mirror of
https://github.com/WinampDesktop/winamp.git
synced 2024-09-24 15:54:12 +00:00
771 lines
No EOL
19 KiB
C++
771 lines
No EOL
19 KiB
C++
#include "main.h"
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#include "vid_ddraw.h"
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#include "directdraw.h"
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void *frame;
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int width, height, flip;
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int needchange;
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unsigned int type;
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LPDIRECTDRAW lpDD;
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LPDIRECTDRAWSURFACE lpddsOverlay, lpddsPrimary;
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DDCAPS capsDrv;
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unsigned int uDestSizeAlign, uSrcSizeAlign;
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DWORD dwUpdateFlags;
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RECT rs, rd;
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RECT lastresizerect;
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bool initing;
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LPDIRECTDRAWCLIPPER lpddsClipper;
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DDPIXELFORMAT m_ddpf;
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int m_depth;
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RGBQUAD *m_palette;
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RECT winRect;
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RECT m_monRect;
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void getViewport(RECT *r, HWND wnd, int full, RECT *sr);
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#define INIT_DIRECTDRAW_STRUCT(x) (ZeroMemory(&x, sizeof(x)), x.dwSize=sizeof(x))
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DDrawVideoOutput::DDrawVideoOutput() : frame(0), width(0), height(0),
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flip(0), type(0), uDestSizeAlign(0),
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uSrcSizeAlign(0), dwUpdateFlags(0),
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m_depth(0)
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{
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lpDD = NULL;
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lpddsOverlay = NULL;
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lastresizerect.bottom = 0;
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lastresizerect.top = 0;
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lastresizerect.left = 0;
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lastresizerect.right = 0;
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lpddsPrimary = NULL;
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lpddsClipper = NULL;
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initing = false;
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needchange = 0;
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m_palette = NULL;
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memset(&winRect, 0, sizeof(winRect));
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}
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void DDrawVideoOutput::close()
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{
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// LPDIRECTDRAWSURFACE o=lpddsOverlay;
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lpddsOverlay = NULL;
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// if(o) o->Release();
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//if(lpddsPrimary) lpddsPrimary->Release();
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// if(lpddsClipper) lpddsClipper->Release();
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if (lpDD) lpDD->Release(); lpDD = 0;// BU added NULL check in response to talkback
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// removeFullScreen();
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}
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DDrawVideoOutput::~DDrawVideoOutput()
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{
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DDrawVideoOutput::close();
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}
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void DDrawVideoOutput::drawSubtitle(SubsItem *item)
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{
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}
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int DDrawVideoOutput::create(HWND parent, VideoAspectAdjuster *_adjuster, int w, int h, unsigned int ptype, int flipit, double aspectratio)
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{
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this->parent = parent;
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type = ptype;
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width = w;
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height = h;
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flip = flipit;
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adjuster = _adjuster;
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initing = true;
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HWND hwnd = this->parent;
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if (lpDD) lpDD->Release();
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lpDD = NULL;
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update_monitor_coords();
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if (!foundGUID) DDrawCreate(NULL, &lpDD, NULL);
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else DDrawCreate(&m_devguid, &lpDD, NULL);
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if (!lpDD)
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{
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initing = false;
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return 0;
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}
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lpDD->SetCooperativeLevel(hwnd, DDSCL_NOWINDOWCHANGES | DDSCL_NORMAL);
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DDSURFACEDESC ddsd;
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INIT_DIRECTDRAW_STRUCT(ddsd);
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ddsd.dwFlags = DDSD_CAPS;
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ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
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HRESULT ddrval = lpDD->CreateSurface(&ddsd, &lpddsPrimary, NULL );
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if (FAILED(ddrval) || !lpddsPrimary)
