mirror of
https://github.com/WinampDesktop/winamp.git
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215 lines
No EOL
5.2 KiB
C++
215 lines
No EOL
5.2 KiB
C++
#include "./layout.h"
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#include <windows.h>
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BOOL Layout_Initialize( HWND hwnd, const INT *itemList, INT itemCount, LAYOUTITEM *layout )
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{
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if ( NULL == itemList || NULL == layout )
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return FALSE;
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LAYOUTITEM *item;
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for ( INT i = 0; i < itemCount; i++ )
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{
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item = &layout[ i ];
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item->hwnd = GetDlgItem( hwnd, itemList[ i ] );
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if ( item->hwnd == NULL )
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continue;
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if ( FALSE == GetWindowRect( item->hwnd, &item->rect ) )
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SetRectEmpty( &item->rect );
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else
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MapWindowPoints( HWND_DESKTOP, hwnd, (POINT *)&item->rect, 2 );
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item->cx = item->rect.right - item->rect.left;
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item->cy = item->rect.bottom - item->rect.top;
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item->x = item->rect.left;
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item->y = item->rect.top;
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item->flags = 0;
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}
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return TRUE;
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}
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BOOL Layout_Perform( HWND hwnd, LAYOUTITEM *layout, INT layoutCount, BOOL fRedraw )
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{
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HDWP hdwp, hdwpTemp;
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hdwp = BeginDeferWindowPos( layoutCount );
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if ( hdwp == NULL )
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return FALSE;
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UINT baseFlags = SWP_NOACTIVATE | SWP_NOZORDER;
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if ( fRedraw == FALSE )
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baseFlags |= ( SWP_NOREDRAW | SWP_NOCOPYBITS );
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LAYOUTITEM *item;
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for ( INT i = 0; i < layoutCount; i++ )
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{
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item = &layout[ i ];
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if ( item->hwnd == NULL )
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continue;
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UINT flags = baseFlags | ( item->flags & ~( SWP_HIDEWINDOW | SWP_SHOWWINDOW ) );
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if ( item->x == item->rect.left && item->y == item->rect.top )
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flags |= SWP_NOMOVE;
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if ( item->cx == ( item->rect.right - item->rect.left ) && item->cy == ( item->rect.bottom - item->rect.top ) )
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flags |= SWP_NOSIZE;
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if ( ( SWP_HIDEWINDOW & item->flags ) != 0 )
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{
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UINT windowStyle = (UINT)GetWindowLongPtr( item->hwnd, GWL_STYLE );
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if ( ( WS_VISIBLE & windowStyle ) != 0 )
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{
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SetWindowLongPtr( item->hwnd, GWL_STYLE, windowStyle & ~WS_VISIBLE );
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if ( FALSE != fRedraw )
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{
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RedrawWindow( hwnd, &item->rect, NULL, RDW_INVALIDATE | RDW_ERASE );
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}
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}
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}
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if ( ( SWP_NOSIZE | SWP_NOMOVE ) != ( ( SWP_NOSIZE | SWP_NOMOVE | SWP_FRAMECHANGED ) & flags ) )
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{
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hdwpTemp = DeferWindowPos( hdwp, item->hwnd, NULL, item->x, item->y, item->cx, item->cy, flags );
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if ( hdwpTemp == NULL )
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break;
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hdwp = hdwpTemp;
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}
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}
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BOOL result = ( hdwp != NULL ) ? EndDeferWindowPos( hdwp ) : FALSE;
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for ( INT i = 0; i < layoutCount; i++ )
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{
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item = &layout[ i ];
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if ( NULL != item->hwnd && 0 != ( SWP_SHOWWINDOW & item->flags ) )
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{
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UINT windowStyle = (UINT)GetWindowLongPtr( item->hwnd, GWL_STYLE );
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if ( 0 == ( WS_VISIBLE & windowStyle ) )
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{
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SetWindowLongPtr( item->hwnd, GWL_STYLE, windowStyle | WS_VISIBLE );
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if ( FALSE != fRedraw )
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RedrawWindow( item->hwnd, NULL, NULL, RDW_INVALIDATE | RDW_ERASE | RDW_FRAME | RDW_ALLCHILDREN );
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}
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}
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}
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return result;
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}
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static void Layout_SetItemVisibility( const RECT *rect, LAYOUTITEM *item )
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{
