mirror of
https://github.com/WinampDesktop/winamp.git
synced 2024-09-24 15:54:12 +00:00
124 lines
2.5 KiB
C++
124 lines
2.5 KiB
C++
#include "precomp_wasabi_bfc.h"
|
|
|
|
#include "thread.h"
|
|
|
|
#if !defined(WIN32) && !defined(LINUX)
|
|
#error port me!
|
|
#endif
|
|
|
|
#pragma warning(push)
|
|
#pragma warning(disable : 4229)
|
|
|
|
THREADCALL Thread::ThreadProc(void *param) {
|
|
Thread *th = static_cast<Thread*>(param);
|
|
th->isrunning = true;
|
|
int ret = th->threadProc();
|
|
th->isrunning = false;
|
|
return (THREADCALL)ret;
|
|
}
|
|
|
|
#pragma warning(pop)
|
|
|
|
Thread::Thread(HANDLE _parent_handle) :
|
|
isrunning(false),
|
|
killswitch(0),
|
|
handle(0), parent_handle(0), nicekill(1),
|
|
auto_close_parent(FALSE)
|
|
{
|
|
setParentHandle(_parent_handle);
|
|
#ifdef WIN32
|
|
handle = CreateThread(NULL, 0, ThreadProc, (LPVOID)this, CREATE_SUSPENDED, &threadid);
|
|
#endif
|
|
}
|
|
|
|
Thread::~Thread() {
|
|
if (handle != 0) {
|
|
if (isrunning) {
|
|
setKillSwitch(TRUE);
|
|
end();
|
|
// FUCKO: might need to get rough here
|
|
// FG> this serves no purpose, end() will not return unless the thread exits nicely
|
|
#ifdef WIN32
|
|
CloseHandle(handle);
|
|
#elif defined(LINUX)
|
|
pthread_kill(handle, SIGTERM);
|
|
#endif
|
|
}
|
|
}
|
|
setParentHandle(0);
|
|
}
|
|
|
|
int Thread::start() {
|
|
if (running()) return 1;
|
|
#ifdef WIN32
|
|
return !(ResumeThread(handle) == 0xffffffff);
|
|
#endif
|
|
#ifdef LINUX
|
|
pthread_create(&handle, NULL, ThreadProc, (LPVOID)this);
|
|
return 1;
|
|
#endif
|
|
}
|
|
|
|
bool Thread::running() {
|
|
return isrunning;
|
|
}
|
|
|
|
int Thread::end() {
|
|
while (running()) Sleep(66);
|
|
return 1;
|
|
}
|
|
|
|
int Thread::kill() {
|
|
#ifdef WIN32
|
|
CloseHandle(handle);
|
|
#elif defined(LINUX)
|
|
pthread_kill(handle, SIGTERM);
|
|
#endif
|
|
handle = 0;
|
|
isrunning = false;
|
|
return 1;
|
|
}
|
|
|
|
void Thread::setKillSwitch(int k) {
|
|
killswitch = k;
|
|
}
|
|
|
|
int Thread::getKillSwitch() {
|
|
if (killswitch) return 1;
|
|
if (parent_handle != 0 && !parentRunning()) return 1;
|
|
return 0;
|
|
}
|
|
|
|
THREADID Thread::getThreadId() const {
|
|
return threadid;
|
|
}
|
|
|
|
void Thread::setParentHandle(HANDLE _parent_handle, int _auto_close) {
|
|
if (parent_handle != 0 && auto_close_parent) {
|
|
#ifdef WIN32
|
|
CloseHandle(parent_handle);
|
|
#else
|
|
//#error port me!
|
|
DebugString("setParentHandle???\n");
|
|
#endif
|
|
}
|
|
parent_handle = _parent_handle;
|
|
auto_close_parent = _auto_close;
|
|
}
|
|
|
|
int Thread::parentRunning() {
|
|
if (parent_handle == 0) return -1;
|
|
#ifdef WIN32
|
|
DWORD exitcode;
|
|
int r = GetExitCodeThread(parent_handle, &exitcode);
|
|
if (r == 0 || exitcode != STILL_ACTIVE) return 0;
|
|
return 1;
|
|
#else
|
|
//#error port me!
|
|
DebugString("parentRunning???\n");
|
|
#endif
|
|
}
|
|
|
|
void Thread::setPriority(int priority) {
|
|
Wasabi::Std::setThreadPriority(priority, handle);
|
|
}
|