mirror of
https://github.com/WinampDesktop/winamp.git
synced 2024-09-24 15:54:12 +00:00
740 lines
No EOL
20 KiB
C++
740 lines
No EOL
20 KiB
C++
#include "vid_d3d.h"
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#include "vid_subs.h"
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#include "../nu/AutoWide.h"
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#include "videooutput.h"
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#include "../nsutil/image.h"
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#include <d3d9.h>
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#include "WinampAttributes.h"
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#include "IVideoD3DOSD.h"
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#include <stdint.h>
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struct YV12_PLANES;
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typedef HRESULT (WINAPI *DIRECT3DCREATE9EX)(UINT SDKVersion, IDirect3D9Ex **);
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typedef IDirect3D9 *(WINAPI *DIRECT3DCREATE9)(UINT SDKVersion);
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static DIRECT3DCREATE9EX creatorex=0;
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static DIRECT3DCREATE9 creator=0;
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static HMODULE d3d_lib = 0;
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static bool tried=false;
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static DWORD winver;
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extern IVideoOSD *posd;
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static bool CreateDirect3D(IDirect3D9 **d3d, IDirect3D9Ex **d3dEx)
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{
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if (!d3d_lib && !creator)
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{
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if (tried)
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return false;
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d3d_lib = LoadLibraryW(L"d3d9.dll");
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if (!d3d_lib)
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{
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tried=true;
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return false;
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}
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creatorex = (DIRECT3DCREATE9EX)GetProcAddress(d3d_lib, "Direct3DCreate9Ex");
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creator = (DIRECT3DCREATE9)GetProcAddress(d3d_lib, "Direct3DCreate9");
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if (!creatorex && !creator)
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{
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FreeLibrary(d3d_lib);
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tried=true;
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return false;
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}
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}
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if (creatorex)
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{
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if (SUCCEEDED(creatorex(D3D_SDK_VERSION, d3dEx)) && *d3dEx)
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{
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(*d3dEx)->QueryInterface(__uuidof(IDirect3D9), (void **)d3d);
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return true;
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}
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}
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if (creator)
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{
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*d3d = creator(D3D_SDK_VERSION);
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*d3dEx=0;
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return !!d3d;
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}
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return false;
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}
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static void BuildPresentationParameters(D3DPRESENT_PARAMETERS &presentation_parameters, HWND hwnd, D3DSWAPEFFECT swap_effect)
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{
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memset(&presentation_parameters, 0, sizeof(presentation_parameters));
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presentation_parameters.BackBufferWidth = 0;
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presentation_parameters.BackBufferHeight = 0;
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presentation_parameters.BackBufferFormat = D3DFMT_UNKNOWN;
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presentation_parameters.BackBufferCount = 1;
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presentation_parameters.MultiSampleType = D3DMULTISAMPLE_NONE;
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presentation_parameters.MultiSampleQuality = 0;
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presentation_parameters.SwapEffect = swap_effect;
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presentation_parameters.hDeviceWindow = hwnd;
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presentation_parameters.Windowed = TRUE;
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presentation_parameters.EnableAutoDepthStencil = FALSE;
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presentation_parameters.Flags = /*D3DPRESENTFLAG_LOCKABLE_BACKBUFFER |*/ D3DPRESENTFLAG_VIDEO;
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presentation_parameters.FullScreen_RefreshRateInHz = 0;
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presentation_parameters.PresentationInterval = (!config_video_vsync2 ? D3DPRESENT_INTERVAL_IMMEDIATE : D3DPRESENT_INTERVAL_ONE);
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}
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static UINT FindMyMonitor(IDirect3D9 *d3d, HWND hwnd)
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{
