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421 lines
11 KiB
C++
421 lines
11 KiB
C++
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/* $Header: /cvs/root/winamp/vlb/shortblock.cpp,v 1.2 2011/06/13 02:06:03 audiodsp Exp $ */
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/***************************************************************************\
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*
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* Copyright 2000-2002 Dolby Laboratories, Inc. All Rights
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* Reserved. Do not copy. Do not distribute.
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* Confidential information.
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*
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* (C) copyright Fraunhofer - IIS (1998)
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* All Rights Reserved
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*
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* filename: shortblock.cpp
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* project : MPEG-2 AAC Decoder
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* contents/description: eight short window sequence object
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*
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\***************************************************************************/
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#include <math.h> // pow()
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#include "block.h"
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#include "bitstream.h"
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#include "channelinfo.h"
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#include "overlapadd.h"
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#ifdef MAIN_PROFILE
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#include "prediction.h"
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#endif
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// ctor/dtor
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CShortBlock::CShortBlock (CChannelInfo &info)
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: CBlock (info)
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{
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m_SectBits = 3 ;
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}
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CShortBlock::~CShortBlock ()
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{
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}
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// low-level access
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float *CShortBlock::AccessSpectralData (int window)
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{
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return m_SpectralCoefficient [window] ;
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}
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int *CShortBlock::AccessCodeBooks (int group)
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{
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return m_CodeBook [group] ;
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}
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int *CShortBlock::AccessScaleFactors (int group)
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{
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return m_ScaleFactor [group] ;
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}
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// readers
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void CShortBlock::ReadSectionData (CDolbyBitStream &bs)
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{
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CVLBBitSequence sect_cb (4) ;
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CVLBBitSequence sect_len_incr (m_SectBits) ;
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int sect_esc_val = (1 << m_SectBits) - 1 ;
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//Section Information:
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int iNumberOfSections;
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for (int group = 0 ; group < m_IcsInfo.GetWindowGroups () ; group++)
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{
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int band ; // msdev not ansi
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// initialize first group's section info
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iNumberOfSections=0;
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sSectionInfoStruct.aiSectionCount[group]=0;
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sSectionInfoStruct.aaiSectionStart[group][0]=0;
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for (band = 0 ; band < m_IcsInfo.GetScaleFactorBandsTransmitted () ; )
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{
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sect_cb.Read (bs) ;
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sect_len_incr.Read (bs) ;
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int sect_len = 0 ;
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while (sect_len_incr == sect_esc_val)
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{
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sect_len += sect_esc_val ;
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sect_len_incr.Read (bs) ;
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}
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sect_len += sect_len_incr ;
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for (int top = band + sect_len ; band < top ; band++)
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{
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m_CodeBook [group][band] = sect_cb ;
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if ((m_CodeBook [group][band] == BOOKSCL) ||
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(m_CodeBook [group][band] == RESERVED_HCB)
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)
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{
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throw EInvalidCodeBook () ;
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}
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}
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sSectionInfoStruct.aaiSectionCodebooks[group][iNumberOfSections]=sect_cb;
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sSectionInfoStruct.aaiSectionStart[group][iNumberOfSections+1]=band;
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sSectionInfoStruct.aaiSectionEnd[group][iNumberOfSections]=band;
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sSectionInfoStruct.aiSectionCount[group]++;
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iNumberOfSections++;
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} // for band
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if(band < m_IcsInfo.GetScaleFactorBandsTotal() && m_IcsInfo.GetScaleFactorBandsTransmitted()){
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sSectionInfoStruct.aaiSectionCodebooks[group][iNumberOfSections]=ZERO_HCB;
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sSectionInfoStruct.aaiSectionEnd[group][iNumberOfSections]= m_IcsInfo.GetScaleFactorBandsTotal ();
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sSectionInfoStruct.aiSectionCount[group]++;
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iNumberOfSections++;
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}
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for ( ; band < m_IcsInfo.GetScaleFactorBandsTotal () ; band++)
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{
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m_CodeBook [group][band] = ZERO_HCB ;
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}
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} // for group..
