Add tilecoords and unit test.

Disable most projects because the build is broken. A lot.
This commit is contained in:
King_DuckZ 2015-07-30 01:18:19 +02:00
commit 6aa4d15381
6 changed files with 165 additions and 4 deletions

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#ifndef id753CAC41D3AE48A1A1D1EC399FD3DADF
#define id753CAC41D3AE48A1A1D1EC399FD3DADF
#include "doorkeeper/primitivetypes.hpp"
#include "doorkeeper/implem/vector.hpp"
#include <cstdint>
#include <cassert>
namespace dk {
template <uint32_t D>
class TileCoords {
public:
typedef Vector<D> coords;
TileCoords ( void ) = default;
TileCoords ( const TileCoords& ) = default;
explicit TileCoords ( const coords& parSize );
TileCoords ( const coords& parValue, const coords& parSize );
TileCoords& operator++ ( void ); //pre
TileCoords operator++ ( int ); //post
TileCoords& operator-- ( void ); //pre
TileCoords operator-- ( int ); //post
const TileCoords& operator+= ( CoordinateScalarType parValue );
const TileCoords& operator-= ( CoordinateScalarType parValue );
bool operator== ( const TileCoords& parOther ) const;
bool operator!= ( const TileCoords& parOther ) const;
TileCoords& operator= ( const TileCoords& ) = default;
private:
coords m_pos;
coords m_size;
};
} //namespace dk
#include "doorkeeper/implem/tilecoords.inl"
#endif