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HMONITOR monitor=MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST);
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if (monitor)
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{
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UINT num_adapters = d3d->GetAdapterCount();
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for (UINT i=0;i!=num_adapters;i++)
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{
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if (d3d->GetAdapterMonitor(i) == monitor)
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return i;
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}
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}
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return D3DADAPTER_DEFAULT;
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}
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D3DDEVTYPE Direct3DVideoOutput::GetDeviceType(IDirect3D9 *d3d, UINT display_adapter)
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{
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D3DCAPS9 caps;
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D3DDEVTYPE device_type = D3DDEVTYPE_HAL;
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for(;;)
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{
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HRESULT hr = d3d->GetDeviceCaps(display_adapter, device_type, &caps);
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if (hr == S_OK)
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{
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if ((D3DPTFILTERCAPS_MAGFLINEAR & caps.StretchRectFilterCaps) && (D3DPTFILTERCAPS_MINFLINEAR & caps.StretchRectFilterCaps))
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stretch_filter = D3DTEXF_LINEAR;
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else if ((D3DPTFILTERCAPS_MAGFPOINT & caps.StretchRectFilterCaps) && (D3DPTFILTERCAPS_MINFPOINT & caps.StretchRectFilterCaps))
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stretch_filter = D3DTEXF_POINT;
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else
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stretch_filter = D3DTEXF_NONE;
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return device_type;
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}
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if (device_type == D3DDEVTYPE_HAL)
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device_type = D3DDEVTYPE_REF;
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else
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break;
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}
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return (D3DDEVTYPE)0;
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}
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static D3DSWAPEFFECT GetSwapEffect(IDirect3D9 *d3d, UINT adapter, D3DDEVTYPE device_type, bool ex)
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{
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if (ex)
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{
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D3DCAPS9 caps;
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d3d->GetDeviceCaps(adapter, device_type, &caps);
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if (caps.Caps & D3DCAPS_OVERLAY)
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{
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return D3DSWAPEFFECT_OVERLAY;
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}
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else
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{
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return D3DSWAPEFFECT_FLIPEX;// (D3DSWAPEFFECT)5;
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}
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}
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else
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{
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return D3DSWAPEFFECT_FLIP;
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}
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}
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Direct3DVideoOutput::Direct3DVideoOutput(HWND parent, VideoAspectAdjuster *_adjuster)
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{
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CreateDirect3D(&d3d, &d3dEx);
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device = 0;
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deviceEx = 0;
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surface = 0;
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width=0;
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height=0;
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GetWindowRect(parent, &last_rect);
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surface_type = D3DFMT_UNKNOWN;
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display_adapter = 0;
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subtitle_font = 0;
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current_subtitle = 0;
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need_change = 0;
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adjuster = _adjuster;
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hwnd = parent;
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opened=false;
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valid_surface=false;
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logo_surface = 0;
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input_type = 0;
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flip = 0;
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m_palette = 0;
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if (d3dEx)
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{
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display_adapter = FindMyMonitor(d3d, parent);
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D3DDEVTYPE device_type = GetDeviceType(d3d, display_adapter);
