An RPG-like 2D top down demo.
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2017-02-10 15:40:26 +00:00
cmake/include First commit 2016-10-24 00:48:30 +02:00
docs Experimental code that turned out to be too slow and got scrapped. 2017-02-08 16:37:12 +00:00
lib Initial WiP implementation of 2D grid raytracing. Not working. 2017-02-08 16:39:46 +00:00
src Add test for intersection and fix data in raytracer test. 2017-02-10 15:40:26 +00:00
test/unit Add test for intersection and fix data in raytracer test. 2017-02-10 15:40:26 +00:00
.gitignore Make virtual methods protected. 2016-10-26 00:50:14 +02:00
.gitmodules Add Catch for unit testing. 2017-02-08 16:32:55 +00:00
CMakeLists.txt Move everything into a shared lib so unit test can access stuff. 2017-02-09 18:11:09 +00:00
COPYING Attach GPL3 licence. 2016-11-23 17:54:41 +01:00
LPC_Sara_Preview.png Draw a test character to start experimenting. 2016-11-09 01:46:10 +01:00
nonfree_map.tmx Use boost spirit to load csv files. 2016-11-07 22:02:46 +01:00
nonfree_map_ground.csv Use boost spirit to load csv files. 2016-11-07 22:02:46 +01:00
nonfree_map_transparent.csv Use boost spirit to load csv files. 2016-11-07 22:02:46 +01:00
nonfree_texture.png Use boost spirit to load csv files. 2016-11-07 22:02:46 +01:00
textures.xcf Load and display actual tiles 2016-10-27 00:06:59 +02:00