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170 lines
6.2 KiB
C++
170 lines
6.2 KiB
C++
#pragma once
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#if 0
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#ifndef protocol_RTMPClient_H_
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#define protocol_RTMPClient_H_
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#include "threadedRunner.h"
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#include "streamData.h"
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#include <map>
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#include <vector>
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class streamData;
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class AMFEncoding;
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class protocol_RTMPClient: public runnable, public clientProtocol
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{
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public:
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class message
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{
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public:
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int m_chunkStreamID;
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int m_messageStreamID;
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__uint8 m_messageType;
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std::vector<__uint8> m_messageData;
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void clear() throw() { m_messageData.clear(); }
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uniString::utf8 packetDump() const throw();
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};
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private:
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// the limit trigger is used when the client readPtr butts up against the write ptr.
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// In this case we can't select against the socket, because it will always be ready and we'll
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// end up in a CPU intenstive spin loop. Instead, we create a signal and give it to the streamData
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// object with the value of our readPtr. The streamData object will signal the trigger when there
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// is data available
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pipeDrivenSignal<AOL_namespace::mutex> m_limitTrigger;
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socketOps::tSOCKET m_socket;
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const uniString::utf8 m_clientHostName;
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const uniString::utf8 m_clientAddr;
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const int m_clientPort;
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uniString::utf8 m_clientLogString;
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const __uint8 m_C0; // C0 packet sent from client. Has version number
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const __uint8 m_S0; // my response
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std::vector<__uint8> m_C1; // C1 packet from client
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std::vector<__uint8> m_C2; // C2 packet from client
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std::vector<__uint8> m_S1orS2; // S1 or S2 packet from me
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__uint8 *m_inDataBuffer;
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size_t m_inDataBufferMax; // max allocated
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size_t m_inDataBufferAmt; // amt in buffer
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size_t m_inDataRequested; // amt we want to read for a fixed read (C1 or C2)
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message m_inMsg;
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const __uint8 *m_outDataPtr; // for outgoing text lines
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size_t m_outDataSize;
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std::vector<__uint8> m_outDataBuffer;
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__uint32 m_serverBaseTime; // for RTMP protocol
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__uint32 m_C1ReadTime;
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time_t m_lastActivityTime;
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time_t m_startTime; // when connection started, used to implement listenerTime
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// inbound state
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size_t m_inboundChunkSize;
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int m_lastInboundMessageStreamID;
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int m_lastInboundMessageLength;
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int m_lastInboundMessageTypeID;
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long m_lastInboundTimestamp;
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size_t m_windowSizeFromClient;
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int m_bufferSizeFromClient;
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// outbound state
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size_t m_outboundChunkSize;
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long getMsg(message &msg) throw(std::exception);
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//// stats for w3c logs
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time_t m_lastTitleTime; // time of last title update used for w3c logs
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__uint64 m_bytesSentForCurrentTitle; // bytes sent since last title change. used for w3c logs
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__uint64 m_totalBytesSent; // total bytes sent whilst the connection is open
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uniString::utf8 m_lastSentMetadata; // no need to send duplicates. Also used for w3C tracking
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int m_objectEncodingMode;
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///////////////////////////
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////////// HTTP message buffer for 302 redirect
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// uniString::utf8 m_redirectResponse;
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//////////////////////////////////////////
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// const protocol_HTTPStyle::HTTPRequestInfo m_HTTPRequestInfo; // the received request and headers
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// uniString::utf8 m_ICYOKResponse;
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// std::vector<__uint8> m_ICYMetadata; // metadata buffer
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streamData::streamID_t m_streamID; // stream ID for this connection
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streamData::ringBufferAccess_t m_readPtr; // pointer into ring buffer
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int m_underruns; // client too slow
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bool m_removeClientFromStats; // do we have to do a stats::removeClient
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bool m_sendMetadata;
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size_t m_metaInterval;
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size_t m_metaIntervalCounter; // counter for metadata updates
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std::vector<__uint8> m_introFile;
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size_t m_introFileOffset;
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std::vector<__uint8> m_backupFile;
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size_t m_backupFileOffset;
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void aquireIntroFile() throw();
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void aquireBackupFile() throw();
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streamData::ringBufferAccess_t resetReadPtr() throw(); // return distance between read and write pointer
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void sendICYMetadata(const uniString::utf8 &md) throw();
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void logW3C() throw();
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void setW3CState() throw();
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typedef runnable::timeSliceResult (protocol_RTMPClient::*state_t)(); // throw(std::exception);
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state_t m_state;
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state_t m_nextState;
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streamData *m_streamData;
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bool chunkSequenceComplete(const __uint8 *inBuffer,size_t amtInBuffer,size_t &amtToRemoveFromInBuffer,size_t expectedChunkSize,
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std::vector<__uint8> &msg,__uint8 &msgType,int &chunkStreamID,int &messageStreamID,const uniString::utf8 &logMsgPrefix) throw(std::exception);
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runnable::timeSliceResult state_Send() throw(std::exception);
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runnable::timeSliceResult state_RecvFixedAmt() throw(std::exception);
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runnable::timeSliceResult state_RecvMsg() throw(std::exception);
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runnable::timeSliceResult state_WaitForC1() throw(std::exception);
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runnable::timeSliceResult state_GotC1() throw(std::exception);
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runnable::timeSliceResult state_WaitForC2() throw(std::exception);
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runnable::timeSliceResult state_GotC2() throw(std::exception);
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runnable::timeSliceResult state_SendS0() throw(std::exception);
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runnable::timeSliceResult state_SendS1() throw(std::exception);
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runnable::timeSliceResult state_SendS2() throw(std::exception);
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runnable::timeSliceResult state_WaitForMessage() throw(std::exception);
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runnable::timeSliceResult state_GotMessage() throw(std::exception);
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runnable::timeSliceResult state_SendAudio() throw(std::exception);
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runnable::timeSliceResult handle_AMF0_message() throw(std::exception);
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runnable::timeSliceResult handle_AMF0_connect(const AMFEncoding &amf) throw(std::exception);
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runnable::timeSliceResult handle_AMF0_createStream(const AMFEncoding &amf) throw(std::exception);
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runnable::timeSliceResult handle_AMF0_play(const AMFEncoding &amf) throw(std::exception);
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runnable::timeSliceResult handle_USER_CONTROL_message() throw(std::exception);
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runnable::timeSliceResult handle_UCM_StreamBegin() throw(std::exception);
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runnable::timeSliceResult state_SendConnectResponse() throw(std::exception);
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runnable::timeSliceResult state_Close() throw(std::exception);
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virtual runnable::timeSliceResult timeSlice() throw(std::exception);
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virtual uniString::utf8 name() const throw() { return "protocol_RTMPClient"; }
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public:
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protocol_RTMPClient(socketOps::tSOCKET s,const uniString::utf8 &hostName,const uniString::utf8 &addr,int port,
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__uint8 C0 /* initial client packet */) throw(std::exception);
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virtual ~protocol_RTMPClient() throw();
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};
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#endif
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#endif
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