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70 lines
1.9 KiB
C++
70 lines
1.9 KiB
C++
#pragma once
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#include <bfc/dispatch.h>
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#include <bfc/platform/types.h>
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class ifc_burner_writecallback;
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class obj_isocreator : public Dispatchable
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{
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protected:
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obj_isocreator(){}
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~obj_isocreator(){}
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public:
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int Open(const wchar_t *volumeName, int format, int media);
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int AddFile(const wchar_t *source, const wchar_t *destination);
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int AddFolder(const wchar_t *folder); // AddFile auto-creates the folders. Use AddFolder if you need to create an empty directory
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int Write(const wchar_t *destination, ifc_burner_writecallback *callback);
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void ForceCallback(); // call this (from another thread) to force the Write() function to call your callback ASAP
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enum
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{
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FORMAT_ISOLEVEL1 = 0x00000100,
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FORMAT_JOLIET = 0x00000200,
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FORMAT_UDF = 0x00000400,
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FORMAT_ISOLEVEL2 = 0x00200000,
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FORMAT_ISOLEVEL3 = 0x00400000,
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FORMAT_UDF201 = 0x00100000,
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MEDIA_CD = 0x0,
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MEDIA_DVD = 0x08000000,
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};
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enum
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{
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ISOCREATOR_OPEN = 0,
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ISOCREATOR_ADDFILE = 1,
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ISOCREATOR_ADDFOLDER = 2,
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ISOCREATOR_WRITE = 3,
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ISOCREATOR_FORCECALLBACK = 4,
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};
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};
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inline int obj_isocreator::Open(const wchar_t *volumeName, int format, int media)
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{
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return _call(ISOCREATOR_OPEN, (int)1, volumeName, format, media);
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}
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inline int obj_isocreator::AddFile(const wchar_t *source, const wchar_t *destination)
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{
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return _call(ISOCREATOR_ADDFILE, (int)1, source, destination);
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}
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inline int obj_isocreator::AddFolder(const wchar_t *folder)
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{
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return _call(ISOCREATOR_ADDFOLDER, (int)1, folder);
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}
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inline int obj_isocreator::Write(const wchar_t *destination, ifc_burner_writecallback *callback)
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{
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return _call(ISOCREATOR_WRITE, (int)1, destination, callback);
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}
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inline void obj_isocreator::ForceCallback()
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{
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_voidcall(ISOCREATOR_FORCECALLBACK);
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}
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// {4F0ED42C-A6C1-4c60-97D1-16D9BD02E461}
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static const GUID obj_isocreatorGUID =
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{ 0x4f0ed42c, 0xa6c1, 0x4c60, { 0x97, 0xd1, 0x16, 0xd9, 0xbd, 0x2, 0xe4, 0x61 } };
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