mirror of
https://github.com/WinampDesktop/winamp.git
synced 2024-09-24 15:54:12 +00:00
83 lines
2.1 KiB
Text
83 lines
2.1 KiB
Text
[preset00]
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fRating=2.000000
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fGammaAdj=1.000000
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fDecay=0.950000
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fVideoEchoZoom=1.000000
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fVideoEchoAlpha=0.500000
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nVideoEchoOrientation=1
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nWaveMode=7
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bAdditiveWaves=1
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bWaveDots=0
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bWaveThick=0
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bModWaveAlphaByVolume=0
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bMaximizeWaveColor=0
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bTexWrap=1
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bDarkenCenter=0
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bRedBlueStereo=0
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bBrighten=0
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bDarken=0
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bSolarize=0
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bInvert=0
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fWaveAlpha=100.000000
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fWaveScale=0.463937
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fWaveSmoothing=0.500000
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fWaveParam=0.000000
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fModWaveAlphaStart=0.500000
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fModWaveAlphaEnd=1.000000
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fWarpAnimSpeed=1.000000
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fWarpScale=1.000000
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fZoomExponent=1.000000
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fShader=0.000000
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zoom=1.000000
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rot=0.000000
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cx=0.500000
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cy=0.500000
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dx=0.000010
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dy=0.000010
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warp=0.010000
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sx=1.000000
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sy=1.000000
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wave_r=0.600000
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wave_g=0.600000
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wave_b=0.600000
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wave_x=0.500000
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wave_y=0.100000
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ob_size=0.010000
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ob_r=1.000000
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ob_g=1.000000
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ob_b=1.000000
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ob_a=0.300000
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ib_size=0.015000
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ib_r=1.000000
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ib_g=0.000000
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ib_b=0.000000
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ib_a=0.300000
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nMotionVectorsX=6.400000
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nMotionVectorsY=4.800000
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mv_dx=0.000000
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mv_dy=0.000000
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mv_l=3.500000
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mv_r=0.000000
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mv_g=0.000000
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mv_b=1.000000
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mv_a=0.000000
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per_frame_1=wave_mystery = wave_mystery + 0.25*tan(2.9*bass);
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per_frame_2=q1 = wave_mystery;
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per_frame_3=ob_r = ob_r + 0.8*sin(q1);
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per_frame_4=ob_g = ob_g + 0.7*sin(q1);
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per_frame_5=ob_b = ob_b - 0.6*sin(q1);
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per_frame_6=ib_r = ib_r - 0.5*sin(q1);
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per_frame_7=ib_g = ib_g + 0.5*sin(q1);
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per_frame_8=ib_b = ib_b +0.5*sin(q1);
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per_frame_9=wave_r = wave_r + (ob_r + ib_r)*0.5*sin(1.3*time);
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per_frame_10=wave_g = wave_g + (ib_g + ob_g)*0.5*sin(1.2*time);
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per_frame_11=wave_b = wave_b + (ib_b + ob_b)*0.5*sin(1.1*time);
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per_pixel_1=kick = above(bass_att,kick)*2 + (1-above(bass_att,kick))*((kick-1.3)*0.9+1.3);
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per_pixel_2=dx_r = equal(kick,2)*0.018*sin(6*time) + (1-equal(kick,2))*dx_r;
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per_pixel_3=dy_r = equal(kick,2)*0.015*sin(7*time) + (1-equal(kick,2))*dy_r;
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per_pixel_4=
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per_pixel_5=rot = rot + 0.3*(0.2*sin(0.5-rad)*5 - 0.2*sin(0.25*rad)*5) * kick;
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per_pixel_6=dy = dy + 2*dy_r * 0.5*sin(0.8*time);
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per_pixel_7=dx = dx + 2*dx_r * 0.5*sin(time);
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per_pixel_8=warp = warp + if (below(kick,0), + 0.5*treb, q1);
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per_pixel_9=zoom = zoom + 0.062*(1.22*cos((2*time)-2*rad)+0.5*cos(1.55*time));
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