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51 lines
1.1 KiB
C
51 lines
1.1 KiB
C
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/*
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---------------------------------------------------------------------------
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Nullsoft Database Engine
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--------------------
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codename: Near Death Experience
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---------------------------------------------------------------------------
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*/
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/*
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---------------------------------------------------------------------------
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StringField Class Prototypes
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---------------------------------------------------------------------------
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*/
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#ifndef __STRINGFIELD_H
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#define __STRINGFIELD_H
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#include <CoreFoundation/CFString.h>
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class StringField : public Field
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{
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public:
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StringField();
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~StringField();
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StringField(CFStringRef Str);
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CFStringRef GetString(); // CFRetain this if you need to keep it for a while
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void SetNDEString(CFStringRef str);
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protected:
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virtual void ReadTypedData(const uint8_t *, size_t len);
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virtual void WriteTypedData(uint8_t *, size_t len);
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virtual size_t GetDataSize(void);
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virtual int Compare(Field *Entry);
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virtual int Starts(Field *Entry);
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virtual int Contains(Field *Entry);
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virtual bool ApplyFilter(Field *Data, int op);
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virtual Field *Clone(Table *pTable);
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void InitField(void);
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CFStringRef String;
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};
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#endif
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