Use boost spirit to load csv files.
Allow loading of multiple csv files. Iterating on tiles now returns a list of tiles, in back-to-front order. Add a nicer tileset (although it's non-free and needs permission from its author, need to get in touch in due time).
This commit is contained in:
parent
1313dad568
commit
20f8e75937
19 changed files with 491 additions and 272 deletions
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@ -52,6 +52,7 @@ if (CURRY_RASPBERRY_PI)
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endif (CURRY_RASPBERRY_PI)
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endif (CURRY_RASPBERRY_PI)
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add_executable(${PROJECT_NAME}
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add_executable(${PROJECT_NAME}
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src/csvloader.cpp
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src/main.cpp
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src/main.cpp
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src/sdlmain.cpp
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src/sdlmain.cpp
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src/ingamescene.cpp
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src/ingamescene.cpp
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134
nonfree_map.tmx
Normal file
134
nonfree_map.tmx
Normal file
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@ -0,0 +1,134 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.0" orientation="orthogonal" renderorder="right-down" width="80" height="60" tilewidth="32" tileheight="32" nextobjectid="1">
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<tileset firstgid="1" name="nonfree" tilewidth="32" tileheight="32" tilecount="90" columns="10">
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<image source="nonfree_texture.png" trans="ffffff" width="320" height="288"/>
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</tileset>
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<layer name="ground" width="80" height="60">
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<data encoding="csv">
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,28,29,30,31,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,14,25,25,16,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,33,34,35,36,1,1,1,1,1,32,49,50,51,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,14,25,16,1,1,14,10,2,2,26,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,37,38,39,40,1,1,1,1,1,52,53,54,55,1,1,1,1,1,1,1,1,1,1,1,32,49,50,51,1,1,1,
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1,1,1,1,1,1,1,14,10,2,11,25,25,10,2,2,2,26,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,41,42,43,44,1,1,1,1,1,56,57,58,59,1,1,1,1,1,1,1,1,1,1,1,52,53,54,55,1,1,1,
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1,1,1,1,1,1,1,27,2,2,2,2,2,2,2,2,2,26,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,45,46,47,48,1,1,1,1,1,60,61,62,63,1,1,1,1,1,1,1,1,1,1,1,56,57,58,59,1,1,1,
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1,1,1,1,1,1,14,10,2,2,2,2,2,2,2,2,2,11,16,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,28,29,30,31,1,1,1,1,1,1,1,1,1,1,1,1,64,65,66,67,1,1,1,1,1,1,1,1,1,1,1,60,61,62,63,1,1,1,
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1,1,1,1,14,25,10,2,2,2,2,2,2,2,2,2,2,2,26,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,33,34,35,36,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,64,65,66,67,1,1,1,
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1,1,1,1,27,2,2,2,2,2,2,2,2,2,2,2,2,8,17,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,37,38,39,40,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,27,2,2,2,2,2,2,2,2,2,2,2,2,26,1,1,1,1,1,28,29,30,31,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,41,42,43,44,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,14,10,2,2,2,2,2,2,2,2,2,2,2,2,11,16,1,1,1,1,33,34,35,36,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,45,46,47,48,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,27,2,2,2,2,2,2,2,2,2,2,8,9,2,2,11,16,1,1,1,37,38,39,40,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,15,24,9,2,2,2,2,2,2,2,8,17,15,9,2,2,11,16,1,1,41,42,43,44,1,1,1,1,1,1,1,32,49,50,51,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,15,24,24,24,9,2,2,8,17,1,1,15,9,2,2,11,16,1,45,46,47,48,1,1,1,1,1,1,1,52,53,54,55,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,15,24,24,17,1,1,1,1,15,9,2,2,11,16,1,1,1,1,1,1,1,1,1,1,1,56,57,58,59,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,15,9,2,2,11