winamp/Src/aacdec-mft/MP4AACDecoder.h
2024-09-24 14:54:57 +02:00

40 lines
1.4 KiB
C++

#pragma once
#include "../Plugins/Input/in_mp4/mpeg4audio.h"
#include "MFTDecoder.h"
// {3C0B6E1B-0C21-4716-B8D6-C7665CBC90E9}
static const GUID mp4_aac_guid =
{ 0x3c0b6e1b, 0xc21, 0x4716, { 0xb8, 0xd6, 0xc7, 0x66, 0x5c, 0xbc, 0x90, 0xe9 } };
class MP4AACDecoder : public MP4AudioDecoder
{
public:
static const char *getServiceName() { return "MFT AAC MP4 Decoder"; }
static GUID getServiceGuid() { return mp4_aac_guid; }
MP4AACDecoder();
~MP4AACDecoder();
int OpenMP4(MP4FileHandle mp4_file, MP4TrackId mp4_track, size_t output_bits, size_t maxChannels, bool useFloat);
void Close();
int GetCurrentBitrate(unsigned int *bitrate);
int AudioSpecificConfiguration(void *buffer, size_t buffer_size); // reads ASC block from mp4 file
void Flush();
int GetOutputProperties(unsigned int *sampleRate, unsigned int *channels, unsigned int *_bitsPerSample);
int GetOutputPropertiesEx(unsigned int *sampleRate, unsigned int *channels, unsigned int *bitsPerSample, bool *useFloat);
int DecodeSample(void *inputBuffer, size_t inputBufferBytes, void *outputBuffer, size_t *outputBufferBytes);
int OutputFrameSize(size_t *frameSize);
int CanHandleCodec(const char *codecName);
int CanHandleType(uint8_t type);
int CanHandleMPEG4Type(uint8_t type);
int SetGain(float _gain) { gain=_gain; return MP4_SUCCESS; }
void EndOfStream();
private:
MFTDecoder decoder;
unsigned int bitsPerSample;
bool isFloat;
float gain;
unsigned int channels;
protected:
RECVS_DISPATCH;
};