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{
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initing=false;
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return 0;
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}
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HRESULT v = -1;
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DDSURFACEDESC DDsd = {sizeof(DDsd), };
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lpddsPrimary->GetSurfaceDesc(&ddsd);
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DDsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; //create the surface at screen depth
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DDsd.dwWidth = w;
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DDsd.dwHeight = h;
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DDsd.ddsCaps.dwCaps = DDSCAPS_VIDEOMEMORY;
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if (config_video.ddraw()) v = lpDD->CreateSurface(&DDsd, &lpddsOverlay, NULL);
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if (!config_video.ddraw() || FAILED(v))
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{
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// fall back to system memory if video mem doesn't work
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DDsd.ddsCaps.dwCaps = DDSCAPS_SYSTEMMEMORY;
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v = lpDD->CreateSurface(&DDsd, &lpddsOverlay, NULL);
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}
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if (FAILED(v))
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{
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// this video card sucks then :)
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lpddsOverlay = NULL;
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initing = false;
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return 0;
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}
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// get the depth
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m_depth = 8;
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INIT_DIRECTDRAW_STRUCT(m_ddpf);
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if (lpddsOverlay->GetPixelFormat(&m_ddpf) >= 0)
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{
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m_depth = m_ddpf.dwRGBBitCount;
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if (m_depth == 16 && m_ddpf.dwGBitMask == 0x03e0) m_depth = 15;
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}
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if (lpDD->CreateClipper(0, &lpddsClipper, NULL) != DD_OK)
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{
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lpddsOverlay = NULL;
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initing = false;
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return 0;
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}
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lpddsClipper->SetHWnd(0, hwnd);
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lpddsPrimary->SetClipper(lpddsClipper);
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initing = false;
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//get current monitor
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getViewport(&m_monRect, hwnd, 1, NULL);
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return 1;
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}
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int DDrawVideoOutput::onPaint(HWND hwnd)
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{
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return 0;
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}
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void DDrawVideoOutput::displayFrame(const char * /*buf*/, int size, int time)
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{
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DDSURFACEDESC dd = {sizeof(dd), };
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if (config_video.vsync()) lpDD->WaitForVerticalBlank(DDWAITVB_BLOCKBEGIN, 0);
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if (lpddsOverlay->Lock(NULL, &dd, DDLOCK_WAIT, NULL) != DD_OK)
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{
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needchange = 1;
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return ;
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}
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if (type == VIDEO_MAKETYPE('Y', 'V', '1', '2'))
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{
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const YV12_PLANES *planes = (YV12_PLANES *)frame;
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// convert yv12 to rgb
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int bytes = m_depth >> 3;
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if (m_depth == 15) bytes = 2;
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int i, j, y00, y01, y10, y11, u, v;
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unsigned char *pY = (unsigned char *)planes->y.baseAddr;
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unsigned char *pU = (unsigned char *)planes->u.baseAddr;
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unsigned char *pV = (unsigned char *)planes->v.baseAddr;
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unsigned char *pOut = (unsigned char*)dd.lpSurface;
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const int rvScale = (int) (2.017 * 65536.0); //91881;
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const int gvScale = - (int) (0.392 * 65536.0); // -22553;
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const int guScale = - (int) (0.813 * 65536.0); // -46801;
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const int buScale = (int) (1.596 * 65536.0); //116129;
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const int yScale = (int)( 1.164 * 65536.0 ); //(1.164*65536.0);
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int addOut = dd.lPitch * 2 - width * bytes;
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int yrb = planes->y.rowBytes;
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int addL = dd.lPitch;
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/* LIMIT: convert a 16.16 fixed-point value to a byte, with clipping. */
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#define LIMIT(x) ((x)>0xffffff?0xff: ((x)<=0xffff?0:((x)>>16)))
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if (flip)
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{
