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209 lines
6.6 KiB
C
209 lines
6.6 KiB
C
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#ifndef NULLSOFT_MPEG4AUDIOH
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#define NULLSOFT_MPEG4AUDIOH
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#include "../external_dependencies/libmp4v2/mp4.h"
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#include <bfc/dispatch.h>
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#include <bfc/platform/types.h>
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#include <api/service/services.h>
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enum
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{
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MP4_SUCCESS = 0,
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MP4_FAILURE = 1,
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MP4_GETOUTPUTPROPERTIES_NEED_MORE_INPUT = 2,
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MP4_NEED_MORE_INPUT = 2,
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MP4_GETCURRENTBITRATE_UNKNOWN = 2, // unable to calculate (e.g. VBR for CT's decoder)
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MP4_OUTPUTFRAMESIZE_VARIABLE = 2, // don't know if any codecs do this
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MP4_TYPE_MPEG1_AUDIO = 0x6B,
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MP4_TYPE_MPEG2_AUDIO = 0x69,
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MP4_TYPE_MPEG2_AAC_MAIN_AUDIO = 0x66,
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MP4_TYPE_MPEG2_AAC_LC_AUDIO = 0x67,
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MP4_TYPE_MPEG2_AAC_SSR_AUDIO = 0x68,
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MP4_TYPE_MPEG4_AUDIO = 0x40,
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MP4_TYPE_PRIVATE_AUDIO = 0xC0,
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MP4_TYPE_PCM16_LITTLE_ENDIAN_AUDIO = 0xE0,
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MP4_TYPE_VORBIS_AUDIO = 0xE1,
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MP4_TYPE_AC3_AUDIO = 0xE2,
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MP4_TYPE_ALAW_AUDIO = 0xE3,
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MP4_TYPE_ULAW_AUDIO = 0xE4,
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MP4_TYPE_G723_AUDIO = 0xE5,
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MP4_TYPE_PCM16_BIG_ENDIAN_AUDIO = 0xE6,
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/* MP4 MPEG-4 Audio types from 14496-3 Table 1.5.1 */
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MP4_MPEG4_TYPE_AAC_MAIN_AUDIO = 1,
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MP4_MPEG4_TYPE_AAC_LC_AUDIO = 2,
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MP4_MPEG4_TYPE_AAC_SSR_AUDIO = 3,
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MP4_MPEG4_TYPE_AAC_LTP_AUDIO = 4,
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MP4_MPEG4_TYPE_AAC_HE_AUDIO = 5,
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MP4_MPEG4_TYPE_AAC_SCALABLE_AUDIO = 6,
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MP4_MPEG4_TYPE_CELP_AUDIO = 8,
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MP4_MPEG4_TYPE_HVXC_AUDIO = 9,
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MP4_MPEG4_TYPE_TTSI_AUDIO = 12,
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MP4_MPEG4_TYPE_MAIN_SYNTHETIC_AUDIO = 13,
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MP4_MPEG4_TYPE_WAVETABLE_AUDIO = 14,
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MP4_MPEG4_TYPE_MIDI_AUDIO = 15,
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MP4_MPEG4_TYPE_ALGORITHMIC_FX_AUDIO = 16,
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MP4_MPEG4_TYPE_PARAMETRIC_STEREO=29,
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MP4_MPEG4_ALS_AUDIO=31,
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MP4_MPEG4_LAYER1_AUDIO = 32,
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MP4_MPEG4_LAYER2_AUDIO= 33,
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MP4_MPEG4_LAYER3_AUDIO= 34,
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MP4_MPEG4_SLS_AUDIO=37,
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};
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class MP4AudioDecoder : public Dispatchable
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{
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protected:
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MP4AudioDecoder() {}
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~MP4AudioDecoder() {}
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public:
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static FOURCC getServiceType() { return WaSvc::MP4AUDIODECODER; }
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int Open();
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int OpenEx(size_t bits, size_t maxChannels, bool useFloat);
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int OpenMP4(MP4FileHandle mp4_file, MP4TrackId mp4_track, size_t output_bits, size_t maxChannels, bool useFloat);
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int AudioSpecificConfiguration(void *buffer, size_t buffer_size); // reads ASC block from mp4 file
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int GetCurrentBitrate(unsigned int *bitrate);
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int OutputFrameSize(size_t *frameSize); // in Frames
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int GetOutputProperties(unsigned int *sampleRate, unsigned int *channels, unsigned int *bitsPerSample); // can return an error code for "havn't locked to stream yet"
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int GetOutputPropertiesEx(unsigned int *sampleRate, unsigned int *channels, unsigned int *bitsPerSample, bool *isFloat);
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int DecodeSample(void *inputBuffer, size_t inputBufferBytes, void *outputBuffer, size_t *outputBufferBytes);
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void Flush();
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void Close();
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const char *GetCodecInfoString();
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int CanHandleCodec(const char *codecName);
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int CanHandleType(uint8_t type);
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int CanHandleMPEG4Type(uint8_t type);
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int SetGain(float gain);
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int RequireChunks(); // return 1 if your decoder wants to read whole chunks rather than samples
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void EndOfStream();
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public:
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DISPATCH_CODES
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{
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MPEG4_AUDIO_OPEN = 10,
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MPEG4_AUDIO_OPEN_EX = 11,
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MPEG4_AUDIO_OPENMP4 = 12,
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MPEG4_AUDIO_ASC = 20,
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MPEG4_AUDIO_BITRATE = 30,
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MPEG4_AUDIO_FRAMESIZE = 40,
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MPEG4_AUDIO_OUTPUTINFO = 50,
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MPEG4_AUDIO_OUTPUTINFO_EX = 51,
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MPEG4_AUDIO_DECODE = 60,
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MPEG4_AUDIO_FLUSH = 70,
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MPEG4_AUDIO_CLOSE = 80,
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MPEG4_AUDIO_CODEC_INFO_STRING = 90,
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MPEG4_AUDIO_HANDLES_CODEC = 100,
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MPEG4_AUDIO_HANDLES_TYPE = 110,
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MPEG4_AUDIO_HANDLES_MPEG4_TYPE = 120,
