Commit graph

15 commits

Author SHA1 Message Date
d96dbb9fe8 Update vectorwrapper.
Also make the necessary changes to fix the build after the update.
2017-03-17 00:30:34 +00:00
9428e63fc2 Layers are now named, so code can request a layer by name. 2017-03-15 21:48:27 +00:00
d9a943ee4a Add DrawingQueue class.
Big do-it-all commit. Work on this is not finished and there
are a few changes that need to be undone. A bit messy but
that's how it is :/
2017-03-15 09:12:16 +00:00
8a65faf45c Fixes to make safe_ptr work outside of kakoune. 2017-03-12 15:12:44 +00:00
23d7121e76 Add safe_ptr from kakoune. 2017-03-12 15:12:09 +00:00
c320abbed2 Update submodule 2017-03-11 08:51:16 +00:00
0560affdf9 Import clooneljump as a subproject.
Remove manually copy-pasted files taken from cloonelgraphics and
use the up-to-date version from the submodule instead.
2017-03-11 08:22:23 +00:00
e2d307da52 Initial WiP implementation of 2D grid raytracing. Not working. 2017-02-08 16:39:46 +00:00
5a8c3fcac0 Add Catch for unit testing. 2017-02-08 16:32:55 +00:00
4715552b44 Update to latest vectorwrapper. 2017-01-27 19:37:20 +00:00
19889313e2 Make a ConstrainedPosition helper class.
Use the new class to replace the ad-hoc code in worldviewport.
2017-01-26 17:37:12 +00:00
5d231206ef Fix rect clipping 2016-11-08 20:15:19 +01:00
482a13ea47 Import DeathHandler. 2016-10-25 01:28:05 +02:00
865efc3eb4 Update VectorWrapper 2016-10-25 01:24:23 +02:00
95499e3d77 First commit 2016-10-24 00:48:30 +02:00