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pOut += (dd.lPitch) * (height - 1);
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addOut = -dd.lPitch * 2 - width * bytes;
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addL = -addL;
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}
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for (j = 0; j <= height - 2; j += 2)
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{
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for (i = 0; i <= width - 2; i += 2)
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{
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y00 = *pY - 16;
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y01 = *(pY + 1) - 16;
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y10 = *(pY + yrb) - 16;
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y11 = *(pY + yrb + 1) - 16;
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u = (*pU++) - 128;
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v = (*pV++) - 128;
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{
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int r, g, b;
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g = guScale * v + gvScale * u;
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r = buScale * v;
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b = rvScale * u;
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y00 *= yScale; y01 *= yScale;
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y10 *= yScale; y11 *= yScale;
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switch (m_depth)
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{
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case 15:
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{
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unsigned short *rgb = (unsigned short *)pOut;
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rgb[0] = ((LIMIT(r + y00) >> 3) << 10) | ((LIMIT(g + y00) >> 3) << 5) | (LIMIT(b + y00) >> 3);
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rgb[1] = ((LIMIT(r + y01) >> 3) << 10) | ((LIMIT(g + y01) >> 3) << 5) | (LIMIT(b + y01) >> 3);
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rgb += addL / 2;
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rgb[0] = ((LIMIT(r + y10) >> 3) << 10) | ((LIMIT(g + y10) >> 3) << 5) | (LIMIT(b + y10) >> 3);
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rgb[1] = ((LIMIT(r + y11) >> 3) << 10) | ((LIMIT(g + y11) >> 3) << 5) | (LIMIT(b + y11) >> 3);
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}
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break;
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case 16:
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{
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unsigned short *rgb = (unsigned short *)pOut;
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rgb[0] = ((LIMIT(r + y00) >> 3) << 11) | ((LIMIT(g + y00) >> 2) << 5) | (LIMIT(b + y00) >> 3);
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rgb[1] = ((LIMIT(r + y01) >> 3) << 11) | ((LIMIT(g + y01) >> 2) << 5) | (LIMIT(b + y01) >> 3);
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rgb += addL / 2;
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rgb[0] = ((LIMIT(r + y10) >> 3) << 11) | ((LIMIT(g + y10) >> 2) << 5) | (LIMIT(b + y10) >> 3);
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rgb[1] = ((LIMIT(r + y11) >> 3) << 11) | ((LIMIT(g + y11) >> 2) << 5) | (LIMIT(b + y11) >> 3);
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}
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break;
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case 24:
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{
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unsigned char *rgb = pOut;
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/* Write out top two pixels */
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rgb[0] = LIMIT(b + y00); rgb[1] = LIMIT(g + y00); rgb[2] = LIMIT(r + y00);
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rgb[3] = LIMIT(b + y01); rgb[4] = LIMIT(g + y01); rgb[5] = LIMIT(r + y01);
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/* Skip down to next line to write out bottom two pixels */
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rgb += addL;
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rgb[0] = LIMIT(b + y10); rgb[1] = LIMIT(g + y10); rgb[2] = LIMIT(r + y10);
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rgb[3] = LIMIT(b + y11); rgb[4] = LIMIT(g + y11); rgb[5] = LIMIT(r + y11);
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}
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break;
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case 32:
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{
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unsigned char *rgb = pOut;
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/* Write out top two pixels */
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rgb[0] = LIMIT(b + y00); rgb[1] = LIMIT(g + y00); rgb[2] = LIMIT(r + y00);
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rgb[4] = LIMIT(b + y01); rgb[5] = LIMIT(g + y01); rgb[6] = LIMIT(r + y01);
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/* Skip down to next line to write out bottom two pixels */
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rgb += addL;
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rgb[0] = LIMIT(b + y10); rgb[1] = LIMIT(g + y10); rgb[2] = LIMIT(r + y10);
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rgb[4] = LIMIT(b + y11); rgb[5] = LIMIT(g + y11); rgb[6] = LIMIT(r + y11);
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}
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break;
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}
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}
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pY += 2;
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pOut += 2 * bytes;
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}
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pY += yrb + yrb - width;
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pU += planes->u.rowBytes - width / 2;
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pV += planes->v.rowBytes - width / 2;
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pOut += addOut;
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}
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}
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else if (type == VIDEO_MAKETYPE('R', 'G', '3', '2'))
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{
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//FUCKO: do we need to support 8bits depth?