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if ( NULL == item || NULL == item->hwnd )
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return;
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BOOL outsider = ( item->cx <= 0 || item->cy <= 0 ||
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item->x >= rect->right || item->y >= rect->bottom ||
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( item->x + item->cx ) < rect->left || ( item->y + item->cy ) < rect->top );
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UINT windowStyle = (UINT)GetWindowLongPtr( item->hwnd, GWL_STYLE );
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if ( 0 == ( WS_VISIBLE & windowStyle ) )
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{
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if ( !outsider )
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{
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item->flags |= SWP_SHOWWINDOW;
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}
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}
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else
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{
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if ( outsider )
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{
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item->flags |= SWP_HIDEWINDOW;
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}
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}
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}
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BOOL Layout_SetVisibility( const RECT *rect, LAYOUTITEM *layout, INT layoutCount )
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{
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if ( NULL == rect || NULL == layout )
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return FALSE;
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for ( INT i = 0; i < layoutCount; i++ )
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{
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Layout_SetItemVisibility( rect, &layout[ i ] );
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}
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return TRUE;
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}
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BOOL Layout_SetVisibilityEx( const RECT *rect, const INT *indexList, INT indexCount, LAYOUTITEM *layout )
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{
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if ( NULL == rect || NULL == indexList || NULL == layout )
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return FALSE;
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for ( INT i = 0; i < indexCount; i++ )
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{
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Layout_SetItemVisibility( rect, &layout[ indexList[ i ] ] );
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}
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return TRUE;
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}
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BOOL Layout_GetValidRgn( HRGN validRgn, POINTS parrentOffset, const RECT *validRect, LAYOUTITEM *layout, INT layoutCount )
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{
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if ( NULL == validRgn )
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return FALSE;
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SetRectRgn( validRgn, 0, 0, 0, 0 );
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if ( NULL == layout )
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return FALSE;
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HRGN rgn = CreateRectRgn( 0, 0, 0, 0 );
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if ( NULL == rgn )
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return FALSE;
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LAYOUTITEM *item;
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LONG l, t, r, b;
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for ( INT i = 0; i < layoutCount; i++ )
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{
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item = &layout[ i ];
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if ( NULL != item->hwnd && 0 == ( ( SWP_HIDEWINDOW | SWP_SHOWWINDOW ) & item->flags ) )
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{
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l = item->x + parrentOffset.x;
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t = item->y + parrentOffset.y;
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r = l + item->cx;
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b = t + item->cy;
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if ( 0 != ( SWP_NOREDRAW & item->flags ) || ( l == item->rect.left && t == item->rect.top && r == item->rect.right && b == item->rect.bottom ) )
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{
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if ( NULL != validRect )
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{
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if ( l < validRect->left )
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l = validRect->left;
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if ( t < validRect->top )
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t = validRect->top;
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if ( r > validRect->right )
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r = validRect->right;
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if ( b > validRect->bottom )
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b = validRect->bottom;
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}
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if ( l < r && t < b )
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{
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SetRectRgn( rgn, l, t, r, b );
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CombineRgn( validRgn, validRgn, rgn, RGN_OR );
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if ( NULLREGION != GetUpdateRgn( item->hwnd, rgn, FALSE ) )
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{
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OffsetRgn( rgn, parrentOffset.x, parrentOffset.y );
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CombineRgn( validRgn, validRgn, rgn, RGN_DIFF );
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}
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}
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}
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}
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}
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DeleteObject( rgn );
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return TRUE;
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} |