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}
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void CShortBlock::ReadScaleFactorData (CDolbyBitStream &bs, const int global_gain)
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{
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const CodeBookDescription *hcb = &HuffmanCodeBooks [BOOKSCL] ;
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int factor = global_gain ;
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int position = 0 ;
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int temp ;
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for (int group = 0 ; group < m_IcsInfo.GetWindowGroups () ; group++)
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{
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for (int band = 0 ; band < m_IcsInfo.GetScaleFactorBandsTransmitted () ; band++)
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{
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switch (m_CodeBook [group][band])
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{
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case ZERO_HCB : // zero book
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m_ScaleFactor [group][band] = 0 ;
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break ;
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default : // decode scale factor
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temp = DecodeHuffmanWord (bs, hcb->CodeBook) ;
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factor += temp - 60 ; // MIDFAC 1.5 dB
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m_ScaleFactor [group][band] = factor - 100 ;
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break ;
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case INTENSITY_HCB : // intensity steering
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case INTENSITY_HCB2 :
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temp = DecodeHuffmanWord (bs, hcb->CodeBook) ;
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position += temp - 60 ;
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m_ScaleFactor [group][band] = position - 100 ;
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break ;
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}
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}
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}
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}
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void CShortBlock::ReadSpectralData (CDolbyBitStream &bs)
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{
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const int *BandOffsets = m_IcsInfo.GetScaleFactorBandOffsets () ;
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int QuantizedCoef [MaximumWindows][MaximumBins] ;
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int window, group ;
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// // // clear coeffs
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for (window = 0 ; window < MaximumWindows ; window++)
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{
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for (int index = 0 ; index < MaximumBins ; index++)
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{
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QuantizedCoef [window][index] = 0 ;
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}
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}
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// // // read interleaved coeffs
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int groupoffset = 0 ;
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for (group = 0 ; group < m_IcsInfo.GetWindowGroups () ; group++)
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{
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for (int band = 0 ; band < m_IcsInfo.GetScaleFactorBandsTransmitted () ; band++)
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{
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const CodeBookDescription *hcb = &HuffmanCodeBooks [m_CodeBook [group][band]] ;
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for (int groupwin = 0 ; groupwin < m_IcsInfo.GetWindowGroupLength (group) ; groupwin++)
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{
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if ((m_CodeBook [group][band] == ZERO_HCB) ||
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(m_CodeBook [group][band] == INTENSITY_HCB) ||
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(m_CodeBook [group][band] == INTENSITY_HCB2)
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)
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continue ;
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int window = groupoffset + groupwin ;
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int step = 0 ;
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for (int index = BandOffsets [band] ; index < BandOffsets [band + 1] ; index += step)
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{
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step = UnpackIndex (DecodeHuffmanWord (bs, hcb->CodeBook), &QuantizedCoef [window][index], hcb) ;
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if (!hcb->IsSigned)
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{
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for (int i = 0 ; i < step ; i++)
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{
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if (QuantizedCoef [window][index + i])
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{
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if (bs.Get (1)) // sign bit
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{
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QuantizedCoef [window][index + i] = -QuantizedCoef [window][index + i] ;
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}
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}
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}
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}
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if (m_CodeBook [group][band] == ESCBOOK)
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{
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QuantizedCoef [window][index] = GetEscape (bs, QuantizedCoef [window][index]) ;
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QuantizedCoef [window][index + 1] = GetEscape (bs, QuantizedCoef [window][index + 1]) ;
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}
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}
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}
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}
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groupoffset += m_IcsInfo.GetWindowGroupLength (group) ;
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}
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// // //
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for (window = 0, group = 0 ; group < m_IcsInfo.GetWindowGroups () ; group++)
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{
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for (int groupwin = 0 ; groupwin < m_IcsInfo.GetWindowGroupLength (group) ; groupwin++, window++)
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{
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// dequantize
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for (int index = 0 ; index < MaximumBins ; index++)
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{
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m_SpectralCoefficient [window][index] = InverseQuantize (QuantizedCoef [window][index]) ;
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}
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// apply scalefactors
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for (int band = 0 ; band < m_IcsInfo.GetScaleFactorBandsTransmitted () ; band++)
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{
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float factor = static_cast<float>(m_ScaleFactor [group][band]) ;
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if ((factor >= 0) && (factor < ExpTableSize))
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{
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factor = m_ExpTable [m_ScaleFactor [group][band]] ;
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}
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else
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{
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factor = static_cast<float>(pow (2.0F, 0.25F * factor)) ;
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}
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if (m_ScaleFactor [group][band] != -100)
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{
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for (int index = BandOffsets [band] ; index < BandOffsets [band + 1] ; index++)
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{
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m_SpectralCoefficient [window][index] *= factor ;