,16,1,1,1,1,1,1,1,1,1,1,60,61,62,63,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,28,29,30,31,15,9,2,2,11,16,1,1,1,1,1,1,1,1,1,64,65,66,67,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,33,34,35,36,1,15,9,2,2,11,16,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,37,38,39,40,1,1,15,9,2,2,11,16,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,32,49,50,51,1,1,1,1,1,1,1,1,1,1,1,1,32,49,50,51,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,41,42,43,44,1,1,1,15,9,2,2,11,16,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,52,53,54,55,1,1,1,1,1,1,1,1,1,1,1,1,52,53,54,55,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,45,46,47,48,1,1,1,1,15,9,2,2,11,16,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,56,57,58,59,1,1,1,1,1,1,1,1,1,1,1,1,56,57,58,59,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,27,2,2,2,11,16,1,1,1,1,1,32,49,50,51,1,1,1,1,1,1,1,60,61,62,63,1,1,1,1,1,1,1,1,1,1,1,1,60,61,62,63,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,27,2,2,2,2,26,1,1,1,1,1,52,53,54,55,1,1,1,1,1,1,1,64,65,66,67,1,1,1,1,1,1,1,1,1,1,1,1,64,65,66,67,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,27,2,2,2,2,26,1,1,1,1,1,56,57,58,59,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,14,25,25,16,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,32,49,50,51,1,1,1,27,2,2,2,2,26,1,1,1,1,1,60,61,62,63,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,27,2,2,11,16,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,52,53,54,55,1,1,1,27,2,2,2,2,26,1,1,1,1,1,64,65,66,67,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,27,2,2,2,11,16,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,56,57,58,59,1,1,1,27,2,2,2,2,26,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,27,2,2,2,2,11,16,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,60,61,62,63,1,1,1,27,2,2,2,2,26,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,27,2,2,2,2,2,26,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,64,65,66,67,1,1,1,27,2,2,2,2,26,1,68,69,69,69,69,69,69,69,69,69,69,70,1,1,1,1,1,1,1,1,1,1,1,1,27,2,2,2,2,2,26,1,1,1,1,1,1,1,1,1,1,1,1,1,32,49,50,51,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,27,2,2,2,2,26,1,71,72,72,72,72,72,72,72,72,72,72,73,1,1,1,1,1,1,1,1,1,1,1,1,27,2,2,2,2,2,26,1,1,1,1,1,1,1,1,1,1,1,1,1,52,53,54,55,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,27,2,2,2,2,26,1,71,72,72,72,72,72,72,72,72,72,72,73,1,1,1,1,1,1,1,1,1,1,1,1,27,2,2,2,2,2,26,1,1,1,1,1,1,1,1,1,1,1,1,1,56,57,58,59,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,27,2,2,2,2,26,1,71,72,72,72,72,72,72,72,72,72,72,73,1,1,1,1,1,1,1,1,1,1,1,14,10,2,2,2,2,2,26,1,1,1,1,1,1,1,1,1,1,1,1,1,60,61,62,63,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,27,2,2,2,2,26,1,71,72,72,72,72,72,72,72,72,72,72,73,1,1,1,1,1,1,1,1,1,1,14,10,2,2,2,2,2,2,26,1,1,1,1,1,1,1,1,1,1,1,1,1,64,65,66,67,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,27,2,2,2,2,26,1,74,75,75,75,75,75,75,75,75,75,75,76,1,1,1,1,1,1,1,1,1,14,10,2,2,2,2,2,2,2,26,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,27,2,2,2,2,26,1,1,1,1,1,1,1,1,1,1,1,1,1,14,25,25,25,25,25,25,25,25,10,2,2,2,2,2,2,2,2,26,1,1,1,1,1,1,1,1,1,68,69,69,69,69,70,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,27,2,2,2,2,11,25,25,25,25,25,25,25,25,25,25,25,25,25,10,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,26,28,29,30,31,1,1,1,1,1,74,75,75,72,72,73,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,27,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,8,17,33,34,35,36,1,1,1,1,4,7,7,5,71,72,73,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,27,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,8,17,1,37,38,39,40,1,1,1,1,6,3,3,20,71,72,73,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,27,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,8,24,24,24,24,24,24,24,24,24,24,24,24,24,24,17,1,1,41,42,43,44,1,1,1,1,23,22,22,21,71,72,73,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,27,2,2,2,2,2,8,24,24,24,24,24,24,24,24,24,24,24,24,24,17,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,45,46,47,48,1,1,1,1,1,68,69,69,72,72,73,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,27,2,2,2,2,2,26,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,74,75,75,75,75,76,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,27,2,2,2,2,2,26,1,1,1,1,1,1,1,1,4,7,7,7,7,7,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,15,9,2,2,2,8,17,1,1,1,1,1,1,4,7,19,3,3,3,3,3,18,7,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,27,2,2,2,26,1,1,1,1,1,4,7,19,3,3,3,3,3,3,3,3,3,18,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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</data>