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switch (m_depth)
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{
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case 15:
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{ // convert RGB32 -> RGB16 (555)
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const char *a = (const char *)frame;
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char *b = (char *)dd.lpSurface;
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int l = width * 4, l2 = dd.lPitch;
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int ladj = l;
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if (flip) { a += l * (height - 1); ladj = -ladj; }
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for (int i = 0;i < height;i++)
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{
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short *dest = (short *)b;
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int *src = (int *)a;
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for (int j = 0;j < width;j++)
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{
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int c = *(src++);
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int r = c >> 16;
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int g = (c >> 8) & 0xff;
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int b = (c) & 0xff;
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*(dest++) = ((r >> 3) << 10) | ((g >> 3) << 5) | (b >> 3);
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}
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a += ladj; b += l2;
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}
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}
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break;
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case 16:
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{ // convert RGB32 -> RGB16
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//FUCKO: this assumes 565
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const char *a = (const char *)frame;
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char *b = (char *)dd.lpSurface;
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int l = width * 4, l2 = dd.lPitch;
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int ladj = l;
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if (flip) { a += l * (height - 1); ladj = -ladj; }
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for (int i = 0;i < height;i++)
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{
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short *dest = (short *)b;
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int *src = (int *)a;
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for (int j = 0;j < width;j++)
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{
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//FUCKO: optimize here
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int c = *(src++);
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int r = c >> 16;
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int g = (c >> 8) & 0xff;
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int b = (c) & 0xff;
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*(dest++) = ((r >> 3) << 11) | ((g >> 2) << 5) | (b >> 3);
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}
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a += ladj; b += l2;
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}
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}
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break;
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case 24:
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{ // convert RGB32 -> RGB24
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const char *a = (const char *)frame;
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char *b = (char *)dd.lpSurface;
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int l = width * 4, l2 = dd.lPitch;
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int ladj = l;
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if (flip) { a += l * (height - 1); ladj = -ladj; }
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for (int i = 0;i < height;i++)
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{
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char *dest = (char *)b;
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int *src = (int *)a;
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for (int j = 0;j < width;j++)
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{
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//FUCKO: optimize here
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int c = *(src++);
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int r = c >> 16;
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int g = (c >> 8) & 0xff;
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int b = (c) & 0xff;
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*dest++ = b;