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swap_effect = GetSwapEffect(d3d, display_adapter, device_type, true);
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D3DPRESENT_PARAMETERS presentation_parameters;
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BuildPresentationParameters(presentation_parameters, parent, swap_effect);
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HRESULT hr = d3dEx->CreateDeviceEx(display_adapter, D3DDEVTYPE_HAL, parent,
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D3DCREATE_HARDWARE_VERTEXPROCESSING|D3DCREATE_MULTITHREADED|D3DCREATE_NOWINDOWCHANGES,
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&presentation_parameters, 0,
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&deviceEx);
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if (FAILED(hr))
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{ // try again with mixed processing
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hr = d3dEx->CreateDeviceEx(display_adapter, D3DDEVTYPE_HAL, parent,
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D3DCREATE_MIXED_VERTEXPROCESSING|D3DCREATE_MULTITHREADED|D3DCREATE_NOWINDOWCHANGES,
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&presentation_parameters, 0,
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&deviceEx);
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if (FAILED(hr))
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{ // and finally software
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hr = d3dEx->CreateDeviceEx(display_adapter, D3DDEVTYPE_HAL, parent,
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D3DCREATE_SOFTWARE_VERTEXPROCESSING|D3DCREATE_MULTITHREADED|D3DCREATE_NOWINDOWCHANGES,
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&presentation_parameters, 0,
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&deviceEx);
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}
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}
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if (SUCCEEDED(hr))
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deviceEx->QueryInterface(__uuidof(IDirect3DDevice9), (void **)&device);
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}
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if (!deviceEx)
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{
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display_adapter = FindMyMonitor(d3d, parent);
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D3DDEVTYPE device_type = GetDeviceType(d3d, display_adapter);
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swap_effect = GetSwapEffect(d3d, display_adapter, device_type, false);
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if (device_type)
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{
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D3DPRESENT_PARAMETERS presentation_parameters;
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BuildPresentationParameters(presentation_parameters, parent, swap_effect);
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HRESULT hr = d3d->CreateDevice(display_adapter, device_type, parent,
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D3DCREATE_HARDWARE_VERTEXPROCESSING|D3DCREATE_MULTITHREADED|D3DCREATE_NOWINDOWCHANGES,
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&presentation_parameters,
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&device);
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if (FAILED(hr))
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{ // try again with mixed processing
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hr = d3d->CreateDevice(display_adapter, device_type, parent,
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D3DCREATE_MIXED_VERTEXPROCESSING|D3DCREATE_MULTITHREADED|D3DCREATE_NOWINDOWCHANGES,
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&presentation_parameters,
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&device);
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if (FAILED(hr))
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{ // and finally software
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/*hr = */d3d->CreateDevice(display_adapter, device_type, parent,
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D3DCREATE_SOFTWARE_VERTEXPROCESSING|D3DCREATE_MULTITHREADED|D3DCREATE_NOWINDOWCHANGES,
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&presentation_parameters,
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&device);
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}
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}
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}
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}
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if (device)
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{
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// TODO: retrieve dimensions from VideoOutput
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device->CreateOffscreenPlainSurface(128, 128, D3DFMT_X8R8G8B8, D3DPOOL_SYSTEMMEM, &logo_surface, 0);
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((IVideoD3DOSD *)posd)->CreateOSD(device);
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}
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}
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static D3DFORMAT GetColorFormat(unsigned int type)
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{
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switch(type)
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{
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case MAKEFOURCC('Y', 'V', '1', '2'):
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return (D3DFORMAT)type;
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case MAKEFOURCC('Y', 'U', 'Y', '2'):
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return D3DFMT_YUY2;
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case MAKEFOURCC('U', 'Y', 'V', 'Y'):
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return D3DFMT_UYVY;
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case MAKEFOURCC('R', 'G', 'B', '8'):
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return D3DFMT_P8;
