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304 lines
7 KiB
Text
304 lines
7 KiB
Text
# Microsoft Developer Studio Project File - Name="plugin" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=plugin - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "plugin.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "plugin.mak" CFG="plugin - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "plugin - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "plugin - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "plugin - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "plugin_EXPORTS" /YX /FD /c
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# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\SDKs\DirectX_9_Oct_2004\Include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /YX /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib d3dx9.lib d3d9.lib Delayimp.lib /nologo /dll /machine:I386 /out:"c:\program files\winamp\plugins\vis_milk2.dll" /libpath:"..\SDKs\DirectX_9_Oct_2004\lib"
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# SUBTRACT LINK32 /pdb:none
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!ELSEIF "$(CFG)" == "plugin - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "PLUGIN_EXPORTS" /YX /FD /GZ /c
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# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\SDKs\DirectX_9_Oct_2004\Include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /GZ /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib d3dx9.lib d3d9.lib delayimp.lib /nologo /dll /debug /machine:I386 /out:"c:\program files\winamp\plugins\vis_milk2.dll" /pdbtype:sept /libpath:"..\SDKs\DirectX_9_Oct_2004\lib"
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!ENDIF
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# Begin Target
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# Name "plugin - Win32 Release"
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# Name "plugin - Win32 Debug"
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# Begin Group "My Plugin Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=.\menu.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\milkdropfs.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\plugin.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\plugin_icon.ico
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# End Source File
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# Begin Source File
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SOURCE=.\state.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\support.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\texmgr.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\textmgr.cpp
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# End Source File
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# End Group
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# Begin Group "My Plugin Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=.\defines.h
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# End Source File
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# Begin Source File
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SOURCE=.\md_defines.h
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# End Source File
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# Begin Source File
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SOURCE=.\menu.h
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# End Source File
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# Begin Source File
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SOURCE=.\plugin.h
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# End Source File
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# Begin Source File
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SOURCE=.\state.h
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# End Source File
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# Begin Source File
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SOURCE=.\support.h
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# End Source File
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# Begin Source File
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SOURCE=.\texmgr.h
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# End Source File
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# Begin Source File
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SOURCE=.\textmgr.h
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# End Source File
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# End Group
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# Begin Group "Framework Files (do not edit)"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=.\config.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\config2.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\desktop_mode.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\dxcontext.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\dxcontext.h
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# End Source File
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# Begin Source File
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SOURCE=.\fft.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\fft.h
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# End Source File
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# Begin Source File
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SOURCE=.\gstring.h
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# End Source File
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# Begin Source File
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SOURCE=.\icon_t.h
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# End Source File
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# Begin Source File
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SOURCE=.\plugin.rc
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# End Source File
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# Begin Source File
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SOURCE=.\pluginshell.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\pluginshell.h
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# End Source File
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# Begin Source File
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SOURCE=.\resource.h
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# End Source File
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# Begin Source File
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SOURCE=.\shell_defines.h
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# End Source File
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# Begin Source File
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SOURCE=.\utility.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\utility.h
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# End Source File
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# Begin Source File
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SOURCE=.\vis.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\vis.h
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# End Source File
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# End Group
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# Begin Group "evallib"
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# PROP Default_Filter "*.c;*.h"
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# Begin Source File
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SOURCE=.\evallib\CAL_TAB.C
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# End Source File
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# Begin Source File
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SOURCE=.\evallib\cal_tab.h
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# End Source File
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# Begin Source File
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SOURCE=.\evallib\cfunc.c
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# End Source File
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# Begin Source File
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SOURCE=.\evallib\Compiler.c
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# End Source File
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# Begin Source File
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SOURCE=.\evallib\Compiler.h
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# End Source File
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# Begin Source File
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SOURCE=.\evallib\eval.c
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# End Source File
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# Begin Source File
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SOURCE=.\evallib\eval.h
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# End Source File
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# Begin Source File
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SOURCE=.\evallib\Gettok.c
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# End Source File
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# Begin Source File
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SOURCE=.\evallib\LEX.H
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# End Source File
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# Begin Source File
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SOURCE=.\evallib\Lextab.c
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# End Source File
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# Begin Source File
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SOURCE=.\evallib\LLSAVE.C
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# End Source File
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# Begin Source File
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SOURCE=.\evallib\Yylex.c
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# End Source File
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# End Group
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# Begin Source File
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SOURCE=.\DOCUMENTATION.TXT
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# End Source File
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# Begin Source File
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SOURCE=.\milkdrop.nsi
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# End Source File
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# Begin Source File
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SOURCE=.\temp.ico
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# End Source File
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# End Target
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# End Project
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