mirror of
https://github.com/WinampDesktop/winamp.git
synced 2024-09-24 15:54:12 +00:00
649 lines
No EOL
15 KiB
C++
649 lines
No EOL
15 KiB
C++
#include "Main.h"
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#include "WMDRMModule.h"
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#include "AutoWide.h"
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#include "WMInformation.h"
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#include "AutoChar.h"
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#include "FileInfoDialog.h"
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#include "ConfigDialog.h"
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#include "resource.h"
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#include "StatusHook.h"
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#include "../nu/Config.h"
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#include "util.h"
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#include "WMPlaylist.h"
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#include "api.h"
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#include "output/OutPlugin.h"
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#include "output/AudioOut.h"
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#include <strsafe.h>
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extern Nullsoft::Utility::Config wmConfig;
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#define SAMPLES_PER_BLOCK 576
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AudioOut *out = 0;
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unsigned long endTime = 0;
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unsigned long startTime = 0;
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void InitOutputs(HWND hMainWindow, HMODULE hDllInstance)
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{}
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void WMDRM::AssignOutput()
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{
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out = &pluginOut;
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}
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WMDRM::WMDRM()
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: paused(false),
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clock(0), audio(0), video(0), wait(0), info(0), buffer(0), seek(0), reader(NULL), gain(0),
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killswitch(0), opened(false),
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drmProtected(false),
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volume(-666), pan(0),
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reader2(0), network(0), playing(false),
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startAtMilliseconds(0),
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dspBuffer(0),
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vizBuffer(0),
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reader1(0),
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flushed(false)
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{
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killswitch = CreateEvent(NULL, TRUE, TRUE, NULL);
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}
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WMDRM::~WMDRM()
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{
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DeleteObject(killswitch);
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delete [] dspBuffer;
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delete [] vizBuffer;
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}
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static int winampVersion=0;
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#define WINAMP_VERSION_MINOR1(winampVersion) ((winampVersion & 0x000000F0)>>4) // returns, i.e. 0x01 for 5.12 and 0x02 for 5.2...
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#define WINAMP_VERSION_MINOR2(winampVersion) ((winampVersion & 0x0000000F)) // returns, i.e. 0x02 for 5.12 and 0x00 for 5.2...
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static void MakeVersionString(QWORD *ver)
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{
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if (!winampVersion)
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winampVersion = (int)SendMessage(plugin.hMainWindow, WM_WA_IPC, 0, IPC_GETVERSION);
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LARGE_INTEGER temp;
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temp.HighPart = MAKELONG(WINAMP_VERSION_MINOR1(winampVersion), WINAMP_VERSION_MAJOR(winampVersion));
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temp.LowPart = MAKELONG(WASABI_API_APP->main_getBuildNumber(), WINAMP_VERSION_MINOR2(winampVersion));
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*ver = temp.QuadPart;
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}
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static void MakeUserAgentString(wchar_t str[256])
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{
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if (!winampVersion)
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winampVersion = (int)SendMessage(plugin.hMainWindow, WM_WA_IPC, 0, IPC_GETVERSION);
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StringCchPrintfW(str, 256, L"WinampASF/%01x.%02x",
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WINAMP_VERSION_MAJOR(winampVersion),
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WINAMP_VERSION_MINOR(winampVersion));
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}
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void WMDRM::InitWM()
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{
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static int triedInit = 0;
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if (!triedInit)
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{
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if (FAILED(WMCreateReader(0, WMT_RIGHT_PLAYBACK, &reader)) || !reader)
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{
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reader = 0;
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plugin.FileExtensions = "\0";
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return ;
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}
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if (FAILED(reader->QueryInterface(&reader1)))
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reader1 = 0;
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if (FAILED(reader->QueryInterface(&reader2)))
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reader2 = 0;
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if (FAILED(reader->QueryInterface(&network)))
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network = 0;
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if (reader1)
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{
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QWORD verStr;
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wchar_t userAgent[256] = {0};
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MakeVersionString(&verStr);
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MakeUserAgentString(userAgent);
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WM_READER_CLIENTINFO info;
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ZeroMemory(&info, sizeof(WM_READER_CLIENTINFO));
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info.cbSize = sizeof(WM_READER_CLIENTINFO);