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case MAKEFOURCC('R', 'G', '3', '2'):
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return D3DFMT_X8R8G8B8;
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case MAKEFOURCC('R', 'G', '2', '4'):
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return D3DFMT_R8G8B8;
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case MAKEFOURCC('R', '5', '5', '5'):
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return D3DFMT_X1R5G5B5;
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case MAKEFOURCC('R', '5', '6', '5'):
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return D3DFMT_R5G6B5;
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default:
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return (D3DFORMAT)D3DFMT_UNKNOWN;
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}
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}
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static bool SubstituteSurfaceType(D3DFORMAT surface_format, D3DFORMAT &substitute_format, int n)
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{
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if (surface_format == D3DFMT_R8G8B8)
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{
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switch(n)
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{
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case 0:
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substitute_format = D3DFMT_X8R8G8B8;
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return true;
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}
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}
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else if (surface_format == (D3DFORMAT)MAKEFOURCC('Y', 'V', '1', '2'))
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{
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switch(n)
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{
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case 0:
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substitute_format = D3DFMT_YUY2;
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return true;
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case 1:
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substitute_format = D3DFMT_UYVY;
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return true;
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case 2:
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substitute_format = D3DFMT_X8R8G8B8;
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return true;
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}
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}
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return false;
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}
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static void PreferredSurfaceType(D3DFORMAT &surface_format)
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{
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if (surface_format == D3DFMT_P8)
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{
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surface_format = D3DFMT_X8R8G8B8;
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}
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}
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void Direct3DVideoOutput::setVFlip(int on)
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{
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flip = on;
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if (config_video_fliprgb)
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flip = !flip;
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}
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int Direct3DVideoOutput::OpenVideo(int w, int h, unsigned int type, int flipit, double aspectratio)
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{
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if (!device)
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return 0;
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D3DFORMAT new_surface_type = GetColorFormat(type);
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if (new_surface_type == D3DFMT_UNKNOWN) // not supported
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return 0;
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PreferredSurfaceType(new_surface_type);
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input_type = type;
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// see what was set for the flip flag
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// as nsv streams are generally flipped
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// so we'll need to invert the handling
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flip = flipit;
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if (config_video_fliprgb)
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flip = !flip;
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// see if we can re-use our old surface
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if (!surface || surface_type != new_surface_type || w != width || h != height)
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{
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if (surface)
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{
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surface->Release();
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surface=0;
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}
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HRESULT hr;
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D3DFORMAT try_surface_type = new_surface_type;
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int n=0;
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do
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{
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hr = device->CreateOffscreenPlainSurface(w, h, try_surface_type, D3DPOOL_DEFAULT, &surface, 0);
