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381 lines
No EOL
11 KiB
C++
381 lines
No EOL
11 KiB
C++
/*
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LICENSE
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-------
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Copyright 2005 Nullsoft, Inc.
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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* Neither the name of Nullsoft nor the names of its contributors may be used to
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endorse or promote products derived from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
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IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
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IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
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OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <windows.h>
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#include <stdlib.h>
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#include <vfw.h>
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#include <commctrl.h>
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#include "resource.h"
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#include "r_defs.h"
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#include "../Agave/Language/api_language.h"
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#ifndef LASER
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#define MOD_NAME "Trans / Interleave"
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#define C_THISCLASS C_InterleaveClass
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class C_THISCLASS : public C_RBASE {
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protected:
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public:
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C_THISCLASS();
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virtual ~C_THISCLASS();
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virtual int render(char visdata[2][2][576], int isBeat, int *framebuffer, int *fbout, int w, int h);
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virtual char *get_desc() { static char desc[128]; return (!desc[0]?WASABI_API_LNGSTRING_BUF(IDS_TRANS_INTERLEAVE,desc,128):desc); }
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virtual HWND conf(HINSTANCE hInstance, HWND hwndParent);
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virtual void load_config(unsigned char *data, int len);
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virtual int save_config(unsigned char *data);
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int x, y;
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int enabled;
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int color;
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int blend;
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int blendavg;
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int onbeat, x2,y2,beatdur;
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double cur_x,cur_y;
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};
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static C_THISCLASS *g_ConfigThis; // global configuration dialog pointer
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static HINSTANCE g_hDllInstance; // global DLL instance pointer (not needed in this example, but could be useful)
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C_THISCLASS::~C_THISCLASS() // set up default configuration
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{
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}
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// configuration read/write
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C_THISCLASS::C_THISCLASS() // set up default configuration
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{
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onbeat=0;
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beatdur=4;
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color = 0;
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x2=x=1;
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y2=y=1;
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cur_x=cur_y=1.0;
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enabled=1;
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blend=0;
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blendavg=0;
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}
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#define GET_INT() (data[pos]|(data[pos+1]<<8)|(data[pos+2]<<16)|(data[pos+3]<<24))
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void C_THISCLASS::load_config(unsigned char *data, int len) // read configuration of max length "len" from data.
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{
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int pos=0;
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if (len-pos >= 4) { enabled=GET_INT(); pos+=4; }
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if (len-pos >= 4) { x=GET_INT(); pos+=4; }
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if (len-pos >= 4) { y=GET_INT(); pos+=4; }
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if (len-pos >= 4) { color=GET_INT(); pos+=4; }
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if (len-pos >= 4) { blend=GET_INT(); pos+=4; }
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if (len-pos >= 4) { blendavg=GET_INT(); pos+=4; }
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if (len-pos >= 4) { onbeat=GET_INT(); pos+=4; }
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if (len-pos >= 4) { x2=GET_INT(); pos+=4; }
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if (len-pos >= 4) { y2=GET_INT(); pos+=4; }
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if (len-pos >= 4) { beatdur=GET_INT(); pos+=4; }
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cur_x=x;
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cur_y=y;
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}
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#define PUT_INT(y) data[pos]=(y)&255; data[pos+1]=(y>>8)&255; data[pos+2]=(y>>16)&255; data[pos+3]=(y>>24)&255
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int C_THISCLASS::save_config(unsigned char *data) // write configuration to data, return length. config data should not exceed 64k.
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{
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int pos=0;
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PUT_INT(enabled); pos+=4;
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PUT_INT(x); pos+=4;
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PUT_INT(y); pos+=4;
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PUT_INT(color); pos+=4;
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PUT_INT(blend); pos+=4;
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PUT_INT(blendavg); pos+=4;
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PUT_INT(onbeat); pos+=4;
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PUT_INT(x2); pos+=4;
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PUT_INT(y2); pos+=4;
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PUT_INT(beatdur); pos+=4;
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return pos;
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}
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// render function
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// render should return 0 if it only used framebuffer, or 1 if the new output data is in fbout. this is
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// used when you want to do something that you'd otherwise need to make a copy of the framebuffer.
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// w and h are the width and height of the screen, in pixels.
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// isBeat is 1 if a beat has been detected.
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// visdata is in the format of [spectrum:0,wave:1][channel][band].
