An RPG-like 2D top down demo.
King_DuckZ
89f7d5c948
Like this, I can loop over the column/row facing the collision side, ie for z = tile; z < tile + len. |
||
---|---|---|
cmake/include | ||
docs | ||
gdb | ||
lib | ||
src | ||
test/unit | ||
.gitignore | ||
.gitmodules | ||
CMakeLists.txt | ||
COPYING | ||
LPC_Sara_Preview.png | ||
nonfree_map.tmx | ||
nonfree_map_ground.csv | ||
nonfree_map_transparent.csv | ||
nonfree_texture.png | ||
textures.xcf |