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</layer>
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</map>
|
60
nonfree_map_ground.csv
Normal file
60
nonfree_map_ground.csv
Normal file
|
@ -0,0 +1,60 @@
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||||||
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||||||
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||||||
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0,0,0,0,0,0,0,0,5,2,2,2,2,2,2,2,2,2,2,2,2,2,2,19,0,26,1,1,1,25,0,5,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,19,0,0,40,41,42,43,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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||||||
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||||||
|
0,0,0,0,0,0,0,0,5,2,2,2,2,2,2,2,2,11,21,12,2,2,2,19,0,26,1,1,1,25,0,22,12,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,19,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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||||||
|
0,0,0,0,0,0,0,3,18,2,2,2,2,2,2,2,2,19,0,22,21,21,21,20,0,26,1,1,1,25,0,0,22,21,21,12,2,2,2,2,2,2,2,2,2,2,2,2,2,19,31,48,49,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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||||||
|
0,0,0,0,0,0,0,5,2,2,2,2,2,2,2,2,2,19,0,0,0,0,0,0,0,26,1,1,1,25,0,0,0,0,0,5,2,2,2,2,2,2,2,2,2,2,2,2,2,19,51,52,53,54,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||||
|
0,0,0,0,0,0,3,18,2,2,2,2,2,2,2,2,2,19,0,0,0,0,0,0,13,9,1,1,1,10,15,0,0,0,0,22,12,2,2,2,2,2,2,2,2,2,2,2,11,20,55,56,57,58,0,0,0,0,0,0,0,0,0,27,28,29,30,0,0,0,0,0,0,0,0,0,0,27,28,29
|
||||||
|
0,0,0,0,0,0,5,2,2,2,2,2,2,2,2,2,2,19,0,0,0,0,0,0,14,23,23,23,23,23,16,3,6,6,6,6,18,2,2,2,2,2,2,2,2,2,2,11,20,0,59,60,61,62,0,0,0,0,0,0,0,0,0,32,33,34,35,0,0,0,0,0,0,0,0,0,0,32,33,34
|
||||||
|
6,6,6,6,6,6,18,2,2,2,2,2,2,2,2,2,2,17,6,6,6,6,6,6,6,6,6,6,6,6,6,18,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,19,0,0,63,64,65,66,0,0,0,0,0,0,0,0,0,36,37,38,39,0,0,0,0,0,0,0,0,0,0,36,37,38
|
||||||
|
2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,17,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,41,42,43,0,0,0,0,0,0,0,0,0,0,40,41,42
|
||||||
|
2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,11,21,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0,44,45,46,47,0,0,0,0,0,0,0,0,0,0,44,45,46
|
|
60
nonfree_map_transparent.csv
Normal file
60
nonfree_map_transparent.csv
Normal file
|
@ -0,0 +1,60 @@
|
||||||
|
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|
||||||
|
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|
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-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,80,-1,-1,-1,-1,-1,79,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1
|
||||||
|
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,80,-1,-1,-1,-1,-1,79,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1
|
||||||
|
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,80,-1,-1,-1,-1,-1,79,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1
|
||||||
|
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,80,-1,-1,-1,-1,-1,79,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1
|
||||||
|
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,79,-1,-1,-1,-1,-1,80,-1,-1,-1,-1,-1,79,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1
|
||||||
|
-1,-1,-1,-1,-1,80,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,83,78,78,78,78,78,82,-1,-1,-1,-1,-1,83,78,78,78,85,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1
|
||||||
|
78,78,78,78,81,82,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1
|
||||||
|
76,-1,76,-1,76,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1
|
||||||
|
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1
|
||||||
|
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,77,-1,-1,-1,-1,-1,-1,-1,-1
|
||||||
|
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,77,-1,-1,-1
|
|
BIN
nonfree_texture.png
Normal file
BIN
nonfree_texture.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 15 KiB |
62
src/csvloader.cpp
Normal file
62
src/csvloader.cpp
Normal file
|
@ -0,0 +1,62 @@
|
||||||
|
#define BOOST_SPIRIT_USE_PHOENIX_V3 1
|
||||||
|
|
||||||
|
#include "csvloader.hpp"
|
||||||
|
#include <boost/spirit/include/qi_core.hpp>
|
||||||
|
#include <boost/spirit/include/qi_parse.hpp>
|
||||||
|
#include <boost/spirit/include/qi_lit.hpp>
|
||||||
|
#include <boost/spirit/include/qi_eoi.hpp>
|
||||||
|
#include <boost/spirit/include/qi_eol.hpp>
|
||||||
