Loki/test/SmallObj/SmallSingleton.cpp

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////////////////////////////////////////////////////////////////////////////////
// The Loki Library
// Copyright (c) 2005 Richard Sposato
// Copyright (c) 2005 Peter K<>mmel
// Permission to use, copy, modify, distribute and sell this software for any
// purpose is hereby granted without fee, provided that the above copyright
// notice appear in all copies and that both that copyright notice and this
// permission notice appear in supporting documentation.
// The authors make no representations about the
// suitability of this software for any purpose. It is provided "as is"
// without express or implied warranty.
////////////////////////////////////////////////////////////////////////////////
// $Header$
#include "../../include/loki/SmallObj.h"
#include "../../include/loki/Singleton.h"
#include <iostream>
// define DO_EXTRA_LOKI_TESTS in src/SmallObj.cpp to get
// a message when a SmallObject is created/deleted.
using namespace std;
// ----------------------------------------------------------------------------
//
// FollowIntoDeath policy
//
// ----------------------------------------------------------------------------
typedef Loki::SmallValueObject< LOKI_DEFAULT_THREADING_NO_OBJ_LEVEL,
LOKI_DEFAULT_CHUNK_SIZE, LOKI_MAX_SMALL_OBJECT_SIZE,
LOKI_DEFAULT_OBJECT_ALIGNMENT,
Loki::FollowIntoDeath::With<Loki::DefaultLifetime>::AsMasterLifetime // this is default
>
MasterObject;
class FollowerSingleton : public MasterObject
{
public:
typedef Loki::SingletonHolder< FollowerSingleton, Loki::CreateUsingNew,
Loki::FollowIntoDeath::AfterMaster<FollowerSingleton::ObjAllocatorSingleton>::IsDestroyed,
LOKI_DEFAULT_THREADING_NO_OBJ_LEVEL >
MySmallSingleton;
/// Returns reference to the singleton.
inline static FollowerSingleton & Instance( void )
{
return MySmallSingleton::Instance();
}
FollowerSingleton( void )
{
cout << "FollowerSingleton created" << endl;
}
~FollowerSingleton( void )
{
cout << "~FollowerSingleton" << endl;
}
void DoThat( void )
{
cout << "FollowerSingleton::DoThat" << endl << endl;
}
private:
char m_stuff[ 16 ];
};
// ----------------------------------------------------------------------------
//
// DieOrder policy
//
// ----------------------------------------------------------------------------
typedef Loki::SmallValueObject< LOKI_DEFAULT_THREADING_NO_OBJ_LEVEL,
LOKI_DEFAULT_CHUNK_SIZE, LOKI_MAX_SMALL_OBJECT_SIZE,
LOKI_DEFAULT_OBJECT_ALIGNMENT,
Loki::DieOrder::Last
>
DieLastObject;
class DieFirstSingleton : public DieLastObject
{
public:
typedef Loki::SingletonHolder< DieFirstSingleton, Loki::CreateUsingNew,
Loki::DieOrder::First,
LOKI_DEFAULT_THREADING_NO_OBJ_LEVEL >
MySmallSingleton;
/// Returns reference to the singleton.
inline static DieFirstSingleton & Instance( void )
{
return MySmallSingleton::Instance();
}
DieFirstSingleton( void )
{
cout << "DieFirstSingleton created" << endl;
}
~DieFirstSingleton( void )
{
cout << "~DieFirstSingleton" << endl;
}
void DoThat( void )
{
cout << "DieFirstSingleton::DoThat" << endl << endl;
}
private:
char m_stuff[ 16 ];
};
// ----------------------------------------------------------------------------
//
// SingletonWithLongevity policy
//
// ----------------------------------------------------------------------------
typedef Loki::SmallValueObject< LOKI_DEFAULT_THREADING_NO_OBJ_LEVEL,
LOKI_DEFAULT_CHUNK_SIZE, LOKI_MAX_SMALL_OBJECT_SIZE,
LOKI_DEFAULT_OBJECT_ALIGNMENT,
Loki::SingletonWithLongevity
>
LongLivedObject;
class LongLivedSingleton : public LongLivedObject
{
public:
typedef Loki::SingletonHolder< LongLivedSingleton, Loki::CreateUsingNew,
Loki::SingletonWithLongevity,
LOKI_DEFAULT_THREADING_NO_OBJ_LEVEL >
MySmallSingleton;
/// Returns reference to the singleton.
