Assert that tile calculation is correct.
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1 changed files with 3 additions and 1 deletions
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@ -135,9 +135,11 @@ namespace curry {
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vec2us pixel_to_world_tile (const WorldGrid& parWorld, const vec2f& parPos) {
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assert(position_is_on_map(parWorld, parPos));
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return vector_cast<vec2us>(
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const auto retval = vector_cast<vec2us>(
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parPos / vector_cast<vec2f>(parWorld.tile_size())
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);
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assert(world_tile_to_pixel(parWorld, retval) <= parPos);
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return retval;
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}
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vec2f world_tile_to_pixel (const WorldGrid& parWorld, const vec2us& parTile) {
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