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info.wszHostExe = L"winamp.exe";
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info.qwHostVersion = verStr;
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info.wszPlayerUserAgent = userAgent;
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info.wszBrowserWebPage = L"http://www.winamp.com";
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reader1->SetClientInfo(&info);
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}
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clock = new ClockLayer(reader);
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audio = new AudioLayer(reader);
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video = new VideoLayer(reader);
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wait = new WaitLayer(reader);
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info = new WMInformation(reader);
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buffer = new BufferLayer(reader);
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seek = new SeekLayer(reader, clock);
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gain = new GainLayer(audio, info);
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callback >> seek >> buffer >> clock >> video >> audio >> wait >> gain >> this;
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triedInit = 1;
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}
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}
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void WMDRM::Init()
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{
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winampVersion = (int)SendMessage(plugin.hMainWindow, WM_WA_IPC, 0, IPC_GETVERSION);
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InitOutputs(plugin.hMainWindow, plugin.hDllInstance);
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//Hook(plugin.hMainWindow);
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}
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void WMDRM::Config(HWND hwndParent)
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{
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WASABI_API_DIALOGBOXW(IDD_CONFIG, hwndParent, PreferencesDialogProc);
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}
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void WMDRM::Quit()
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{
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activePlaylist.Clear();
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delete setFileInfo; setFileInfo = 0;
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delete clock; clock = 0;
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delete audio; audio = 0;
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delete video; video = 0;
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delete wait; wait = 0;
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delete info; info = 0;
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delete buffer; buffer = 0;
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delete seek; seek = 0;
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if (network) network->Release(); network = 0;
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if (reader2) reader2->Release(); reader2 = 0;
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if (reader1) reader1->Release(); reader1 = 0;
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if (reader) reader->Release(); reader = 0;
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// Unhook(plugin.hMainWindow);
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}
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static void BuildTitle(WMInformation *info, const wchar_t *file, wchar_t *str, size_t len)
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{
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if (info)
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{
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wchar_t artist[256] = L"", title[256] = L"";
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info->GetAttribute(g_wszWMAuthor, artist, 256);
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info->GetAttribute(g_wszWMTitle, title, 256);
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if (!artist[0] && !title[0])
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{
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if (file && *file)
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{
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StringCchCopy(str, len, file);
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}
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}
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else if (artist[0] && title[0])
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StringCchPrintf(str, len, L"%s - %s", artist, title);
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else if (artist[0])
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StringCchCopy(str, len, artist);
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else if (title[0])
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StringCchCopy(str, len, title);
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}
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else if (file)
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StringCchCopy(str, len, file);
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}
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void WMDRM::GetFileInfo(const wchar_t *file, wchar_t *title, int *length_in_ms)
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{
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InitWM();
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if (length_in_ms) *length_in_ms = -1000;
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if (file && file[0])
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{
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bool isURL = !!PathIsURL(file);
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if (config_http_metadata || !isURL)
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{
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WMInformation getFileInfo(file, true);
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if (title)
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{
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BuildTitle(&getFileInfo, file, title, GETFILEINFO_TITLE_LENGTH);
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}
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if (length_in_ms) *length_in_ms = getFileInfo.GetLengthMilliseconds();
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}
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else
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{
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if (title)
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StringCchCopy(title, GETFILEINFO_TITLE_LENGTH, file);
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}
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winamp.GetStatus(title, 256, file);
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}
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else if (activePlaylist.GetFileName())
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{
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//isURL = !!wcsstr(activePlaylist.GetFileName(), L"://");
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if (wait && !wait->IsOpen()) // if it's not open, fill in with some default data... WMDRM::Opened() will refresh the title ...