inline static LongLivedSingleton & Instance( void )
{
return MySmallSingleton::Instance();
}
LongLivedSingleton( void )
{
cout << "LongLivedSingleton created" << endl;
}
~LongLivedSingleton( void )
{
cout << "~LongLivedSingleton" << endl;
}
void DoThat( void )
{
cout << "LongLivedSingleton::DoThat" << endl << endl;
}
private:
char m_stuff[ 16 ];
};
inline unsigned int GetLongevity( LongLivedSingleton * )
{
/// @note Must return a longevity level lower than the one in SmallObj.h.
return 1;
}
// ----------------------------------------------------------------------------
//
// detect memory leaks on MSVC Ide
//
// ----------------------------------------------------------------------------
#ifdef _MSC_VER
#include <crtdbg.h>
#include <cassert>
void heap_debug()
{
int tmpFlag = _CrtSetDbgFlag( _CRTDBG_REPORT_FLAG );
// Turn on leak-checking bit
tmpFlag |= _CRTDBG_LEAK_CHECK_DF;
//tmpFlag |= _CRTDBG_CHECK_MasterLWMasterYS_DF;
// Turn off CRT block checking bit
tmpFlag &= ~_CRTDBG_CHECK_CRT_DF;
// Set flag to the new value
_CrtSetDbgFlag( tmpFlag );
}
#endif
// ----------------------------------------------------------------------------
//
// main
//
// ----------------------------------------------------------------------------
int main()
{
#ifdef _MSC_VER
heap_debug();
#endif
cout << endl
<< "This program tests the three recommended lifetime policies for Loki's " << endl
<< "Small-Object Allocator and singleton objects that are derived " << endl
<< "from SmallObject or SmallValueObject." << endl
<< endl
<< "Use one of the following lifetime policies" << endl
<< "to manage the lifetime dependency:" << endl
<< endl
<< "1. FollowIntoDeath:" << endl
<< " SmallObject has " << endl
<< " FollowIntoDeath::With<LIFETIME>::AsMasterLiftime policy" << endl
<< " and the derived Singleton has " << endl
<< " FollowIntoDeath::After<MASTERSINGLETON>::IsDestroyed policy" << endl
<< " This is tested by the FollowerSingleton class." << endl
<< endl
<< "2. DieOrder:" << endl
<< " SmallObject has " << endl
<< " DieOrder::Last policy " << endl
<< " and the derived Singleton has " << endl
<< " DieOrder::First" << endl
<< " This is tested by the DieOrderSingleton class." << endl
<< endl
<< "3. Both SmallObject and derived Singleton use SingletonWithLongevity policy." << endl
<< " This is tested by the LongLivedSingleton class." << endl
<< endl << endl
<< "If this program executes without crashing or asserting" << endl
<< " at exit time, then all 3 policies work." << endl << endl;
FollowerSingleton::Instance().DoThat();
DieFirstSingleton::Instance().DoThat();
LongLivedSingleton::Instance().DoThat();
system("PAUSE");
cout << endl<< endl << "now leaving main" << endl << endl;
return 0;
}
// ----------------------------------------------------------------------------
// $Log$
// Revision 1.4 2005/11/02 13:58:18 syntheticpp
// use new singleton lifetime policies
//
// Revision 1.3 2005/10/30 14:03:23 syntheticpp
// replace tabs space
//
// Revision 1.2 2005/10/29 10:21:46 syntheticpp
// find loki include files without a correct sreach pathand some small fixes
//
// Revision 1.1 2005/10/14 18:48:10 rich_sposato
// Adding SmallSingleton test project to CVS.
//