2016-10-26 00:24:59 +00:00
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#pragma once
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#include "vector.hpp"
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#include <boost/iterator/iterator_facade.hpp>
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#include <ciso646>
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namespace curry {
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typedef int Tile;
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class WorldViewport;
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2016-10-26 22:06:59 +00:00
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struct ScreenTile {
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Tile index;
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vec2us pixel_pos;
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};
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class TileIterator : public boost::iterator_facade<TileIterator, Tile, boost::bidirectional_traversal_tag, ScreenTile> {
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typedef boost::iterator_facade<TileIterator, Tile, boost::bidirectional_traversal_tag, ScreenTile> base_class;
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2016-10-26 00:24:59 +00:00
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friend class boost::iterator_core_access;
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public:
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TileIterator (WorldViewport* parViewport, bool parEnd);
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private:
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2016-10-26 22:06:59 +00:00
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ScreenTile dereference() const;
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2016-10-26 00:24:59 +00:00
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void increment();
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bool equal (const TileIterator& parOther) const;
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WorldViewport* m_viewport;
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vec2i m_index;
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2016-10-26 22:06:59 +00:00
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vec2i m_pixel_pos;
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2016-10-26 00:24:59 +00:00
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};
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} //namespace curry
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