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}
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}
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else
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{
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for (int index = BandOffsets [band] ; index < BandOffsets [band + 1] ; index++)
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{
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m_SpectralCoefficient [window][index] = 0.0F ;
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}
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}
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}
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}
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}
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}
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void CShortBlock::TransformWindows (COverlapAddBuffer &Previous, float EightWindowsBuffer [])
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{
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for (int i = 0 ; i < 2048 ; i++)
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{
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EightWindowsBuffer [i] = 0 ;
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}
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for (int window = 0 ; window < MaximumWindows ; window++)
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{
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float *theSpectrum = m_SpectralCoefficient [window] ;
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InverseTransform (theSpectrum) ;
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if (window == 0)
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{
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for (int i = 0 ; i < 128 ; i++)
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{
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theSpectrum [i] *= m_ShortWindow [Previous.GetWindowShape ()][i] ;
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theSpectrum [128 + i] *= m_ShortWindow [m_IcsInfo.GetWindowShape ()][127 - i] ;
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}
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}
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else
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{
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for (int i = 0 ; i < 128 ; i++)
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{
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theSpectrum [i] *= m_ShortWindow [m_IcsInfo.GetWindowShape ()][i] ;
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theSpectrum [128 + i] *= m_ShortWindow [m_IcsInfo.GetWindowShape ()][127 - i] ;
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}
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}
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// overlap add the 8 windows in this block
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for (int i = 0 ; i < 256 ; i++)
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{
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EightWindowsBuffer [448 + 128 * window + i] += theSpectrum [i] ;
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}
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}
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Previous.SetWindowShape (m_IcsInfo.GetWindowShape ()) ;
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}
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/*
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void CShortBlock::FrequencyToTime (COverlapAddBuffer &Previous, short Output [], const int stride)
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{
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float EightWindowsBuffer [2048] ;
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TransformWindows (Previous, EightWindowsBuffer) ;
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#if defined (WIN32) && defined (_M_IX86)
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PentiumOverlap (m_Output, EightWindowsBuffer, Previous.AccessBuffer (), stride) ;
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#else
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for (int j = 0 ; j < 1024 ; j++)
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{
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// add first half and old data
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Output [j * stride] = FloatToShort (EightWindowsBuffer [j] + Previous [j]) ;
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// store second half as old data
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Previous [j] = EightWindowsBuffer [1024 + j] ;
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}
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#endif
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}
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*/
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void CShortBlock::FrequencyToTime_Fast (COverlapAddBuffer &Previous)
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{
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float EightWindowsBuffer [2048] ;
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TransformWindows (Previous, EightWindowsBuffer) ;
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#if defined (WIN32) && defined (_M_IX86)
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PentiumOverlap (m_Output, EightWindowsBuffer, Previous.AccessBuffer (), 1) ;
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#else
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for (int j = 0 ; j < 1024 ; j++)
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{
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// add first half and old data
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m_Output [j] = EightWindowsBuffer [j] + Previous [j];
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// store second half as old data
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Previous [j] = EightWindowsBuffer [1024 + j] ;
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}
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#endif
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}
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void CShortBlock::FrequencyToTime (COverlapAddBuffer &Previous, float Output [], const int stride)
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{
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float EightWindowsBuffer [2048] ;
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TransformWindows (Previous, EightWindowsBuffer) ;
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for (int j = 0 ; j < 1024 ; j++)
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{
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// add first half and old data
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Output [j * stride] = EightWindowsBuffer [j] + Previous [j] ;
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// store second half as old data
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Previous [j] = EightWindowsBuffer [1024 + j] ;
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}
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}
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void CShortBlock::FrequencyToTime (COverlapAddBuffer &Previous)
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{
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float EightWindowsBuffer [2048] ;
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TransformWindows (Previous, EightWindowsBuffer) ;
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for (int j = 0 ; j < 1024 ; j++)
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{
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m_Output [j] = EightWindowsBuffer [j] + Previous [j] ;
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Previous [j] = EightWindowsBuffer [1024 + j] ;
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}
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}
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void CShortBlock::ApplyEqualizationMask (float Mask [])
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{
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for (int window = 0 ; window < MaximumWindows ; window++)
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{
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for (int i = 0 ; i < EqualizationMaskLength ; i++)
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{
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for (int j = 0 ; j < (MaximumBins / EqualizationMaskLength) ; j++)
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{
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m_SpectralCoefficient [window][(MaximumBins / EqualizationMaskLength) * i + j] *= Mask [i] ;
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}
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}
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}
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}
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