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} while (hr != S_OK && SubstituteSurfaceType(new_surface_type, try_surface_type, n++));
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surface_type = try_surface_type;
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if (hr != S_OK)
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return 0;
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width = w;
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height =h;
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}
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valid_surface=false;
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opened=true;
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return 1;
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}
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void Direct3DVideoOutput::OnWindowSize()
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{
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if (device)
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{
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RECT wnd_rect;
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GetWindowRect(hwnd, &wnd_rect);
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if (need_change || !EqualRect(&wnd_rect, &last_rect))
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{
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if ( need_change || (last_rect.right - last_rect.left) != (wnd_rect.right - wnd_rect.left)
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|| (last_rect.bottom - last_rect.top) != (wnd_rect.bottom - wnd_rect.top))
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{
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// TODO: check adapter
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D3DPRESENT_PARAMETERS presentation_parameters;
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BuildPresentationParameters(presentation_parameters, hwnd, swap_effect);
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//if (surface)
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// surface->Release();
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//surface=0;
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if (subtitle_font)
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subtitle_font->Release(); // I hate to do this but we might need a new font size, and it works around a bug
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subtitle_font = 0;
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if (((IVideoD3DOSD *)posd)->isOSDInited())
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{
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((IVideoD3DOSD *)posd)->LostOSD();
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}
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HRESULT hr = device->Reset(&presentation_parameters);
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if (FAILED(hr))
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{
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if (surface)
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surface->Release();
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surface=0;
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/*hr = */device->Reset(&presentation_parameters);
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/*hr = */device->CreateOffscreenPlainSurface(width, height, surface_type, D3DPOOL_DEFAULT, &surface, 0);
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}
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if (((IVideoD3DOSD *)posd)->isOSDInited())
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{
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((IVideoD3DOSD *)posd)->ResetOSD(device);
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}
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drawSubtitle(current_subtitle);
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last_rect = wnd_rect;
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hr = device->BeginScene();
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if (SUCCEEDED(hr))
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DoRender();
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}
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else
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{
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// TODO: check adapter
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}
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last_rect = wnd_rect;
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}
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}
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}
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HRESULT Direct3DVideoOutput::DoRender()
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{
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RECT r;
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r = last_rect;
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r.right -= r.left;
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r.left = 0;
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r.bottom -= r.top;
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r.top = 0;
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//GetClientRect(hwnd, &r);
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HRESULT hr ;
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IDirect3DSurface9 *back_buffer = 0;
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hr = device->GetBackBuffer(0, 0, D3DBACKBUFFER_TYPE_MONO, &back_buffer);
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if (FAILED(hr))
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{
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need_change=1;
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device->EndScene();
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return hr;
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}
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RECT full_rect = r;
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adjuster->adjustAspect(r);
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if (opened && valid_surface)
