Fix input update.

This commit is contained in:
King_DuckZ 2016-10-27 02:05:05 +02:00
parent b8840045a5
commit a70c97a569

View file

@ -69,7 +69,9 @@ namespace curry {
}
void GameSceneBase::exec() {
if (DoEvents(*m_input, m_sdlmain))
const bool quit = DoEvents(*m_input, m_sdlmain);
m_input->KeyStateUpdateFinished();
if (quit)
set_wants_to_quit();
this->on_update();