|
#include <boost/spirit/include/qi_kleene.hpp>
|
||||||
|
#include <boost/spirit/include/qi_numeric.hpp>
|
||||||
|
#include <boost/spirit/include/phoenix_stl.hpp>
|
||||||
|
#include <boost/spirit/include/support_istream_iterator.hpp>
|
||||||
|
#include <boost/phoenix/core/reference.hpp>
|
||||||
|
#include <boost/phoenix/operator/arithmetic.hpp>
|
||||||
|
#include <sstream>
|
||||||
|
#include <fstream>
|
||||||
|
#include <ciso646>
|
||||||
|
#include <utility>
|
||||||
|
|
||||||
|
namespace qi = boost::spirit::qi;
|
||||||
|
|
||||||
|
namespace curry {
|
||||||
|
CSVJointData load_csv(const std::vector<std::string>& parCsvPath) {
|
||||||
|
typedef boost::spirit::istream_iterator iter_type;
|
||||||
|
using boost::phoenix::ref;
|
||||||
|
|
||||||
|
qi::int_parser<TileIndex> idx;
|
||||||
|
//auto csv_parser = *((qi::int_ % ',') >> -qi::eol) >> qi::eoi;
|
||||||
|
CSVJointData out_csv;
|
||||||
|
std::size_t row_count = 0;
|
||||||
|
|
||||||
|
for (auto& csv_path : parCsvPath) {
|
||||||
|
std::ifstream f_map(csv_path);
|
||||||
|
f_map.unsetf(std::ios::skipws);
|
||||||
|
|
||||||
|
std::vector<TileIndex> curr_data;
|
||||||
|
row_count = 0;
|
||||||
|
const bool parse_fail = qi::parse(
|
||||||
|
iter_type(f_map),
|
||||||
|
iter_type(),
|
||||||
|
idx % (',' | qi::eol[ref(row_count) += 1]) >> qi::eoi,
|
||||||
|
curr_data
|
||||||
|
);
|
||||||
|
|
||||||
|
if (parse_fail) {
|
||||||
|
std::ostringstream oss;
|
||||||
|
oss << "Error parsing csv \"" << csv_path << "\"";
|
||||||
|
throw std::runtime_error(oss.str());
|
||||||
|
}
|
||||||
|
out_csv.tables.emplace_back(std::move(curr_data));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (not out_csv.tables.empty()) {
|
||||||
|
out_csv.height = static_cast<uint16_t>(row_count);
|
||||||
|
out_csv.width = static_cast<uint16_t>(out_csv.tables.front().size() / row_count);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
out_csv.height = out_csv.width = 0;
|
||||||
|
}
|
||||||
|
return out_csv;
|
||||||
|
}
|
||||||
|
} //namespace curry
|
20
src/csvloader.hpp
Normal file
20
src/csvloader.hpp
Normal file
|
@ -0,0 +1,20 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "tileindextype.hpp"
|
||||||
|
#include <string>
|
||||||
|
#include <vector>
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
|
namespace curry {
|
||||||
|
struct CSVJointData {
|
||||||
|
CSVJointData() = default;
|
||||||
|
CSVJointData (CSVJointData&&) = default;
|
||||||
|
CSVJointData (const CSVJointData&) = delete;
|
||||||
|
|
||||||
|
std::vector<std::vector<TileIndex>> tables;
|
||||||
|
uint16_t width;
|
||||||
|
uint16_t height;
|
||||||
|
};
|
||||||
|
|
||||||
|
CSVJointData load_csv(const std::vector<std::string>& parCsvPath);
|
||||||
|
} //namespace curry
|
|
@ -8,6 +8,7 @@
|
||||||
#include "worldviewport.hpp"
|
#include "worldviewport.hpp"
|
||||||
#include "texture.hpp"
|
#include "texture.hpp"
|
||||||
#include "rect.hpp"
|
#include "rect.hpp"
|
||||||
|
#include "csvloader.hpp"
|
||||||
#include <SDL2/SDL.h>
|
#include <SDL2/SDL.h>
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
@ -24,37 +25,11 @@ namespace curry {
|
||||||
ActionRight,
|
ActionRight,
|
||||||
ActionDown
|
ActionDown
|
||||||
};
|
};
|
||||||
|
|
||||||
std::vector<WorldGrid::TileIndex> load_csv_map (const char* parMapPath) {
|
|
||||||
std::ifstream f_map(parMapPath);
|
|
||||||
|
|
||||||
std::vector<char> line(1024 * 8);
|
|
||||||
std::vector<WorldGrid::TileIndex> out_vec;
|
|
||||||
while (f_map.getline(line.data(), line.size())) {
|
|
||||||
auto from = line.begin();
|
|
||||||
const auto total_len = static_cast<std::size_t>(std::find(line.begin(), line.end(), '\0') - line.begin());
|
|
||||||
std::size_t chars_used = 0;
|
|
||||||
do {
|
|
||||||
auto to = std::find(from, line.end(), ',');
|
|
||||||
const auto len = (to == line.end() ? total_len - chars_used : std::distance(from, to));
|
|
||||||
chars_used += len;
|
|
||||||
assert(len > 0);
|
|
||||||
assert(len < 6);
|
|
||||||
boost::string_ref num(line.data() + (from - line.begin()), len);
|
|
||||||
out_vec.push_back(boost::lexical_cast<WorldGrid::TileIndex>(num));
|
|
||||||
if (chars_used < total_len) {
|
|
||||||
from = to + 1;
|
|
||||||
++chars_used;
|
|
||||||
}
|
|
||||||
} while (chars_used != total_len);
|
|
||||||
}
|
|
||||||
return out_vec;
|
|
||||||
}
|
|
||||||
} //unnamed namespace
|
} //unnamed namespace
|
||||||
|
|
||||||
struct IngameScene::LocalData {
|
struct IngameScene::LocalData {
|
||||||
LocalData (const vec2us& parTileSize, const vec2us& parTileCount, cloonel::SDLMain* parSDLMain) :