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*dest++ = g;
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*dest++ = r;
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}
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a += ladj; b += l2;
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}
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}
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break;
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case 32:
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{ // straight RGB32 copy
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const char *a = (const char *)frame;
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char *b = (char *)dd.lpSurface;
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int l = width * 4, l2 = dd.lPitch;
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int ladj = l;
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if (flip) { a += l * (height - 1); ladj = -ladj; }
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for (int i = 0;i < height;i++)
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{
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memcpy(b, a, l);
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a += ladj; b += l2;
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}
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}
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break;
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}
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}
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else if (type == VIDEO_MAKETYPE('Y', 'U', 'Y', '2') || type == VIDEO_MAKETYPE('U', 'Y', 'V', 'Y'))
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{
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//const char *a = (const char *)frame;
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//char *b = (char *)dd.lpSurface;
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int /*l = width * 2, */l2 = dd.lPitch;
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if (flip)
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{
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//b += (height - 1) * l2;
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l2 = -l2;
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}
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switch (m_depth)
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{
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case 15:
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{
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// yuy2->rgb16 (555) conversion
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unsigned char *src = (unsigned char *)frame;
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unsigned short *dst = (unsigned short *)dd.lpSurface;
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int line, col; //, linewidth;
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int y, yy;
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int u, v;
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int vr, ug, vg, ub;
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unsigned char *py, *pu, *pv;
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//linewidth = width - (width >> 1);
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py = src;
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pu = src + 1;
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pv = src + 3;
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int pitchadd = dd.lPitch / 2 - width;
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for (line = 0; line < height; line++)
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{
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for (col = 0; col < width; col++)
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{
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#undef LIMIT
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#define LIMIT(x) ( (x) > 0xffff ? 0xff : ( (x) <= 0xff ? 0 : ( (x) >> 8 ) ) )
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y = *py;
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yy = y << 8;
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u = *pu - 128;
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ug = 88 * u;
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ub = 454 * u;
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v = *pv - 128;
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vg = 183 * v;
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vr = 359 * v;
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unsigned char b = LIMIT(yy + ub );
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unsigned char g = LIMIT(yy - ug - vg);
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unsigned char r = LIMIT(yy + vr);
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*(dst++) = ((r >> 3) << 10) | ((g >> 3) << 5) | (b >> 3);
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py += 2;
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if ( (col & 1) == 1)