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int C_THISCLASS::render(char visdata[2][2][576], int isBeat, int *framebuffer, int *fbout, int w, int h)
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{
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if (isBeat&0x80000000) return 0;
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if (!enabled) return 0;
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int ystat=0;
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int yp=0;
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double sc1=(beatdur+512.0-64.0)/512.0;
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cur_x=(cur_x*sc1+x*(1.0-sc1));
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cur_y=(cur_y*sc1+y*(1.0-sc1));
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if (isBeat && onbeat)
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{
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cur_x=x2;
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cur_y=y2;
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}
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int tx=(int)cur_x;
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int ty=(int)cur_y;
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int xos=0;
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int *p=framebuffer;
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int j;
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if (!ty)
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{
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ystat=1;
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}
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if (tx > 0)
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{
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xos=(w%tx)/2;
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}
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if (ty > 0) yp=(h%ty)/2;
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if (tx>=0 && ty >=0) for (j=0;j<h;j++)
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{
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int xstat=0;
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if (ty && ++yp>=ty)
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{
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ystat=!ystat;
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yp=0;
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}
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int l=w;
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if (!ystat) // this line is pure color
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{
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if (blend)
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{
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while (l--)
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{
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*p=BLEND(*p, color);
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p++;
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}
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}
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else if (blendavg)
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{
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while (l--)
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{
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*p=BLEND_AVG(*p, color);
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p++;
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}
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}
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else
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{
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while (l--)
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{
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*p++=color;
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}
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}
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}
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else if (tx)
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{
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if (blend)
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{
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int xo=xos;
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while (l>0)
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{
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int l2=min(l,tx-xo);
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xo=0;
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l-=l2;
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if (xstat) p+=l2;
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else while (l2--) { *p=BLEND(*p,color); p++; }
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xstat=!xstat;
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}
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}
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else if (blendavg)
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{
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int xo=xos;
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while (l>0)
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{
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int l2=min(l,tx-xo);
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xo=0;
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l-=l2;
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if (xstat) p+=l2;
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else while (l2--) { *p=BLEND_AVG(*p,color); p++; }
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xstat=!xstat;
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}
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}
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else
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{
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int xo=xos;
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while (l>0)
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{
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int l2=min(l,tx-xo);
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xo=0;
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l-=l2;
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if (xstat) p+=l2;
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else while (l2--) { *p++=color; }
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xstat=!xstat;
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}
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}
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}
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else p+=w;
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}
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return 0;
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}
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// configuration dialog stuff
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static BOOL CALLBACK g_DlgProc(HWND hwndDlg, UINT uMsg, WPARAM wParam,LPARAM lParam)
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{
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switch (uMsg)
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{
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case WM_INITDIALOG:
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SendDlgItemMessage(hwndDlg, IDC_X, TBM_SETTICFREQ, 1, 0);
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SendDlgItemMessage(hwndDlg, IDC_X, TBM_SETRANGE, TRUE, MAKELONG(0, 64));
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SendDlgItemMessage(hwndDlg, IDC_X, TBM_SETPOS, TRUE, g_ConfigThis->x);
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SendDlgItemMessage(hwndDlg, IDC_Y, TBM_SETTICFREQ, 1, 0);
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SendDlgItemMessage(hwndDlg, IDC_Y, TBM_SETRANGE, TRUE, MAKELONG(0, 64));
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SendDlgItemMessage(hwndDlg, IDC_Y, TBM_SETPOS, TRUE, g_ConfigThis->y);
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SendDlgItemMessage(hwndDlg, IDC_X2, TBM_SETTICFREQ, 1, 0);
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SendDlgItemMessage(hwndDlg, IDC_X2, TBM_SETRANGE, TRUE, MAKELONG(0, 64));
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SendDlgItemMessage(hwndDlg, IDC_X2, TBM_SETPOS, TRUE, g_ConfigThis->x2);
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SendDlgItemMessage(hwndDlg, IDC_Y2, TBM_SETTICFREQ, 1, 0);
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SendDlgItemMessage(hwndDlg, IDC_Y2, TBM_SETRANGE, TRUE, MAKELONG(0, 64));
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SendDlgItemMessage(hwndDlg, IDC_Y2, TBM_SETPOS, TRUE, g_ConfigThis->y2);
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SendDlgItemMessage(hwndDlg, IDC_X3, TBM_SETTICFREQ, 1, 0);
