winamp/Src/playlist/Playlist.h

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2024-09-24 12:54:57 +00:00
#ifndef NULLSOFT_ML_PLAYLISTS_PLAYLIST_H
#define NULLSOFT_ML_PLAYLISTS_PLAYLIST_H
#include "ifc_playlist.h"
#include <windows.h> // for MAX_PATH
#include "pl_entry.h"
#include "ifc_playlistT.h"
#include "ifc_playlistloadercallbackT.h"
#include <vector>
class Playlist : public ifc_playlistloadercallbackT<Playlist>, public ifc_playlistT<Playlist>
{
public:
virtual ~Playlist();
void Clear();
int OnFile( const wchar_t *p_filename, const wchar_t *p_title, int p_lengthInMS, ifc_plentryinfo *p_info );
void AppendWithInfo( const wchar_t *p_filename, const wchar_t *p_title, int p_lengthInMS );
void Insert( size_t p_index, const wchar_t *p_filename, const wchar_t *p_title, int p_lengthInMS );
size_t GetNumItems();
size_t GetItem( size_t item, wchar_t *filename, size_t filenameCch );
size_t GetItemTitle( size_t item, wchar_t *title, size_t titleCch );
const wchar_t *ItemTitle( size_t item );
const wchar_t *ItemName( size_t item );
int GetItemLengthMilliseconds( size_t item ); // TODO: maybe microsecond for better resolution?
size_t GetItemExtendedInfo( size_t item, const wchar_t *metadata, wchar_t *info, size_t infoCch );
void SetItemFilename( size_t item, const wchar_t *filename );
void SetItemTitle( size_t item, const wchar_t *title );
void SetItemLengthMilliseconds( size_t item, int length );
int Reverse();
int Swap( size_t item1, size_t item2 );
int Randomize( int ( *generator )( ) );
void Remove( size_t item );
int SortByTitle();
int SortByFilename();
int SortByDirectory(); //sorts by directory and then by filename
private:
typedef std::vector<pl_entry*> PlaylistEntries;
PlaylistEntries entries;
};
#endif