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{
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RECT sides[4]={
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{0, 0, r.left, full_rect.bottom}, // left side
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{r.right, 0, full_rect.right, full_rect.bottom}, // right side
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{0, 0, full_rect.right, r.top}, // top
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{0, r.bottom, full_rect.right, full_rect.bottom} // bottom
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};
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for (int i=0;i<4;i++)
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hr=device->ColorFill(back_buffer, &sides[i], D3DCOLOR_XRGB(0, 0, 0));
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hr = device->StretchRect(surface, NULL, back_buffer, &r, stretch_filter);
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}
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else
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{
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hr=device->ColorFill(back_buffer, 0, D3DCOLOR_XRGB(0, 0, 0));
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HDC logo_dc=0;
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HRESULT hr = logo_surface->GetDC(&logo_dc);
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if (hr == S_OK)
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{ // draw logo
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RECT r={0,0,128,128};
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adjuster->DrawLogo(logo_dc, &r);
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logo_surface->ReleaseDC(logo_dc);
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POINT logo_pt = {full_rect.right/2 - 64,full_rect.bottom/2 - 64};
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device->UpdateSurface(logo_surface, 0, back_buffer, &logo_pt);
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}
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}
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back_buffer->Release();
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if (current_subtitle && subtitle_font)
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{
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DWORD oldValue;
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device->GetRenderState(D3DRS_ALPHABLENDENABLE, &oldValue);
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device->SetRenderState(D3DRS_ALPHABLENDENABLE, FALSE);
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RECT subRect, origRect;
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GetClientRect(hwnd, &subRect);
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origRect = subRect;
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D3DCOLOR text_color = D3DCOLOR_XRGB(current_subtitle->colorRed, current_subtitle->colorGreen, current_subtitle->colorBlue);
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AutoWide wide_text(current_subtitle->text);
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// calculate where to draw
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// TODO: move to drawSubtitle
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subtitle_font->DrawTextW(NULL, wide_text, -1, &subRect, DT_TOP | DT_WORDBREAK | DT_NOCLIP | DT_CENTER | DT_CALCRECT, text_color);
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int height_delta = (origRect.bottom - origRect.top) - (subRect.bottom - subRect.top);
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subRect.top += height_delta;
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subRect.bottom += height_delta;
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// draw
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hr = subtitle_font->DrawTextW(NULL, wide_text, -1, &subRect, DT_TOP | DT_WORDBREAK | DT_NOCLIP | DT_CENTER, text_color);
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device->SetRenderState(D3DRS_ALPHABLENDENABLE, oldValue);
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}
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if (posd && ((IVideoD3DOSD *)posd)->Showing() && ((IVideoD3DOSD *)posd)->isOSDReadyToDraw())
|
|
{
|
|
((IVideoD3DOSD *)posd)->DrawOSD(device);
|
|
}
|
|
|
|
hr = device->EndScene();
|
|
|
|
if (FAILED(hr))
|
|
{
|
|
need_change = 1;
|
|
return hr;
|
|
}
|
|
|
|
if (deviceEx)
|
|
hr = deviceEx->PresentEx(NULL, NULL, NULL, NULL, D3DPRESENT_DONOTWAIT);
|
|
else
|
|
hr = device->Present(NULL, NULL, NULL, NULL);
|
|
|
|
if (hr == D3DERR_DEVICELOST)
|
|
need_change = 1;
|
|
|
|
return hr;
|
|
}
|
|
|
|
void YV12_to_UYVY(unsigned char *output, const YV12_PLANES *planes, int pitch, int width, int height, int flip);
|
|
void YV12_to_YV12(unsigned char *output, const YV12_PLANES *planes, int pitch, int width, int height, int flip);
|
|
void YV12_to_YUY2(unsigned char *output, const YV12_PLANES *planes, int pitch, int width, int height, int flip);
|
|
void YUY2_to_YUY2(unsigned char *output, const char *buf, int pitch, int width, int height, int flip);
|
|
|
|
void Direct3DVideoOutput::displayFrame(const char *buf, int size, int time)
|
|
{
|
|
if (need_change || !surface)
|
|
return;
|
|
|
|
RECT r;
|
|
GetClientRect(hwnd, &r);
|
|
|
|
HRESULT hr = device->BeginScene();
|
|
if (FAILED(hr))
|
|
{
|
|
need_change=1;
|
|
return;
|
|
}
|
|
|
|
D3DLOCKED_RECT locked_surface;
|
|
hr = surface->LockRect(&locked_surface, NULL, D3DLOCK_DISCARD);
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
if (input_type == MAKEFOURCC('Y','V','1','2'))
|
|
{
|
|
const YV12_PLANES *planes = (const YV12_PLANES *)buf;
|
|
switch((DWORD)surface_type)
|
|
{
|
|
case MAKEFOURCC('Y','V','1','2'):
|
|
YV12_to_YV12((unsigned char *)locked_surface.pBits, planes, locked_surface.Pitch, width, height, flip);
|
|
break;
|
|
case MAKEFOURCC('Y','U','Y','2'):
|
|
YV12_to_YUY2((unsigned char *)locked_surface.pBits, planes, locked_surface.Pitch, width, height, flip);
|
|
break;
|
|
case MAKEFOURCC('U','Y','V','Y'):
|
|
YV12_to_UYVY((unsigned char *)locked_surface.pBits, planes, locked_surface.Pitch, width, height, flip);
|
|
break;
|
|