|
LocalData (const vec2us& parTileSize, cloonel::SDLMain* parSDLMain) :
|
||||||
world(parTileSize, parTileCount),
|
world(parTileSize),
|
||||||
viewport(&world, vec2f(parSDLMain->WidthHeight())),
|
viewport(&world, vec2f(parSDLMain->WidthHeight())),
|
||||||
player(parTileSize)
|
player(parTileSize)
|
||||||
{
|
{
|
||||||
|
@ -68,7 +43,7 @@ namespace curry {
|
||||||
|
|
||||||
IngameScene::IngameScene (cloonel::SDLMain* parSDLMain) :
|
IngameScene::IngameScene (cloonel::SDLMain* parSDLMain) :
|
||||||
GameSceneBase(parSDLMain),
|
GameSceneBase(parSDLMain),
|
||||||
m_local_data(std::make_unique<LocalData>(vec2us(96), vec2us(100), parSDLMain))
|
m_local_data(std::make_unique<LocalData>(vec2us(32), parSDLMain))
|
||||||
{
|
{
|
||||||
using cloonel::Key;
|
using cloonel::Key;
|
||||||
using cloonel::InputDevice_Keyboard;
|
using cloonel::InputDevice_Keyboard;
|
||||||
|
@ -83,8 +58,17 @@ namespace curry {
|
||||||
IngameScene::~IngameScene() noexcept = default;
|
IngameScene::~IngameScene() noexcept = default;
|
||||||
|
|
||||||
void IngameScene::on_prepare() {
|
void IngameScene::on_prepare() {
|
||||||
m_local_data->worldtiles.load(RESOURCES_PATH "textures.png", *this->sdl_main());
|
m_local_data->worldtiles.load(RESOURCES_PATH "nonfree_texture.png", *this->sdl_main(), RGBA{255, 255, 255, 0});
|
||||||
m_local_data->world.set_tiles(load_csv_map(RESOURCES_PATH "test_map.csv"));
|
CSVJointData tiles = load_csv({
|
||||||
|
RESOURCES_PATH "nonfree_map_ground.csv",
|
||||||
|
RESOURCES_PATH "nonfree_map_transparent.csv"
|
||||||
|
});
|
||||||
|
|
||||||
|
vec2us world_size(tiles.width, tiles.height);
|
||||||
|
m_local_data->world.set_layers(world_size, tiles.tables);
|
||||||
|
#if !defined(NDEBUG)
|
||||||
|
std::cout << "World size set to " << world_size << '\n';
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void IngameScene::on_update (float parDeltaT) {
|
void IngameScene::on_update (float parDeltaT) {
|
||||||
|
@ -92,7 +76,7 @@ namespace curry {
|
||||||
const float speed_per_sec =
|
const float speed_per_sec =
|
||||||
static_cast<float>(
|
static_cast<float>(
|
||||||
std::max(world.tile_size().x(), world.tile_size().y())
|
std::max(world.tile_size().x(), world.tile_size().y())
|
||||||
) * 1.5f;
|
) * 4.5f;
|
||||||
|
|
||||||
auto& viewport = m_local_data->viewport;
|
auto& viewport = m_local_data->viewport;
|
||||||
const float speed = parDeltaT * speed_per_sec;
|
const float speed = parDeltaT * speed_per_sec;
|
||||||
|
@ -106,15 +90,19 @@ namespace curry {
|
||||||
viewport.set_position(viewport.position() + vec2f(0, speed));
|
viewport.set_position(viewport.position() + vec2f(0, speed));
|
||||||
|
|
||||||
const auto tilesize(static_cast<vec2f>(world.tile_size()));
|
const auto tilesize(static_cast<vec2f>(world.tile_size()));
|
||||||
|
const auto tilecount(m_local_data->worldtiles.width_height() / world.tile_size());
|
||||||
for (auto tile : viewport) {
|
for (auto tile : viewport) {
|
||||||
vec2f idx(static_cast<float>(tile.index & 1), static_cast<float>((tile.index >> 1) & 1));
|
for (uint16_t z = 0; z < m_local_data->world.layer_count(); ++z) {
|
||||||
vec2f src_rect_xy = idx * tilesize;
|
if (tile.index[z] < 0)
|
||||||
vec2f pixel_pos = vector_cast<vec2f>(tile.pixel_pos);
|
continue;
|
||||||
|
vec2f idx(static_cast<float>(tile.index[z] % tilecount.x()), static_cast<float>(tile.index[z] / tilecount.x()));
|
||||||
|
vec2f src_rect_xy = idx * tilesize;
|
||||||
|
vec2f pixel_pos = vector_cast<vec2f>(tile.pixel_pos);
|
||||||
|
|
||||||
//std::cout << "Drawing src " << src_rect_xy << " dst " << tile.pixel_pos << '\n';
|
Rect<float> src_rect(src_rect_xy, src_rect_xy + tilesize);
|
||||||
Rect<float> src_rect(src_rect_xy, src_rect_xy + tilesize);
|
Rect<float> dst_rect(pixel_pos, pixel_pos + tilesize);
|
||||||
Rect<float> dst_rect(pixel_pos, pixel_pos + tilesize);
|
this->draw_clipped(m_local_data->worldtiles, src_rect, dst_rect);
|
||||||
this->draw_clipped(m_local_data->worldtiles, src_rect, dst_rect);
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -1,8 +1,30 @@
|
||||||
#include "texture.hpp"
|
#include "texture.hpp"
|
||||||
#include "sdlmain.hpp"
|
#include "sdlmain.hpp"
|
||||||
#include <SDL_image.h>
|
#include <SDL_image.h>
|
||||||
|
#include <cassert>
|
||||||
|
|
||||||
namespace curry {
|
namespace curry {
|
||||||
|
namespace {
|
||||||
|
using SDLTextureAuto = std::unique_ptr<SDL_Texture, void(*)(SDL_Texture*)>;
|
||||||
|
|
||||||
|
SDLTextureAuto load_texture (const char* parPath, cloonel::SDLMain& parSDLMain, bool parWithKey, RGBA parKey) {
|
||||||
|
