Print "debug" when starting game compiled in debug mode.

This commit is contained in:
King_DuckZ 2017-03-17 20:13:39 +00:00
parent 1eeb944e68
commit b0806e9e1c

View file

@ -48,6 +48,10 @@ int main() {
cloonel::ushort2(REFERENCE_WIDTH, REFERENCE_HEIGHT)
);
#if !defined(NDEBUG)
std::cout << "Debug build\n";
#endif
int ret_val = 0;
try {
sdl_main.Init();