winamp/Src/Plugins/Input/in_mkv/MKVPlayer.h
2024-09-24 14:54:57 +02:00

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4.4 KiB
C++

#pragma once
#include <windows.h>
#include <bfc/platform/types.h>
// nsmkv stuff
#include "../nsmkv/Cluster.h"
#include "../nsmkv/header.h"
#include "../nsmkv/SeekTable.h"
#include "../nsmkv/SegmentInfo.h"
#include "../nsmkv/Tracks.h"
#include "../nsmkv/Cues.h"
#include "../nsmkv/Attachments.h"
#include "../nsmkv/mkv_reader.h"
#include "ifc_mkvvideodecoder.h"
#include "ifc_mkvaudiodecoder.h"
#include "../nu/AutoLock.h"
#include "../nu/AudioOutput.h"
class MKVPlayer
{
public:
MKVPlayer(const wchar_t *_filename);
~MKVPlayer();
DWORD CALLBACK ThreadFunction();
DWORD CALLBACK VideoThreadFunction();
void Kill();
void Seek(int seek_pos);
int GetOutputTime() const;
private:
// subfunctions to make the code cleaner
// they all have "side effects", which is a coding style I don't like
// but it makes it easier to read & modify
// TODO: move these to step, and have a state variable to know where we are
bool ParseHeader(); // on completion, header will be filled, file pointer will be at next level 0 node
bool FindSegment(); // on completion, segment_position will be calculated, file pointer will be at first level 1 node under segment
// file position is restored at end of function
bool FindCues();
int ParseCluster(nsmkv::MKVReader *stream, uint64_t size, uint64_t *track_numbers, size_t track_numbers_len);
enum
{
// values that you can return from OnXXXX()
MKV_CONTINUE = 0, // continue processing
MKV_ABORT = 1, // abort parsing gracefully (maybe 'stop' was pressed)
MKV_STOP = 2, // stop parsing completely - usually returned when mkv version is too new or codecs not supported
// values returned from errors within the Step() function itself
MKV_EOF = 3, // end of file
MKV_ERROR = 4, // parsing error
};
int OnHeader(const nsmkv::Header &header);
void OnSegmentInfo(const nsmkv::SegmentInfo &segment_info);
int OnTracks(const nsmkv::Tracks &tracks);
int OnBlock(const nsmkv::Cluster &cluster, const nsmkv::Block &block);
int OnFirstCluster(uint64_t position);
int OnAudio(const nsmkv::Cluster &cluster, const nsmkv::BlockBinary &binary);
int OnVideo(const nsmkv::Cluster &cluster, const nsmkv::BlockBinary &binary);
int OutputPictures(uint64_t default_timestamp);
/* start calling with cluster_number = 0 and block_number = 0 (or whatever appropriate based on CuePoints when seeking
will return 0 on success, 1 on EOF and -1 on failure
*/
int GetBlock(nsmkv::MKVReader *stream, uint64_t track_number, nsmkv::BlockBinary &binary, const nsmkv::Cluster **cluster, size_t &cluster_number, size_t &block_number);
static void CALLBACK SeekAPC(ULONG_PTR data);
int Step(nsmkv::MKVReader *stream, uint64_t *track_numbers, size_t track_numbers_len); // only gives you block data for the passed track number
private:
/* nsmkv internal implementation */
nsmkv::Header header;
uint64_t segment_position; // position of the start of the first level 1 element in the segment(for SeekHead relative positions)
uint64_t segment_size; // size of that segment
nsmkv::SeekTable seek_table;
nsmkv::SegmentInfo segment_info;
nsmkv::Tracks tracks;
nsmkv::Clusters clusters;
nsmkv::Cues cues;
nsmkv::Attachments attachments;
bool cues_searched;
bool first_cluster_found;
/* player implementation */
nsmkv::MKVReader *main_reader; // also gets used as audio_stream
Nullsoft::Utility::LockGuard cluster_guard;
HANDLE killswitch, seek_event;
wchar_t *filename;
volatile int m_needseek;
/* Audio */
ifc_mkvaudiodecoder *audio_decoder;
bool audio_opened;
uint64_t audio_track_num;
uint8_t audio_buffer[65536]; // TODO: dynamically allocate from OutputFrameSize
size_t audio_output_len;
size_t audio_buffered;
int audio_first_timestamp;
enum FlushState
{
FLUSH_NONE=0,
FLUSH_START=1,
FLUSH_SEEK=2,
};
FlushState audio_flushing;
unsigned int audio_bitrate;
/* Video */
ifc_mkvvideodecoder *video_decoder;
const nsmkv::TrackEntry *video_track_entry;
bool video_opened;
HANDLE video_thread;
double video_timecode_scale;
uint64_t video_track_num;
uint64_t video_cluster_position;
nsmkv::MKVReader *video_stream;
HANDLE video_break, video_flush, video_flush_done, video_resume, video_ready;
unsigned int video_bitrate;
int consecutive_early_frames;
/* AudioOutput implementation */
class MKVWait
{
public:
void Wait_SetEvents(HANDLE killswitch, HANDLE seek_event);
protected:
int WaitOrAbort(int time_in_ms);
private:
HANDLE handles[2];
};
nu::AudioOutput<MKVWait> audio_output;
};