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43 lines
1.2 KiB
C++
43 lines
1.2 KiB
C++
// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently, but
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// are changed infrequently
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//
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#if !defined(AFX_STDAFX_H__5BCD2B6C_0D14_4C1E_8269_E522431AE0DD__INCLUDED_)
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#define AFX_STDAFX_H__5BCD2B6C_0D14_4C1E_8269_E522431AE0DD__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
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#include <windows.h>
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#include <windowsx.h>
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#ifdef _DEBUG
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#define DEBUG // the DirectShow headers use this symbol
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#endif
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#include <objbase.h>
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#include <control.h>
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#include <streams.h>
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#include <pstream.h>
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#ifndef WAVE_FORMAT_IEEE_FLOAT
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#define WAVE_FORMAT_IEEE_FLOAT (3)
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#endif
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#pragma warning( disable: 4786 ) // identifier was trucated to '255' characters in the debug information
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#include <string>
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#include <vector>
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#include <algorithm>
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using namespace std;
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#pragma warning( disable: 4355 ) // 'this' : used in base member initialization list
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_STDAFX_H__5BCD2B6C_0D14_4C1E_8269_E522431AE0DD__INCLUDED_)
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