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MPEG4_AUDIO_SET_GAIN=130,
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MPEG4_AUDIO_REQUIRE_CHUNKS = 140,
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MPEG4_END_OF_STREAM = 150,
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};
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};
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inline int MP4AudioDecoder::Open()
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{
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return _call(MPEG4_AUDIO_OPEN, (int)MP4_FAILURE);
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}
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inline int MP4AudioDecoder::OpenEx(size_t bits, size_t maxChannels, bool useFloat)
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{
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void *params[3] = { &bits, &maxChannels, &useFloat};
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int retval;
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if (_dispatch(MPEG4_AUDIO_OPEN_EX, &retval, params, 3))
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return retval;
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else
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return Open();
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}
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inline int MP4AudioDecoder::OpenMP4(MP4FileHandle mp4_file, MP4TrackId mp4_track, size_t output_bits, size_t maxChannels, bool useFloat)
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{
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void *params[5] = { &mp4_file, &mp4_track, &output_bits, &maxChannels, &useFloat};
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int retval;
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if (_dispatch(MPEG4_AUDIO_OPENMP4, &retval, params, 5))
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return retval;
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else
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return OpenEx(output_bits, maxChannels, useFloat);
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}
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inline int MP4AudioDecoder::AudioSpecificConfiguration(void *buffer, size_t buffer_size)
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{
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return _call(MPEG4_AUDIO_ASC, (int)MP4_FAILURE, buffer, buffer_size);
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}
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inline int MP4AudioDecoder::GetCurrentBitrate(unsigned int *bitrate)
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{
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return _call(MPEG4_AUDIO_BITRATE, (int)MP4_FAILURE, bitrate);
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}
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inline int MP4AudioDecoder::OutputFrameSize(size_t *frameSize)
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{
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return _call(MPEG4_AUDIO_FRAMESIZE, (int)MP4_FAILURE, frameSize);
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}
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inline int MP4AudioDecoder::GetOutputProperties(unsigned int *sampleRate, unsigned int *channels, unsigned int *bitsPerSample)
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{
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return _call(MPEG4_AUDIO_OUTPUTINFO, (int)MP4_FAILURE, sampleRate, channels, bitsPerSample);
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}
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inline int MP4AudioDecoder::GetOutputPropertiesEx(unsigned int *sampleRate, unsigned int *channels, unsigned int *bitsPerSample, bool *useFloat)
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{
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void *params[4] = { &sampleRate, &channels, &bitsPerSample, &useFloat};
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int retval;
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if (_dispatch(MPEG4_AUDIO_OUTPUTINFO_EX, &retval, params, 4))
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return retval;
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else
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{
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*useFloat=false;
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return GetOutputProperties(sampleRate, channels, bitsPerSample);
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}
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// return _call(MPEG4_AUDIO_OUTPUTINFO_EX, (int)MP4_FAILURE, sampleRate, channels, bitsPerSample);
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}
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inline int MP4AudioDecoder::DecodeSample(void *inputBuffer, size_t inputBufferBytes, void *outputBuffer, size_t *outputBufferBytes)
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{
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return _call(MPEG4_AUDIO_DECODE, (int)MP4_FAILURE, inputBuffer, inputBufferBytes, outputBuffer, outputBufferBytes);
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}
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inline void MP4AudioDecoder::Flush()
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{
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_voidcall(MPEG4_AUDIO_FLUSH);
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}
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inline void MP4AudioDecoder::Close()
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{
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_voidcall(MPEG4_AUDIO_CLOSE);
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}
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inline const char *MP4AudioDecoder::GetCodecInfoString()
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{
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return _call(MPEG4_AUDIO_CODEC_INFO_STRING, (const char *)0);
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}
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inline int MP4AudioDecoder::CanHandleCodec(const char *codecName)
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{
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return _call(MPEG4_AUDIO_HANDLES_CODEC, (int)0, codecName);
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}
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inline int MP4AudioDecoder::CanHandleType(uint8_t type)
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{
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return _call(MPEG4_AUDIO_HANDLES_TYPE, (int)0, type);
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}
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inline int MP4AudioDecoder::CanHandleMPEG4Type(uint8_t type)
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{
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return _call(MPEG4_AUDIO_HANDLES_MPEG4_TYPE, (int)0, type);
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}
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inline int MP4AudioDecoder::SetGain(float gain)
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{
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return _call(MPEG4_AUDIO_SET_GAIN, (int)MP4_FAILURE, gain);
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}
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inline int MP4AudioDecoder::RequireChunks()
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{
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return _call(MPEG4_AUDIO_REQUIRE_CHUNKS, (int)0);
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}
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inline void MP4AudioDecoder::EndOfStream()
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{
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_voidcall(MPEG4_END_OF_STREAM);
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}
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#endif
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