case D3DFMT_X8R8G8B8:
|
|
{
|
|
const uint8_t *plane_bufs[3] = { planes->y.baseAddr, planes->v.baseAddr, planes->u.baseAddr};
|
|
const size_t plane_strides[3] = { (size_t)planes->y.rowBytes, (size_t)planes->v.rowBytes, (size_t)planes->u.rowBytes };
|
|
if (flip)
|
|
nsutil_image_Convert_YUV420_RGB32((RGB32 *)((int8_t *)locked_surface.pBits + locked_surface.Pitch*(height-1)), -locked_surface.Pitch, width, height, plane_bufs, plane_strides);
|
|
else
|
|
nsutil_image_Convert_YUV420_RGB32((RGB32 *)locked_surface.pBits, locked_surface.Pitch, width, height, plane_bufs, plane_strides);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
else if (surface_type == D3DFMT_YUY2) // YUY2
|
|
{
|
|
YUY2_to_YUY2((unsigned char *)locked_surface.pBits, buf, locked_surface.Pitch, width, height, flip);
|
|
}
|
|
else if (surface_type == D3DFMT_UYVY) // YUY2
|
|
{
|
|
YUY2_to_YUY2((unsigned char *)locked_surface.pBits, buf, locked_surface.Pitch, width, height, flip);
|
|
}
|
|
else if (surface_type == D3DFMT_P8) // 8bit with palette
|
|
{
|
|
if (flip)
|
|
nsutil_image_CopyFlipped_U8((uint8_t *)locked_surface.pBits, locked_surface.Pitch, (const uint8_t *)buf, width, width, height);
|
|
else
|
|
nsutil_image_Copy_U8((uint8_t *)locked_surface.pBits, locked_surface.Pitch, (const uint8_t *)buf, width, width, height);
|
|
}
|
|
else if (surface_type == D3DFMT_X8R8G8B8) // RGB32
|
|
{
|
|
if (input_type == MAKEFOURCC('R','G','3','2'))
|
|
{
|
|
if (flip)
|
|
nsutil_image_CopyFlipped_U8((uint8_t *)locked_surface.pBits, locked_surface.Pitch, (const uint8_t *)buf, width*4, width*4, height);
|
|
else
|
|
nsutil_image_Copy_U8((uint8_t *)locked_surface.pBits, locked_surface.Pitch, (const uint8_t *)buf, width*4, width*4, height);
|
|
}
|
|
else if (input_type == MAKEFOURCC('R','G','2','4'))
|
|
{
|
|
if (flip)
|
|
nsutil_image_ConvertFlipped_RGB24_RGB32((RGB32 *)locked_surface.pBits, locked_surface.Pitch, (const uint8_t *)buf, width*3, width, height);
|
|
else
|
|
nsutil_image_Convert_RGB24_RGB32((RGB32 *)locked_surface.pBits, locked_surface.Pitch, (const uint8_t *)buf, width*3, width, height);
|
|
}
|
|
else if (input_type == MAKEFOURCC('R','G','B','8') && m_palette)
|
|
{
|
|
if (flip)
|
|
nsutil_image_PaletteFlipped_RGB32((RGB32 *)locked_surface.pBits, locked_surface.Pitch, (const uint8_t *)buf, width, width, height, (RGB32 *)m_palette);
|
|
else
|
|
nsutil_image_Palette_RGB32((RGB32 *)locked_surface.pBits, locked_surface.Pitch, (const uint8_t *)buf, width, width, height, (RGB32 *)m_palette);
|
|
}
|
|
}
|
|
else if (surface_type == D3DFMT_R8G8B8) // RGB24
|
|
{
|
|
if (flip || locked_surface.Pitch != width*3)
|
|
{
|
|
char *start = (char *)locked_surface.pBits;
|
|
if (flip)
|
|
start += locked_surface.Pitch * (height-1);
|
|
ptrdiff_t pitch = flip?-locked_surface.Pitch:locked_surface.Pitch;
|
|
|
|
for (int i=0;i<height;i++)
|
|
{
|
|
char *line = start + pitch * i;
|
|
memcpy(line, buf + width*i*3, width*3);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
memcpy(locked_surface.pBits, buf, width*height*3);
|
|
}
|
|
}
|
|
else if (surface_type == D3DFMT_X1R5G5B5)
|
|
{
|
|
if (flip)
|
|
nsutil_image_CopyFlipped_U8((uint8_t *)locked_surface.pBits, locked_surface.Pitch, (const uint8_t *)buf, width*2, width*2, height);
|
|
else
|
|
nsutil_image_Copy_U8((uint8_t *)locked_surface.pBits, locked_surface.Pitch, (const uint8_t *)buf, width*2, width*2, height);
|
|
}
|
|
else if (surface_type == D3DFMT_R5G6B5)
|
|
{
|
|
if (flip)
|
|
nsutil_image_CopyFlipped_U8((uint8_t *)locked_surface.pBits, locked_surface.Pitch, (const uint8_t *)buf, width*2, width*2, height);
|
|
else
|
|
nsutil_image_Copy_U8((uint8_t *)locked_surface.pBits, locked_surface.Pitch, (const uint8_t *)buf, width*2, width*2, height);
|
|
}
|
|
|
|
valid_surface = true;
|
|
/*hr = */surface->UnlockRect();
|
|
}
|
|
DoRender();
|
|
}
|
|
|
|
void Direct3DVideoOutput::close()
|
|
{
|
|
opened=false;
|
|
}
|
|
|
|
int Direct3DVideoOutput::onPaint(HWND hwnd)
|
|
{
|
|
PAINTSTRUCT p;
|
|
BeginPaint(hwnd, &p);
|
|
if (swap_effect == D3DSWAPEFFECT_OVERLAY)
|
|
{
|
|
deviceEx->PresentEx(0, 0, 0, 0, D3DPRESENT_UPDATEOVERLAYONLY);
|
|
}
|
|
else
|
|
{
|
|
RECT r;
|
|
GetClientRect(hwnd, &r);
|
|
|
|
if (surface && !need_change)
|
|
{
|
|
HRESULT hr = device->BeginScene();
|
|
if (SUCCEEDED(hr))
|
|
DoRender();
|
|
else
|
|
need_change=1;
|
|
}
|
|
}
|
|
EndPaint(hwnd, &p);
|
|
return 1;
|
|
}
|
|
|
|
void Direct3DVideoOutput::Refresh()
|
|
{
|
|
/* TODO: sanity check but do this
|
|
HRESULT hr = device->BeginScene();
|
|
IDirect3DSurface9 *back_buffer = 0;
|
|
hr = device->GetBackBuffer(0, 0, D3DBACKBUFFER_TYPE_MONO, &back_buffer);
|
|
adjuster->adjustAspect(r);
|
|
hr = device->StretchRect(surface, NULL, back_buffer, &r, stretch_filter);
|
|
back_buffer->Release();
|
|
hr = device->EndScene();
|
|
hr = device->Present(NULL, NULL, NULL, NULL);
|
|
*/
|
|
InvalidateRect(hwnd, NULL, TRUE);
|
|
}
|
|
|
|
void Direct3DVideoOutput::timerCallback()
|
|
{
|
|
}
|
|
|
|
void Direct3DVideoOutput::drawSubtitle(SubsItem *item)
|
|
{
|
|
current_subtitle = item;
|
|
if (current_subtitle)
|
|
{
|
|
if (!subtitle_font)
|
|
{
|
|
int font_size = 14 + item->fontSize + MulDiv(18, (last_rect.bottom - last_rect.top), 768);
|
|
pCreateFontW(device, font_size, 0, 400,
|
|
|
|
1,
|
|
0,
|
|
DEFAULT_CHARSET,
|
|
OUT_DEFAULT_PRECIS,
|
|
ANTIALIASED_QUALITY,//DEFAULT_QUALITY,
|
|
DEFAULT_PITCH,
|
|
L"Arial",
|
|
&subtitle_font);
|
|
}
|
|
|
|
if (subtitle_font)
|
|
{
|
|
// TODO: make an AutoWideDup and use during rendering also, saves some mallocs
|
|
AutoWide wide_text(item->text, CP_UTF8);
|
|
if (wide_text)
|
|
subtitle_font->PreloadTextW(wide_text, lstrlenW(wide_text));
|
|
// TODO: DT_CALCRECT
|
|
}
|
|
}
|
|
}
|
|
|
|
void Direct3DVideoOutput::resetSubtitle()
|
|
{
|
|
current_subtitle = 0;
|
|
}
|
|
|
|
void Direct3DVideoOutput::setPalette(RGBQUAD *pal)
|
|
{
|
|
/* benski> can't get D3DFMT_P8 surfaces to use this during StretchRect, so I'll just forget about it
|
|
for (int i=0;i<256;i++)
|
|
{
|
|
pal[i].rgbReserved = 0xFF;
|
|
}
|
|
HRESULT hr = device->SetPaletteEntries(0, (CONST PALETTEENTRY *)pal);
|
|
hr = device->SetCurrentTexturePalette(0);
|
|
hr = device->SetPaletteEntries(0, (CONST PALETTEENTRY *)pal);*/
|
|
m_palette = pal;
|
|
} |