using SurfaceType = std::unique_ptr<SDL_Surface, void(*)(SDL_Surface*)>;
|
||||||
|
|
||||||
|
SurfaceType surface(IMG_Load(parPath), &SDL_FreeSurface);
|
||||||
|
if (parWithKey) {
|
||||||
|
SDL_SetColorKey(
|
||||||
|
surface.get(),
|
||||||
|
SDL_TRUE,
|
||||||
|
SDL_MapRGB(surface->format, parKey.r, parKey.g, parKey.b)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
return SDLTextureAuto(
|
||||||
|
SDL_CreateTextureFromSurface(parSDLMain.GetRenderer(), surface.get()),
|
||||||
|
&SDL_DestroyTexture
|
||||||
|
);
|
||||||
|
}
|
||||||
|
} //unnamed namespace
|
||||||
|
|
||||||
Texture::Texture() :
|
Texture::Texture() :
|
||||||
m_texture(nullptr, &SDL_DestroyTexture)
|
m_texture(nullptr, &SDL_DestroyTexture)
|
||||||
{
|
{
|
||||||
|
@ -21,13 +43,21 @@ namespace curry {
|
||||||
}
|
}
|
||||||
|
|
||||||
void Texture::load (const char* parPath, cloonel::SDLMain& parSDLMain) {
|
void Texture::load (const char* parPath, cloonel::SDLMain& parSDLMain) {
|
||||||
using SurfaceType = std::unique_ptr<SDL_Surface, void(*)(SDL_Surface*)>;
|
m_texture = load_texture(parPath, parSDLMain, false, RGBA());
|
||||||
|
}
|
||||||
|
|
||||||
SurfaceType surface(IMG_Load(parPath), &SDL_FreeSurface);
|
void Texture::load (const char* parPath, cloonel::SDLMain& parSDLMain, RGBA parColorKey) {
|
||||||
m_texture.reset(SDL_CreateTextureFromSurface(parSDLMain.GetRenderer(), surface.get()));
|
m_texture = load_texture(parPath, parSDLMain, true, parColorKey);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Texture::unload() noexcept {
|
void Texture::unload() noexcept {
|
||||||
m_texture.reset(nullptr);
|
m_texture.reset(nullptr);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
vec2us Texture::width_height() const {
|
||||||
|
int w, h;
|
||||||
|
assert(m_texture);
|
||||||
|
SDL_QueryTexture(m_texture.get(), nullptr, nullptr, &w, &h);
|
||||||
|
return vec2us(static_cast<uint16_t>(w), static_cast<uint16_t>(h));
|
||||||
|
}
|
||||||
} //namespace curry
|
} //namespace curry
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include "vector.hpp"
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
struct SDL_Texture;
|
struct SDL_Texture;
|
||||||
|
|
||||||
|
@ -9,6 +11,13 @@ namespace cloonel {
|
||||||
} //namespace cloonel
|
} //namespace cloonel
|
||||||
|
|
||||||
namespace curry {
|
namespace curry {
|
||||||
|
struct RGBA {
|
||||||
|
uint8_t r;
|
||||||
|
uint8_t g;
|
||||||
|
uint8_t b;
|
||||||
|
uint8_t a;
|
||||||
|
};
|
||||||
|
|
||||||
class Texture {
|
class Texture {
|
||||||
public:
|
public:
|
||||||
Texture();
|
Texture();
|
||||||
|
@ -16,8 +25,10 @@ namespace curry {
|
||||||
~Texture() noexcept;
|
~Texture() noexcept;
|
||||||
|
|
||||||
void load (const char* parPath, cloonel::SDLMain& parSDLMain);
|
void load (const char* parPath, cloonel::SDLMain& parSDLMain);
|
||||||
|
void load (const char* parPath, cloonel::SDLMain& parSDLMain, RGBA parColorKey);
|
||||||
void unload() noexcept;
|
void unload() noexcept;
|
||||||
SDL_Texture* texture();
|
SDL_Texture* texture();
|
||||||
|
vec2us width_height() const;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
std::unique_ptr<SDL_Texture, void(*)(SDL_Texture*)> m_texture;
|
std::unique_ptr<SDL_Texture, void(*)(SDL_Texture*)> m_texture;
|
||||||
|
|
5
src/tileindextype.hpp
Normal file
5
src/tileindextype.hpp
Normal file
|
@ -0,0 +1,5 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
namespace curry {
|
||||||
|
using TileIndex = signed char;
|
||||||
|
} //namespace curry
|
|
@ -1,20 +1,20 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "vector.hpp"
|
#include "vector.hpp"
|
||||||
|
#include "tileindextype.hpp"
|
||||||
#include <boost/iterator/iterator_facade.hpp>
|
#include <boost/iterator/iterator_facade.hpp>
|
||||||
#include <ciso646>
|
#include <ciso646>
|
||||||
|
|
||||||
namespace curry {
|
namespace curry {
|
||||||
typedef int Tile;
|
|
||||||
class WorldViewport;
|
class WorldViewport;
|
||||||
|
|
||||||
struct ScreenTile {
|
struct ScreenTile {
|
||||||
Tile index;
|
const TileIndex* index;
|
||||||
vec2i pixel_pos;
|
vec2i pixel_pos;
|
||||||
};
|
};
|
||||||
|
|
||||||
class TileIterator : public boost::iterator_facade<TileIterator, Tile, boost::bidirectional_traversal_tag, ScreenTile> {
|
class TileIterator : public boost::iterator_facade<TileIterator, TileIndex, boost::bidirectional_traversal_tag, ScreenTile> {
|
||||||
typedef boost::iterator_facade<TileIterator, Tile, boost::bidirectional_traversal_tag, ScreenTile> base_class;
|
typedef boost::iterator_facade<TileIterator, TileIndex, boost::bidirectional_traversal_tag, ScreenTile> base_class;
