mirror of
https://github.com/WinampDesktop/winamp.git
synced 2024-09-24 15:54:12 +00:00
67 lines
1.9 KiB
Objective-C
67 lines
1.9 KiB
Objective-C
//----------------------------------------------------------------------------------------
|
|
//
|
|
// dragvolume.m
|
|
//
|
|
//----------------------------------------------------------------------------------------
|
|
// Use like this :
|
|
// #define DRAG_VOLUME_VAR MyVar
|
|
// #include "dragvolume.m"
|
|
//
|
|
//
|
|
// _MyVarInit(AnimatedLayer l); // init dragvolume
|
|
// _MyVarSetMaxDistance(Int nPixels); // set 100% pixel distance
|
|
//
|
|
|
|
|
|
|
|
Global AnimatedLayer _##DRAG_VOLUME_VAR##AnimLayer;
|
|
Global Int _##DRAG_VOLUME_VAR##Clicked;
|
|
Global Int _##DRAG_VOLUME_VAR##Y;
|
|
Global Int _##DRAG_VOLUME_VAR##V;
|
|
Global Int _##DRAG_VOLUME_VAR##Max;
|
|
|
|
Function _##DRAG_VOLUME_VAR##Init(AnimatedLayer l);
|
|
Function _##DRAG_VOLUME_VAR##Update(int vol);
|
|
Function _##DRAG_VOLUME_VAR##SetMaxDistance(int pixels);
|
|
Function _##DRAG_VOLUME_VAR##UpdateY(int y);
|
|
|
|
_##DRAG_VOLUME_VAR##Init(AnimatedLayer l) {
|
|
_##DRAG_VOLUME_VAR##AnimLayer = l;
|
|
_##DRAG_VOLUME_VAR##Update(getVolume());
|
|
}
|
|
|
|
_##DRAG_VOLUME_VAR##AnimLayer.onLeftButtonDown(int x, int y) {
|
|
_##DRAG_VOLUME_VAR##Clicked = 1;
|
|
_##DRAG_VOLUME_VAR##Y = y;
|
|
_##DRAG_VOLUME_VAR##V = getVolume();
|
|
}
|
|
|
|
_##DRAG_VOLUME_VAR##AnimLayer.onMouseMove(int x, int y) {
|
|
if (_##DRAG_VOLUME_VAR##Clicked) {
|
|
_##DRAG_VOLUME_VAR##updateY(y);
|
|
}
|
|
}
|
|
|
|
_##DRAG_VOLUME_VAR##AnimLayer.onLeftButtonUp(int x, int y) {
|
|
_##DRAG_VOLUME_VAR##Clicked = 0;
|
|
}
|
|
|
|
_##DRAG_VOLUME_VAR##SetMaxDistance(int npix) {
|
|
_##DRAG_VOLUME_VAR##Max = npix;
|
|
}
|
|
|
|
_##DRAG_VOLUME_VAR##UpdateY(int y) {
|
|
float p = (_##DRAG_VOLUME_VAR##Y - y) / _##DRAG_VOLUME_VAR##Max;
|
|
SetVolume(_##DRAG_VOLUME_VAR##V + p * 255); // range is checked
|
|
}
|
|
|
|
_##DRAG_VOLUME_VAR##Update(int vol) {
|
|
float p = vol / 255;
|
|
_##DRAG_VOLUME_VAR##AnimLayer.gotoFrame(p * (_##DRAG_VOLUME_VAR##AnimLayer.getLength()-1));
|
|
}
|
|
|
|
#ifndef _##DRAG_VOLUME_VAR##NOSYSTEMHOOK
|
|
System.onVolumeChanged(int newvol) {
|
|
_##DRAG_VOLUME_VAR##Update(newvol);
|
|
}
|
|
#endif
|