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{
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pu += 4; // skip yvy every second y
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pv += 4; // skip yuy every second y
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}
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} // ..for col
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dst += pitchadd;
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} /* ..for line */
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}
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break;
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case 16:
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{
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// yuy2->rgb16 conversion
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//FUCKO: only supports 565
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unsigned char *src = (unsigned char *)frame;
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unsigned short *dst = (unsigned short *)dd.lpSurface;
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int line, col; //, linewidth;
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int y, yy;
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int u, v;
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int vr, ug, vg, ub;
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unsigned char *py, *pu, *pv;
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//linewidth = width - (width >> 1);
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py = src;
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pu = src + 1;
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pv = src + 3;
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int pitchadd = dd.lPitch / 2 - width;
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for (line = 0; line < height; line++)
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{
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for (col = 0; col < width; col++)
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{
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#undef LIMIT
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#define LIMIT(x) ( (x) > 0xffff ? 0xff : ( (x) <= 0xff ? 0 : ( (x) >> 8 ) ) )
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y = *py;
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yy = y << 8;
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u = *pu - 128;
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ug = 88 * u;
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ub = 454 * u;
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v = *pv - 128;
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vg = 183 * v;
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vr = 359 * v;
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unsigned char b = LIMIT(yy + ub );
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unsigned char g = LIMIT(yy - ug - vg);
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unsigned char r = LIMIT(yy + vr);
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*(dst++) = ((r >> 3) << 11) | ((g >> 2) << 5) | (b >> 3);
|
|
|
|
py += 2;
|
|
if ( (col & 1) )
|
|
{
|
|
pu += 4; // skip yvy every second y
|
|
pv += 4; // skip yuy every second y
|
|
}
|
|
} // ..for col
|
|
dst += pitchadd;
|
|
} /* ..for line */
|
|
}
|
|
break;
|
|
case 24:
|
|
{
|
|
// yuy2->rgb24 conversion
|
|
unsigned char *src = (unsigned char *)frame;
|
|
unsigned char *dst = (unsigned char *)dd.lpSurface;
|
|
int line, col; //, linewidth;
|
|
int y, yy;
|
|
int u, v;
|
|
int vr, ug, vg, ub;
|
|
unsigned char *py, *pu, *pv;
|
|
|
|
//linewidth = width - (width >> 1);
|
|
py = src;
|
|
pu = src + 1;
|
|
pv = src + 3;
|
|
|
|
int pitchadd = dd.lPitch - (width * 3);
|
|
|
|
for (line = 0; line < height; line++)
|
|
{
|
|
for (col = 0; col < width; col++)
|
|
{
|
|
#undef LIMIT
|
|
#define LIMIT(x) ( (x) > 0xffff ? 0xff : ( (x) <= 0xff ? 0 : ( (x) >> 8 ) ) )
|
|
|
|
y = *py;
|
|
yy = y << 8;
|
|
u = *pu - 128;
|
|
ug = 88 * u;
|
|
ub = 454 * u;
|
|
v = *pv - 128;
|
|
vg = 183 * v;
|
|
vr = 359 * v;
|
|
|
|
*(dst++) = LIMIT(yy + ub );
|
|
*(dst++) = LIMIT(yy - ug - vg);
|
|
*(dst++) = LIMIT(yy + vr);
|
|
|
|
py += 2;
|
|
if ( (col & 1) == 1)
|
|
{
|
|
pu += 4; // skip yvy every second y
|
|
pv += 4; // skip yuy every second y
|
|
}
|
|
} // ..for col
|
|
dst += pitchadd;
|
|
} /* ..for line */
|
|
}
|
|
break;
|
|
case 32:
|
|
{
|
|
// yuy2->rgb32 conversion
|
|
unsigned char *src = (unsigned char *)frame;
|
|
unsigned char *dst = (unsigned char *)dd.lpSurface;
|
|
int line, col; //, linewidth;
|
|
int y, yy;
|
|
int u, v;
|
|
int vr, ug, vg, ub;
|
|
unsigned char *py, *pu, *pv;
|
|
|
|
//linewidth = width - (width >> 1);
|
|
py = src;
|
|
pu = src + 1;
|
|
pv = src + 3;
|
|
|
|
int pitchadd = dd.lPitch - (width * 4);
|
|
|
|
for (line = 0; line < height; line++)
|
|
{
|
|
for (col = 0; col < width; col++)
|
|
{
|
|
#undef LIMIT
|
|
#define LIMIT(x) ( (x) > 0xffff ? 0xff : ( (x) <= 0xff ? 0 : ( (x) >> 8 ) ) )
