An RPG-like 2D top down demo.
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King_DuckZ 6b3cb59bc2 Fix collision right-/downwards.
It still glitches when walking diagonally.
2018-03-05 10:35:48 +00:00
cmake/include First commit 2016-10-24 00:48:30 +02:00
docs Experimental code that turned out to be too slow and got scrapped. 2017-02-08 16:37:12 +00:00
gdb Add the customized vectorwrapper pretty-printer for curry. 2017-07-24 01:19:33 +01:00
lib Broken implementation of collision code. 2017-11-06 20:40:03 +00:00
src Fix collision right-/downwards. 2018-03-05 10:35:48 +00:00
test/unit Rename for_each_voxel to for_each_cell. 2018-03-05 10:34:41 +00:00
.gitignore Make virtual methods protected. 2016-10-26 00:50:14 +02:00
.gitmodules Import tmxlite. 2017-07-24 01:26:05 +01:00
CMakeLists.txt Import tmxlite. 2017-07-24 01:26:05 +01:00
COPYING Attach GPL3 licence. 2016-11-23 17:54:41 +01:00
LPC_Sara_Preview.png Draw a test character to start experimenting. 2016-11-09 01:46:10 +01:00
nonfree_map.tmx Add 'walkable' info to tiles. 2017-07-24 01:27:07 +01:00
nonfree_map_ground.csv Use boost spirit to load csv files. 2016-11-07 22:02:46 +01:00
nonfree_map_transparent.csv Use boost spirit to load csv files. 2016-11-07 22:02:46 +01:00
nonfree_texture.png Use boost spirit to load csv files. 2016-11-07 22:02:46 +01:00
textures.xcf Load and display actual tiles 2016-10-27 00:06:59 +02:00