An RPG-like 2D top down demo.
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2016-11-04 20:31:41 +01:00
cmake/include First commit 2016-10-24 00:48:30 +02:00
lib Import DeathHandler. 2016-10-25 01:28:05 +02:00
src Allow moving past the top-left edge of the world. 2016-11-04 20:31:41 +01:00
.gitignore Make virtual methods protected. 2016-10-26 00:50:14 +02:00
.gitmodules Import DeathHandler. 2016-10-25 01:28:05 +02:00
CMakeLists.txt Move clipping and drawing to base class and fix int<->float warnings. 2016-10-30 23:30:32 +01:00
test_map.csv Temporary code to load a csv tilemap from Tiled. 2016-11-04 20:31:17 +01:00
test_map.tmx Temporary code to load a csv tilemap from Tiled. 2016-11-04 20:31:17 +01:00
textures.png Load and display actual tiles 2016-10-27 00:06:59 +02:00
textures.xcf Load and display actual tiles 2016-10-27 00:06:59 +02:00