|
|
|
|
y = *py;
|
|
yy = y << 8;
|
|
u = *pu - 128;
|
|
ug = 88 * u;
|
|
ub = 454 * u;
|
|
v = *pv - 128;
|
|
vg = 183 * v;
|
|
vr = 359 * v;
|
|
|
|
*dst++ = LIMIT(yy + ub ); // b
|
|
*dst++ = LIMIT(yy - ug - vg); // g
|
|
*dst++ = LIMIT(yy + vr); // r
|
|
dst++;
|
|
|
|
py += 2;
|
|
if ( (col & 1) == 1)
|
|
{
|
|
pu += 4; // skip yvy every second y
|
|
pv += 4; // skip yuy every second y
|
|
}
|
|
} // ..for col
|
|
dst += pitchadd;
|
|
} /* ..for line */
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
else if (type == VIDEO_MAKETYPE('R', 'G', '2', '4'))
|
|
{
|
|
//FUCKO: only ->RGB32 conversion supported
|
|
switch (m_depth)
|
|
{
|
|
case 32:
|
|
{
|
|
const char *a = (const char *)frame;
|
|
char *b = (char *)dd.lpSurface;
|
|
int l = width, l2 = dd.lPitch;
|
|
int ladj = l * 3;
|
|
if (!flip) ladj = 0;
|
|
if (flip) { a += (l * 3) * (height - 1); ladj = -(ladj + l * 3); }
|
|
l2 -= l * 4;
|
|
for (int i = 0;i < height;i++)
|
|
{
|
|
//memcpy(b,a,l);
|
|
for (int j = 0;j < l;j++)
|
|
{
|
|
b[0] = a[0];
|
|
b[1] = a[1];
|
|
b[2] = a[2];
|
|
b += 4; a += 3;
|
|
}
|
|
a += ladj; b += l2;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
else if (type == VIDEO_MAKETYPE('R', 'G', 'B', '8') && m_palette)
|
|
{
|
|
unsigned char *d = (unsigned char *)dd.lpSurface;
|
|
int pitch = dd.lPitch;
|
|
unsigned char *src = (unsigned char *)frame;
|
|
int newwidth = (width + 3) & 0xfffc;
|
|
src += newwidth * height - 1;
|
|
for (int j = 0;j < height;j++)
|
|
{
|
|
switch (m_depth)
|
|
{
|
|
case 15:
|
|
case 16:
|
|
{
|
|
unsigned short *dest = (unsigned short *)d;
|
|
for (int i = 0;i < newwidth;i++)
|
|
{
|
|
unsigned char c = src[ -newwidth + 1 + i];
|
|
RGBQUAD *rgb = &m_palette[c];
|
|
switch (m_depth)
|
|
{
|
|
case 15: *(dest++) = ((rgb->rgbRed >> 3) << 10) | ((rgb->rgbGreen >> 3) << 5) | (rgb->rgbBlue >> 3); break;
|
|
case 16: *(dest++) = ((rgb->rgbRed >> 3) << 11) | ((rgb->rgbGreen >> 2) << 5) | (rgb->rgbBlue >> 3); break;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case 24:
|
|
case 32:
|
|
{
|
|
unsigned char *dest = d;
|
|
for (int i = 0;i < newwidth;i++)
|
|
{
|
|
unsigned char c = src[ -newwidth + 1 + i];
|
|
RGBQUAD *rgb = &m_palette[c];
|
|
*dest++ = rgb->rgbBlue;
|
|
*dest++ = rgb->rgbGreen;
|
|
*dest++ = rgb->rgbRed;
|
|
if (m_depth == 32) dest++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
d += pitch;
|
|
src -= newwidth;
|
|
}
|
|
}
|
|
|
|
lpddsOverlay->Unlock(&dd);
|
|
|
|
|
|
RECT r;
|
|
HWND hwnd = this->parent;
|
|
if (!IsWindow(hwnd)) return ;
|
|
|
|
// if(GetParent(hwnd)) hwnd=GetParent(hwnd);
|
|
|
|
GetClientRect(hwnd, &r);
|
|
RECT fullr = r;
|
|
adjuster->adjustAspect(r);
|
|
if (r.left != lastresizerect.left || r.right != lastresizerect.right || r.top != lastresizerect.top ||
|
|
r.bottom != lastresizerect.bottom)
|
|
{
|
|
if (r.left != 0)
|
|
{
|
|
RECT tmp = {0, 0, r.left, fullr.bottom};
|
|
InvalidateRect(hwnd, &tmp, TRUE);
|
|
}
|
|
|
|
if (r.right != fullr.right)
|
|
{
|
|
RECT tmp = {r.right, 0, fullr.right, fullr.bottom};
|
|
InvalidateRect(hwnd, &tmp, TRUE);
|
|
}
|
|
if (r.top != 0)
|
|
{
|
|
RECT tmp = {r.left, 0, r.right, r.top};
|
|
InvalidateRect(hwnd, &tmp, TRUE);
|
|
}
|
|
if (r.bottom != fullr.bottom)
|
|
{
|
|
RECT tmp = {r.left, r.bottom, r.right, fullr.bottom};
|
|
InvalidateRect(hwnd, &tmp, TRUE);
|
|
}
|
|
|
|
lastresizerect = r;
|
|
}
|
|
|
|
ClientToScreen(hwnd, (LPPOINT)&r);
|
|
ClientToScreen(hwnd, ((LPPOINT)&r) + 1);
|
|
|
|
// transform coords from windows desktop coords (where 0,0==upper-left corner of box encompassing all monitors)
|
|
// to the coords for the monitor we're displaying on:
|
|
r.left -= m_mon_x;
|
|
r.right -= m_mon_x;
|
|
r.top -= m_mon_y;
|
|
r.bottom -= m_mon_y;
|
|
|
|
HDC hdc = NULL;
|
|
HDC inhdc = NULL;
|
|
|
|
RECT *pSrcRect = NULL;
|
|
|
|
{
|
|
if (!config_video.ddraw() || lpddsPrimary->Blt(&r, lpddsOverlay, pSrcRect, DDBLT_WAIT, 0) != DD_OK)
|
|
{
|
|
// as a last resort, BitBlt().
|
|
if (lpddsOverlay->GetDC(&inhdc) != DD_OK)
|
|
{
|
|
needchange = 1;
|
|
return ;
|
|
}
|
|
if (lpddsPrimary->GetDC(&hdc) != DD_OK)
|
|
{
|
|
lpddsOverlay->ReleaseDC(inhdc); inhdc = NULL;
|
|
needchange = 1;
|
|
return ;
|
|
}
|
|
|
|
int src_w = width;
|
|
int src_h = pSrcRect ? (pSrcRect->bottom - pSrcRect->top) : height;
|
|
if (r.right - r.left == src_w && r.bottom - r.top == src_h)
|
|
BitBlt(hdc, r.left, r.top, r.right - r.left, r.bottom - r.top, inhdc, 0, 0, SRCCOPY);
|
|
else
|
|
StretchBlt(hdc, r.left, r.top, r.right - r.left, r.bottom - r.top, inhdc, 0, 0, src_w, src_h, SRCCOPY);
|
|
}
|
|
}
|
|
|
|
if (hdc) { lpddsPrimary->ReleaseDC(hdc); hdc = NULL; }
|
|
if (inhdc) { lpddsOverlay->ReleaseDC(inhdc); inhdc = NULL; }
|
|
}
|
|
|
|
void DDrawVideoOutput::timerCallback()
|
|
{
|
|
//check if the video has been dragged to another monitor
|
|
RECT curRect;
|
|
|
|
getViewport(&curRect, parent, 1, NULL);
|
|
if (memcmp(&curRect, &m_monRect, sizeof(RECT)))
|
|
needchange = 1;
|
|
}
|
|
|
|
void DDrawVideoOutput::resetSubtitle()
|
|
{
|
|
}
|
|
|
|
void DDrawVideoOutput::Refresh()
|
|
{
|
|
// do nothing, we'll refresh on the next frame
|
|
} |