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94080546e5
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Broken implementation of collision code.
I'm trying to get it working.
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2017-11-06 20:40:03 +00:00 |
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37f7964388
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Fix build error about SDL_platform.h not found.
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2017-10-24 20:25:01 +01:00 |
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b3e7f3ac1c
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Import tmxlite.
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2017-07-24 01:26:05 +01:00 |
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d96dbb9fe8
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Update vectorwrapper.
Also make the necessary changes to fix the build after the update.
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2017-03-17 00:30:34 +00:00 |
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9428e63fc2
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Layers are now named, so code can request a layer by name.
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2017-03-15 21:48:27 +00:00 |
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d9a943ee4a
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Add DrawingQueue class.
Big do-it-all commit. Work on this is not finished and there
are a few changes that need to be undone. A bit messy but
that's how it is :/
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2017-03-15 09:12:16 +00:00 |
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8a65faf45c
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Fixes to make safe_ptr work outside of kakoune.
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2017-03-12 15:12:44 +00:00 |
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23d7121e76
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Add safe_ptr from kakoune.
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2017-03-12 15:12:09 +00:00 |
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c320abbed2
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Update submodule
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2017-03-11 08:51:16 +00:00 |
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0560affdf9
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Import clooneljump as a subproject.
Remove manually copy-pasted files taken from cloonelgraphics and
use the up-to-date version from the submodule instead.
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2017-03-11 08:22:23 +00:00 |
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e2d307da52
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Initial WiP implementation of 2D grid raytracing. Not working.
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2017-02-08 16:39:46 +00:00 |
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5a8c3fcac0
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Add Catch for unit testing.
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2017-02-08 16:32:55 +00:00 |
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4715552b44
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Update to latest vectorwrapper.
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2017-01-27 19:37:20 +00:00 |
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19889313e2
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Make a ConstrainedPosition helper class.
Use the new class to replace the ad-hoc code in worldviewport.
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2017-01-26 17:37:12 +00:00 |
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5d231206ef
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Fix rect clipping
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2016-11-08 20:15:19 +01:00 |
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482a13ea47
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Import DeathHandler.
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2016-10-25 01:28:05 +02:00 |
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865efc3eb4
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Update VectorWrapper
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2016-10-25 01:24:23 +02:00 |
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95499e3d77
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First commit
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2016-10-24 00:48:30 +02:00 |
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