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{
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StringCchCopy(title, GETFILEINFO_TITLE_LENGTH, activePlaylist.GetOriginalFileName());
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if (length_in_ms) *length_in_ms = -1000;
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//if (isURL)
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winamp.GetStatus(title, 256, activePlaylist.GetOriginalFileName());
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return ;
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}
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if (title)
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{
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BuildTitle(info, activePlaylist.GetOriginalFileName(), title, GETFILEINFO_TITLE_LENGTH);
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}
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if (info)
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if (length_in_ms) *length_in_ms = info->GetLengthMilliseconds();
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else
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if (length_in_ms) *length_in_ms = -1000;
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//if (isURL)
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winamp.GetStatus(title, 256, activePlaylist.GetOriginalFileName());
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}
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}
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int WMDRM::InfoBox(const wchar_t *fn, HWND hwndParent)
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{
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/* CUT> we're now using the unified file info dialogue
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FileInfoDialog dialog(WASABI_API_LNG_HINST, hwndParent, fn);
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if (dialog.WasEdited())
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return 0;
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else
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return 1;
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*/
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return 0;
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}
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int WMDRM::IsOurFile(const in_char *fn)
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{
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// if (!reader)
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// return 0;
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if (wcsstr(fn, L".asx")) // TODO: need something WAY better than this
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return 1;
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return fileTypes.IsSupportedURL(fn);
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}
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int WMDRM::Play(const wchar_t * fn)
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{
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InitWM();
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if (!reader)
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return -1;
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if (network)
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network->SetBufferingTime((QWORD)config_buffer_time*10000LL);
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ResetEvent(killswitch);
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wait->ResetForOpen();
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activePlaylist.Clear();
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activePlaylist.playlistFilename = _wcsdup(fn);
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if (playlistManager->Load(fn, &activePlaylist) != PLAYLISTMANAGER_SUCCESS)
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activePlaylist.OnFile(fn, 0, -1, 0); // add it manually (TODO: need a better way to do this)
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winamp.GetVideoOutput();
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playing = true;
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startTime = winamp.GetStart() * 1000;
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if (!startAtMilliseconds)
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startAtMilliseconds = startTime;
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endTime = winamp.GetEnd() * 1000;
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clock->SetLastOutputTime(startAtMilliseconds); // normally 0, but set when metadata editor needs to stop / restart a file
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AssignOutput();
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clock->SetStartTimeMilliseconds(startAtMilliseconds); // normally 0, but set when metadata editor needs to stop / restart a file
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startAtMilliseconds = 0;
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return seek->Open(activePlaylist.GetFileName(), &callback);
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}
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void WMDRM::ReOpen()
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{
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if (opened)
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seek->Stop();
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seek->Open(activePlaylist.GetFileName(), &callback);
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}
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void WMDRM::Pause()
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{
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paused = true;
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if (seek)
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seek->Pause();
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}
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void WMDRM::UnPause()
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{
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paused = false;
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if (seek)
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seek->Unpause();
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}
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int WMDRM::IsPaused()
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{
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return (int)paused;
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}
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void WMDRM::Stop()
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{
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if (!playing)
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return ;
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playing = false;
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SetEvent(killswitch);
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if (paused)
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UnPause();
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if (seek)
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seek->Stop();
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}
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void WMDRM::Closed()
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{
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opened = false;
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WMHandler::Closed();
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}
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int WMDRM::GetLength()
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{
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if (info)
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return info->GetLengthMilliseconds();
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else
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return 0;
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}
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int WMDRM::GetOutputTime()
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{
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if (!opened)
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{
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//if (winamp.bufferCount)
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return winamp.bufferCount;
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//return 0;
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}
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return clock->GetOutputTime();
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}
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void WMDRM::SetOutputTime(int time_in_ms)
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{
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if (startTime || endTime)
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{
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unsigned int seektime = time_in_ms;
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if (endTime && seektime > endTime)
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seektime = endTime;
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if (startTime && seektime < startTime)
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seektime = startTime;
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seek->SeekTo(seektime);
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return ;
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}
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seek->SeekTo(time_in_ms);
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}
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void WMDRM::SetVolume(int volume)
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{
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this->volume = volume;
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if (out)
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out->SetVolume(volume);
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}
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void WMDRM::SetPan(int pan)
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{
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this->pan = pan;
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if (out)
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out->SetPan(pan);
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}
