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101 lines
3.9 KiB
C++
101 lines
3.9 KiB
C++
#ifndef _WNDAPI_H
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#define _WNDAPI_H
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#include <api/wnd/api_wnd.h>
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#include <bfc/ptrlist.h>
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#include <tataki/bitmap/autobitmap.h>
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#include <api/wnd/popexitchecker.h>
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// ---
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class BaseTexture
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{
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public:
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BaseTexture(ifc_window *_wnd, const wchar_t *_bmp) : wnd(_wnd), texture(_bmp) {}
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virtual ~BaseTexture() {}
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SkinBitmap *getTexture() { return texture.getBitmap(); }
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ifc_window *getWnd() { return wnd; }
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virtual void renderBaseTexture(ifc_window *wndbase, ifc_canvas *c, const RECT &r, ifc_window *dest, int alpha);
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private:
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ifc_window *wnd;
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AutoSkinBitmap texture;
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};
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// ---
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class WndApi : public wnd_apiI
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{
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public:
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WndApi();
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virtual ~WndApi();
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virtual ifc_window *main_getRootWnd();
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virtual void main_setRootWnd(ifc_window *w);
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virtual ifc_window *getModalWnd();
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virtual void pushModalWnd(ifc_window *w=MODALWND_NOWND);
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virtual void popModalWnd(ifc_window *w=MODALWND_NOWND);
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virtual ifc_window *rootWndFromPoint(POINT *pt);
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virtual ifc_window *rootWndFromOSHandle(OSWINDOWHANDLE wnd);
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virtual void registerRootWnd(ifc_window *wnd);
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virtual void unregisterRootWnd(ifc_window *wnd);
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virtual int rootwndIsValid(ifc_window *wnd);
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virtual void hookKeyboard(ifc_window *hooker);
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virtual void unhookKeyboard(ifc_window *hooker);
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virtual void kbdReset();
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virtual int interceptOnChar(unsigned int c);
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virtual int interceptOnKeyDown(int k);
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virtual int interceptOnKeyUp(int k);
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virtual int interceptOnSysKeyDown(int k, int kd);
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virtual int interceptOnSysKeyUp(int k, int kd);
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virtual int forwardOnChar(ifc_window *from, unsigned int c, int kd);
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virtual int forwardOnKeyDown(ifc_window *from, int k, int kd);
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virtual int forwardOnKeyUp(ifc_window *from, int k, int kd);
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virtual int forwardOnSysKeyDown(ifc_window *from, int k, int kd);
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virtual int forwardOnSysKeyUp(ifc_window *from, int k, int kd);
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virtual int forwardOnKillFocus();
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virtual void popupexit_deregister(PopupExitCallback *cb);
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virtual void popupexit_register(PopupExitCallback *cb, ifc_window *watched);
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virtual int popupexit_check(ifc_window *w);
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virtual void popupexit_signal();
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virtual void skin_renderBaseTexture(ifc_window *base, ifc_canvas *c, const RECT *r, ifc_window *destWnd, int alpha=255);
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virtual void skin_registerBaseTextureWindow(ifc_window *window, const wchar_t *bmp=NULL);
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virtual void skin_unregisterBaseTextureWindow(ifc_window *window);
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virtual void appdeactivation_push_disallow(ifc_window *w);
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virtual void appdeactivation_pop_disallow(ifc_window *w);
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virtual int appdeactivation_isallowed(ifc_window *w);
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virtual void appdeactivation_setbypass(int i);
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#ifdef WASABI_COMPILE_PAINTSETS
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virtual int paintset_present(int set);
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#ifdef WASABI_COMPILE_IMGLDR
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virtual void paintset_render(int set, ifc_canvas *c, const RECT *r, int alpha=255);
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#ifdef WASABI_COMPILE_FONTS
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virtual void paintset_renderTitle(const wchar_t *t, ifc_canvas *c, const RECT *r, int alpha=255);
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#endif // fonts
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#endif // imgldr
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#endif // paintsets
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virtual int forwardOnMouseWheel(int l, int a);
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virtual void setDefaultDropTarget(void *dt);
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virtual void *getDefaultDropTarget();
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static int getNumBaseTextures() { return baseTextureList.getNumItems(); }
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virtual int pushKeyboardLock();
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virtual int popKeyboardLock();
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virtual int isKeyboardLocked();
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PopupExitChecker popupExitChecker;
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private:
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static BaseTexture *getBaseTexture(ifc_window *b);
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static void renderBaseTexture(ifc_window *base, ifc_canvas *c, const RECT &r, ifc_window *dest, int alpha);
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static void renderBaseTexture(ifc_window *base, BaseTexture *s, ifc_canvas *c, const RECT &r, ifc_window *dest, int alpha);
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static PtrList<BaseTexture> baseTextureList;
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static ifc_window *genericwnd;
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static void *default_drop_target;
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static int kbdlock;
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};
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extern WndApi _wndApi;
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#endif
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