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51 lines
913 B
C++
51 lines
913 B
C++
#ifndef NULLSOFT_AUDIOLAYERH
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#define NULLSOFT_AUDIOLAYERH
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#include "WMHandler.h"
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#include <mmreg.h>
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#include "AudioThread.h"
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#include "AudioFormat.h"
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class AudioLayer : public WMHandler, public AudioFormat
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{
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public:
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AudioLayer(IWMReader *_reader);
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~AudioLayer();
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bool IsOpen()
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{
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return opened;
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}
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void Kill();
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bool OpenAudio();
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void StartAudioThread();
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private:
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// WMHandler events
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void Opened();
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void SampleReceived(QWORD &timeStamp, QWORD &duration, unsigned long &outputNum, unsigned long &flags, INSSBuffer *&sample);
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void VideoCatchup(QWORD time);
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void Closed();
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void EndOfFile();
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void Started();
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void Stopped();
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// other people's data
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IWMReader *reader;
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// our data
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QWORD startPosition;
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int audioOutputNum;
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IWMReaderAdvanced2 *reader2;
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QWORD offset;
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DWORD new_offset;
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QWORD videoCatchup;
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bool opened;
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HANDLE killSwitch;
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int latency;
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AudioThread audioThread;
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};
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#endif
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