|
||||||
friend class boost::iterator_core_access;
|
friend class boost::iterator_core_access;
|
||||||
public:
|
public:
|
||||||
TileIterator (WorldViewport* parViewport, bool parEnd);
|
TileIterator (WorldViewport* parViewport, bool parEnd);
|
||||||
|
|
|
@ -1,11 +1,13 @@
|
||||||
#include "worldgrid.hpp"
|
#include "worldgrid.hpp"
|
||||||
#include <cassert>
|
#include <cassert>
|
||||||
#include <utility>
|
#include <utility>
|
||||||
|
#include <algorithm>
|
||||||
|
|
||||||
namespace curry {
|
namespace curry {
|
||||||
WorldGrid::WorldGrid (vec2us parTileSize, vec2us parWorldSize) :
|
WorldGrid::WorldGrid (vec2us parTileSize) :
|
||||||
m_tile_size(parTileSize),
|
m_tile_size(parTileSize),
|
||||||
m_world_size(parWorldSize)
|
m_world_size(0),
|
||||||
|
m_layer_count(0)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -13,13 +15,63 @@ namespace curry {
|
||||||
return m_tile_size;
|
return m_tile_size;
|
||||||
}
|
}
|
||||||
|
|
||||||
WorldGrid::TileIndex WorldGrid::tile (const vec2us& parIndex) const {
|
const TileIndex* WorldGrid::tile (const vec2us& parIndex) const {
|
||||||
const std::size_t index = parIndex.x() + parIndex.y() * m_world_size.x();
|
const std::size_t index = parIndex.x() + parIndex.y() * m_world_size.x();
|
||||||
assert(index < m_data.size());
|
assert(m_layer_count);
|
||||||
return m_data[index];
|
assert(not m_layers.empty());
|
||||||
|
assert(index < tile_count());
|
||||||
|
assert(index * m_layer_count + m_layer_count <= m_layers.size());
|
||||||
|
return m_layers.data() + index * m_layer_count;
|
||||||
}
|
}
|
||||||
|
|
||||||
void WorldGrid::set_tiles (std::vector<TileIndex>&& parData) {
|
void WorldGrid::add_layer (vec2us parWorldSize, const std::vector<TileIndex>& parLayer) {
|
||||||
m_data.swap(parData);
|
assert(parLayer.size() == tile_count());
|
||||||
|
|
||||||
|
std::vector<TileIndex> new_vec;
|
||||||
|
new_vec.reserve((m_layer_count + 1) * tile_count());
|
||||||
|
auto curr_tiles = m_layers.cbegin();
|
||||||
|
for (auto tile : parLayer) {
|
||||||
|
std::copy_n(curr_tiles, m_layer_count, std::back_inserter(new_vec));
|
||||||
|
std::advance(curr_tiles, m_layer_count);
|
||||||
|
new_vec.push_back(tile);
|
||||||
|
}
|
||||||
|
++m_layer_count;
|
||||||
|
m_world_size = parWorldSize;
|
||||||
|
std::swap(m_layers, new_vec);
|
||||||
|
}
|
||||||
|
|
||||||
|
void WorldGrid::set_layers (vec2us parWorldSize, const std::vector<std::vector<TileIndex>>& parLayers) {
|
||||||
|
if (parLayers.empty()) {
|
||||||
|
unload_layers();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
assert(not parLayers.empty());
|
||||||
|
std::vector<TileIndex> new_vec;
|
||||||
|
new_vec.reserve(parLayers.size() * parLayers.front().size());
|
||||||
|
for (std::size_t z = 0; z < parLayers.front().size(); ++z) {
|
||||||
|
for (std::size_t t = 0; t < parLayers.size(); ++t) {
|
||||||
|
assert(parLayers[t].size() == parLayers.front().size());
|
||||||
|
new_vec.push_back(parLayers[t][z]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
m_layer_count = static_cast<uint16_t>(parLayers.size());
|
||||||
|
std::swap(m_layers, new_vec);
|
||||||
|
m_world_size = parWorldSize;
|
||||||
|
}
|
||||||
|
|
||||||
|
uint16_t WorldGrid::layer_count() const {
|
||||||
|
return m_layer_count;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::size_t WorldGrid::tile_count() const {
|
||||||
|
assert((layer_count() and not m_layers.empty()) or (m_layers.size() % layer_count() == 0));
|
||||||
|
return (layer_count() ? m_layers.size() / layer_count() : 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
void WorldGrid::unload_layers() {
|
||||||
|
m_layers.clear();
|
||||||
|
m_layer_count = 0;
|
||||||
}
|
}
|
||||||
} //namespace curry
|
} //namespace curry
|
||||||
|
|
|
@ -1,22 +1,28 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "vector.hpp"
|
#include "vector.hpp"
|
||||||
|
#include "tileindextype.hpp"
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
namespace curry {
|
namespace curry {
|
||||||
class WorldGrid {
|
class WorldGrid {
|
||||||
public:
|
public:
|
||||||
typedef int TileIndex;
|
explicit WorldGrid (vec2us parTileSize);
|
||||||
|
|
||||||
WorldGrid (vec2us parTileSize, vec2us parWorldSize);
|
|
||||||
|
|
||||||
const vec2us& tile_size() const;
|
const vec2us& tile_size() const;
|
||||||
TileIndex tile (const vec2us& parIndex) const;
|
uint16_t layer_count() const;
|
||||||
void set_tiles (std::vector<TileIndex>&& parData);
|
const TileIndex* tile (const vec2us& parIndex) const;
|
||||||
|