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void WMDRM::EQSet(int on, char data[10], int preamp)
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{}
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void WMDRM::BuildBuffers()
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{
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remaining.Allocate(audio->AudioSamplesToBytes(SAMPLES_PER_BLOCK));
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// TODO: check against old size
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delete [] dspBuffer;
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delete [] vizBuffer;
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dspBuffer = new unsigned char[audio->AudioSamplesToBytes(SAMPLES_PER_BLOCK) * 2];
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vizBuffer = new unsigned char[audio->AudioSamplesToBytes(SAMPLES_PER_BLOCK) * 2];
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}
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void WMDRM::AudioDataReceived(void *_data, unsigned long sizeBytes, DWORD timestamp)
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{
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// TODO: apply replaygain first
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// but if we change bitdepth, we'll have to be careful about calling audio->AudioSamplesToBytes() and similiar functions
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unsigned char *data = (unsigned char *)_data;
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if (!remaining.Empty())
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{
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if (WaitForSingleObject(killswitch, 0) == WAIT_OBJECT_0)
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{
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remaining.Flush();
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return ;
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}
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remaining.UpdatingWrite(data, sizeBytes);
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if (remaining.Full())
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{
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OutputAudioSamples(remaining.GetData(), SAMPLES_PER_BLOCK, timestamp);
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remaining.Flush();
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}
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}
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long samplesLeft = audio->AudioBytesToSamples(sizeBytes);
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while (samplesLeft)
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{
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if (WaitForSingleObject(killswitch, 0) == WAIT_OBJECT_0)
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{
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remaining.Flush();
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return ;
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}
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if (samplesLeft >= SAMPLES_PER_BLOCK)
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{
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OutputAudioSamples(data, SAMPLES_PER_BLOCK, timestamp);
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data += audio->AudioSamplesToBytes(SAMPLES_PER_BLOCK);
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samplesLeft -= SAMPLES_PER_BLOCK;
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}
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else
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{
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unsigned long bytesLeft = audio->AudioSamplesToBytes(samplesLeft);
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remaining.UpdatingWrite(data, bytesLeft);
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samplesLeft = audio->AudioBytesToSamples(bytesLeft); // should always be 0
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assert(samplesLeft == 0);
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}
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}
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}
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void WMDRM::QuantizedViz(void *data, long sizeBytes, DWORD timestamp)
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{
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if (drmProtected)
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{
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assert(sizeBytes == audio->Channels() *(audio->BitSize() / 8) * SAMPLES_PER_BLOCK);
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memset(vizBuffer, 0, sizeBytes);
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ptrdiff_t stride = audio->BitSize() / 8;
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size_t position = stride - 1;
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unsigned char *origData = (unsigned char *)data;
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for (int i = 0;i < SAMPLES_PER_BLOCK*audio->Channels();i++) // winamp hardcodes this ...
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{
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vizBuffer[position] = (origData[position] & 0xFC); // 6 bits of precision, enough for viz.
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position += stride;
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}
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plugin.SAAddPCMData((char *) vizBuffer, audio->Channels(), audio->ValidBits(), timestamp);
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plugin.VSAAddPCMData((char *) vizBuffer, audio->Channels(), audio->ValidBits(), timestamp);
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}
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else
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{
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plugin.SAAddPCMData((char *) data, audio->Channels(), audio->ValidBits(), timestamp);
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plugin.VSAAddPCMData((char *) data, audio->Channels(), audio->ValidBits(), timestamp);
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}
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}
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long WMDRM::GetPosition()
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{
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if (!opened)
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return 0;
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return out->GetWrittenTime();
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}
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void WMDRM::OutputAudioSamples(void *data, long samples)
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{
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DWORD timestamp = out->GetWrittenTime();
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OutputAudioSamples(data, samples, timestamp);
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}
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void WMDRM::OutputAudioSamples(void *data, long samples, DWORD ×tamp)
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{
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clock->SetLastOutputTime(timestamp);
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timestamp += audio->AudioSamplesToMilliseconds(samples);
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//clock->SetLastOutputTime(winamp.GetWrittenTime());
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//in theory, we could check mod->dsp_isactive(), but that opens up a potential race condition ...
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memcpy(dspBuffer, data, audio->AudioSamplesToBytes(samples));
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int dspSize = samples;
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if (!drmProtected)
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dspSize = plugin.dsp_dosamples((short *)dspBuffer, samples, audio->BitSize(), audio->Channels(), audio->SampleRate());
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dspSize = audio->AudioSamplesToBytes(dspSize);
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if (samples == SAMPLES_PER_BLOCK)
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QuantizedViz(dspBuffer, dspSize, timestamp);
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while (out->CanWrite() <= dspSize)
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{
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if (WaitForSingleObject(killswitch, 10) == WAIT_OBJECT_0)
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{
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remaining.Flush();
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return ;
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}
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}
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out->Write((char *)dspBuffer, dspSize);
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/*long bytesAvail = */out->CanWrite();
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}
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void WMDRM::Opened()
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{
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//winamp.ResetBuffering();
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drmProtected = info->IsAttribute(g_wszWMProtected);
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ResetEvent(killswitch);
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if (!audio->IsOpen())
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{
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if (video->IsOpen())
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{
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winamp.SetStatus(WASABI_API_LNGSTRINGW(IDS_REALTIME));
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clock->GoRealTime();
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plugin.is_seekable = info->IsSeekable() ? 1 : 0;
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winamp.SetAudioInfo(info->GetBitrate() / 1000, 0, 0);
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//out->SetVolume( -666); // set default volume
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}
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else
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{
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// no audio or video!!
