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31 lines
923 B
C++
31 lines
923 B
C++
#pragma once
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#include "api_threadpool.h"
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#include <map>
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#include <deque>
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#include "../AutoLock.h"
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class ThreadFunctions
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{
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public:
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struct Data
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{
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api_threadpool::ThreadPoolFunc func;
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void *user_data;
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intptr_t id;
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};
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ThreadFunctions(int create_function_list=1);
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~ThreadFunctions();
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void Add(HANDLE handle, api_threadpool::ThreadPoolFunc func, void *user_data, intptr_t id);
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bool Get(HANDLE handle, api_threadpool::ThreadPoolFunc *func, void **user_data, intptr_t *id);
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void QueueFunction(api_threadpool::ThreadPoolFunc func, void *user_data, intptr_t id);
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bool PopFunction(api_threadpool::ThreadPoolFunc *func, void **user_data, intptr_t *id);
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typedef std::map<HANDLE, const ThreadFunctions::Data*> DataMap;
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DataMap data;
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Nullsoft::Utility::LockGuard guard;
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typedef std::deque<ThreadFunctions::Data*> FuncList;
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FuncList functions_list;
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CRITICAL_SECTION functions_guard;
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HANDLE functions_semaphore;
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};
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