void add_layer (vec2us parWorldSize, const std::vector<TileIndex>& parLayer);
|
||||||
|
void set_layers (vec2us parWorldSize, const std::vector<std::vector<TileIndex>>& parLayers);
|
||||||
|
void unload_layers();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
std::vector<TileIndex> m_data;
|
std::size_t tile_count() const;
|
||||||
|
|
||||||
|
std::vector<TileIndex> m_layers;
|
||||||
vec2us m_tile_size;
|
vec2us m_tile_size;
|
||||||
vec2us m_world_size;
|
vec2us m_world_size;
|
||||||
|
uint16_t m_layer_count;
|
||||||
};
|
};
|
||||||
} //namespace curry
|
} //namespace curry
|
||||||
|
|
|
@ -49,7 +49,7 @@ namespace curry {
|
||||||
m_position = parPos; //TODO: assert validity
|
m_position = parPos; //TODO: assert validity
|
||||||
}
|
}
|
||||||
|
|
||||||
WorldViewport::TileIndex WorldViewport::tile (const vec2us& parIndex) const {
|
const TileIndex* WorldViewport::tile (const vec2us& parIndex) const {
|
||||||
return world()->tile(parIndex + starting_index(*this));
|
return world()->tile(parIndex + starting_index(*this));
|
||||||
}
|
}
|
||||||
} //namespace curry
|
} //namespace curry
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "vector.hpp"
|
#include "vector.hpp"
|
||||||
|
#include "tileindextype.hpp"
|
||||||
#include "tileiterator.hpp"
|
#include "tileiterator.hpp"
|
||||||
|
|
||||||
namespace curry {
|
namespace curry {
|
||||||
|
@ -9,13 +10,12 @@ namespace curry {
|
||||||
class WorldViewport {
|
class WorldViewport {
|
||||||
public:
|
public:
|
||||||
typedef TileIterator iterator;
|
typedef TileIterator iterator;
|
||||||
typedef int TileIndex;
|
|
||||||
|
|
||||||
WorldViewport (WorldGrid* parWorld, vec2f parSize);
|
WorldViewport (WorldGrid* parWorld, vec2f parSize);
|
||||||
const WorldGrid* world() const;
|
const WorldGrid* world() const;
|
||||||
const vec2f& position() const;
|
const vec2f& position() const;
|
||||||
const vec2f& size() const;
|
const vec2f& size() const;
|
||||||
TileIndex tile (const vec2us& parIndex) const;
|
const TileIndex* tile (const vec2us& parIndex) const;
|
||||||
|
|
||||||
void set_position (const vec2f& parPos);
|
void set_position (const vec2f& parPos);
|
||||||
|
|
||||||
|
|
100
test_map.csv
100
test_map.csv
|
@ -1,100 +0,0 @@
|
||||||
0,0,2,2,0,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
|
||||||
0,0,2,2,0,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
|
||||||
0,0,2,2,0,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
|
||||||
0,0,2,2,0,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
|
||||||
0,0,2,2,2,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
|
||||||
0,0,0,2,2,2,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
|
||||||
0,0,0,0,2,2,2,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
|
||||||
0,0,0,0,0,2,2,2,2,2,2,0,0,0,0,0,0,0,0,0,0,2,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
|
||||||
0,0,0,0,0,0,0,2,2,2,2,2,2,0,0,0,0,0,0,0,2,2,2,2,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
|
||||||
0,0,0,0,0,0,0,0,0,2,2,2,2,2,0,0,0,0,0,2,2,1,1,1,1,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
|
||||||
0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,0,0,0,0,2,1,1,1,1,1,2,2,2,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
|
||||||
0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,1,1,1,1,1,1,2,2,2,0,2,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
|
||||||
0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,1,1,1,1,1,2,2,2,0,2,2,0,0,0,2,2,2,2,2,2,0,0,0,0,0,0,0,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
|
||||||
0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,1,2,1,1,1,2,2,2,0,0,2,0,2,2,2,2,2,2,2,2,0,2,2,2,2,2,0,3,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
|
||||||
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|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
|
||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
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||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
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||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
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||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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||||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1
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</layer>
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</map>
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BIN
textures.png
BIN
textures.png
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Reference in a new issue