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seek->Stop();
|
|
First().OpenFailed();
|
|
return ;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
BuildBuffers();
|
|
plugin.is_seekable = info->IsSeekable() ? 1 : 0;
|
|
winamp.SetAudioInfo(info->GetBitrate() / 1000, audio->SampleRate() / 1000, audio->Channels());
|
|
out->SetVolume(volume); // set default volume
|
|
out->SetPan(pan);
|
|
winamp.SetVizInfo(audio->SampleRate(), audio->Channels());
|
|
}
|
|
opened = true;
|
|
winamp.ClearStatus();
|
|
reader->Start(clock->GetStartTime(), 0, 1.0f, NULL);
|
|
WMHandler::Opened();
|
|
|
|
}
|
|
|
|
void WMDRM::Started()
|
|
{
|
|
ResetEvent(killswitch);
|
|
winamp.ResetBuffering();
|
|
winamp.ClearStatus();
|
|
WMHandler::Started();
|
|
}
|
|
void WMDRM::EndOfFile()
|
|
{
|
|
if (audio->IsOpen())
|
|
{
|
|
if (WaitForSingleObject(killswitch, 0) != WAIT_OBJECT_0)
|
|
{
|
|
if (remaining.used)
|
|
{
|
|
OutputAudioSamples(remaining.GetData(), audio->AudioBytesToSamples(remaining.used));
|
|
remaining.Flush();
|
|
}
|
|
out->Write(0, 0);
|
|
while (out->IsPlaying())
|
|
{
|
|
if (WaitForSingleObject(killswitch, 10) == WAIT_OBJECT_0)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// TODO: if we have a playlist, start the next track instead of telling winamp to go to the next track
|
|
if (playing)
|
|
winamp.EndOfFile();
|
|
WMHandler::EndOfFile();
|
|
}
|
|
|
|
void WMDRM::NewMetadata()
|
|
{
|
|
winamp.RefreshTitle();
|
|
WMHandler::NewMetadata();
|
|
}
|
|
|
|
void WMDRM::Error()
|
|
{
|
|
// wait 200 ms for the killswitch (aka hitting stop)
|
|
// this allows the user to hit "stop" and not have to continue cycling through songs if there are a whole bunch of bad/missing WMAs in the playlist
|
|
if (playing && WaitForSingleObject(killswitch, 200) != WAIT_OBJECT_0)
|
|
winamp.EndOfFile();
|
|
}
|
|
|
|
void WMDRM::OpenFailed()
|
|
{
|
|
if (playing && WaitForSingleObject(killswitch, 200) != WAIT_OBJECT_0) // wait 200 ms for the killswitch (see above notes)
|
|
winamp.EndOfFile();
|
|
}
|
|
|
|
void WMDRM::Stopped()
|
|
{
|
|
remaining.Flush();
|
|
WMHandler::Stopped();
|
|
}
|
|
|
|
void WMDRM::Kill()
|
|
{
|
|
SetEvent(killswitch);
|
|
WMHandler::Kill();
|
|
}
|
|
|
|
void WMDRM::NewSourceFlags()
|
|
{
|
|
plugin.is_seekable = info->IsSeekable() ? 1 : 0;
|
|
}
|
|
|
|
void WMDRM::Connecting()
|
|
{
|
|
winamp.SetStatus(WASABI_API_LNGSTRINGW(IDS_CONNECTING));
|
|
WMHandler::Connecting();
|
|
}
|
|
|
|
void WMDRM::Locating()
|
|
{
|
|
winamp.SetStatus(WASABI_API_LNGSTRINGW(IDS_LOCATING));
|
|
WMHandler::Locating();
|
|
}
|
|
|
|
void WMDRM::AccessDenied()
|
|
{
|
|
winamp.SetStatus(WASABI_API_LNGSTRINGW(IDS_ACCESS_DENIED));
|
|
if (playing && WaitForSingleObject(killswitch, 200) != WAIT_OBJECT_0) // wait 200 ms for the killswitch (see above notes)
|
|
winamp.PressStop();
|
|
} |