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SendDlgItemMessage(hwndDlg, IDC_X3, TBM_SETRANGE, TRUE, MAKELONG(1, 64));
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SendDlgItemMessage(hwndDlg, IDC_X3, TBM_SETPOS, TRUE, g_ConfigThis->beatdur);
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if (g_ConfigThis->enabled) CheckDlgButton(hwndDlg,IDC_CHECK1,BST_CHECKED);
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if (g_ConfigThis->onbeat) CheckDlgButton(hwndDlg,IDC_CHECK8,BST_CHECKED);
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if (g_ConfigThis->blend) CheckDlgButton(hwndDlg,IDC_ADDITIVE,BST_CHECKED);
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if (g_ConfigThis->blendavg) CheckDlgButton(hwndDlg,IDC_5050,BST_CHECKED);
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if (!g_ConfigThis->blend && !g_ConfigThis->blendavg)
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CheckDlgButton(hwndDlg,IDC_REPLACE,BST_CHECKED);
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return 1;
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case WM_HSCROLL:
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{
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HWND swnd = (HWND) lParam;
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int t = (int) SendMessage(swnd,TBM_GETPOS,0,0);
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if (swnd == GetDlgItem(hwndDlg,IDC_X))
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{
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g_ConfigThis->cur_x=(double)(g_ConfigThis->x = t);
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}
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else if (swnd == GetDlgItem(hwndDlg,IDC_Y))
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{
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g_ConfigThis->cur_y=(double)(g_ConfigThis->y = t);
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}
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else if (swnd == GetDlgItem(hwndDlg,IDC_X2))
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{
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g_ConfigThis->cur_x=(double)(g_ConfigThis->x2 = t);
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}
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else if (swnd == GetDlgItem(hwndDlg,IDC_Y2))
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{
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g_ConfigThis->cur_y=(double)(g_ConfigThis->y2 = t);
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}
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else if (swnd == GetDlgItem(hwndDlg,IDC_X3))
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{
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g_ConfigThis->beatdur=t;
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}
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}
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return 0;
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case WM_DRAWITEM:
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{
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DRAWITEMSTRUCT *di=(DRAWITEMSTRUCT *)lParam;
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if (di->CtlID == IDC_DEFCOL) // paint nifty color button
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{
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int w=di->rcItem.right-di->rcItem.left;
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int _color=g_ConfigThis->color;
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_color = ((_color>>16)&0xff)|(_color&0xff00)|((_color<<16)&0xff0000);
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HPEN hPen,hOldPen;
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HBRUSH hBrush,hOldBrush;
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LOGBRUSH lb={ (COLORREF)BS_SOLID,(COLORREF)_color,(COLORREF)0};
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hPen = (HPEN)CreatePen(PS_SOLID,0,_color);
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hBrush = CreateBrushIndirect(&lb);
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hOldPen=(HPEN)SelectObject(di->hDC,hPen);
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hOldBrush=(HBRUSH)SelectObject(di->hDC,hBrush);
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Rectangle(di->hDC,di->rcItem.left,di->rcItem.top,di->rcItem.right,di->rcItem.bottom);
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SelectObject(di->hDC,hOldPen);
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SelectObject(di->hDC,hOldBrush);
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DeleteObject(hBrush);
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DeleteObject(hPen);
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}
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}
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return 0;
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case WM_COMMAND:
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if ((LOWORD(wParam) == IDC_CHECK1) ||
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(LOWORD(wParam) == IDC_CHECK8) ||
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(LOWORD(wParam) == IDC_ADDITIVE) ||
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(LOWORD(wParam) == IDC_REPLACE) ||
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(LOWORD(wParam) == IDC_5050) )
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{
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g_ConfigThis->enabled=IsDlgButtonChecked(hwndDlg,IDC_CHECK1)?1:0;
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g_ConfigThis->onbeat=IsDlgButtonChecked(hwndDlg,IDC_CHECK8)?1:0;
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g_ConfigThis->blend=IsDlgButtonChecked(hwndDlg,IDC_ADDITIVE)?1:0;
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g_ConfigThis->blendavg=IsDlgButtonChecked(hwndDlg,IDC_5050)?1:0;
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}
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if (LOWORD(wParam) == IDC_DEFCOL) // handle clicks to nifty color button
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{
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int *a=&(g_ConfigThis->color);
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static COLORREF custcolors[16];
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CHOOSECOLOR cs;
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cs.lStructSize = sizeof(cs);
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cs.hwndOwner = hwndDlg;
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cs.hInstance = 0;
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cs.rgbResult=((*a>>16)&0xff)|(*a&0xff00)|((*a<<16)&0xff0000);
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cs.lpCustColors = custcolors;
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cs.Flags = CC_RGBINIT|CC_FULLOPEN;
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if (ChooseColor(&cs))
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{
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*a = ((cs.rgbResult>>16)&0xff)|(cs.rgbResult&0xff00)|((cs.rgbResult<<16)&0xff0000);
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g_ConfigThis->color = *a;
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}
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InvalidateRect(GetDlgItem(hwndDlg,IDC_DEFCOL),NULL,TRUE);
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}
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}
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return 0;
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}
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HWND C_THISCLASS::conf(HINSTANCE hInstance, HWND hwndParent) // return NULL if no config dialog possible
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{
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g_ConfigThis = this;
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return WASABI_API_CREATEDIALOG(IDD_CFG_INTERLEAVE,hwndParent,g_DlgProc);
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}
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// export stuff
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C_RBASE *R_Interleave(char *desc) // creates a new effect object if desc is NULL, otherwise fills in desc with description
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{
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if (desc) { strcpy(desc,MOD_NAME); return NULL; }
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return (C_RBASE *) new C_THISCLASS();
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}
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#else
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C_RBASE *R_Interleave(char *desc) // creates a new effect object if desc is NULL, otherwise fills in desc with description
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{
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return NULL;
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}
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#endif |