An RPG-like 2D top down demo.
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King_DuckZ ab02e7ef58 Let Character store a pointer to the world.
It's going to be needed for collision testing.
2017-01-30 14:49:56 +00:00
cmake/include First commit 2016-10-24 00:48:30 +02:00
lib Update to latest vectorwrapper. 2017-01-27 19:37:20 +00:00
src Let Character store a pointer to the world. 2017-01-30 14:49:56 +00:00
.gitignore Make virtual methods protected. 2016-10-26 00:50:14 +02:00
.gitmodules Fix url to vectorwrapper submodule 2016-11-23 18:25:09 +01:00
CMakeLists.txt Move movement logic out from the gameplay scene. 2017-01-30 12:29:57 +00:00
COPYING Attach GPL3 licence. 2016-11-23 17:54:41 +01:00
LPC_Sara_Preview.png Draw a test character to start experimenting. 2016-11-09 01:46:10 +01:00
nonfree_map.tmx Use boost spirit to load csv files. 2016-11-07 22:02:46 +01:00
nonfree_map_ground.csv Use boost spirit to load csv files. 2016-11-07 22:02:46 +01:00
nonfree_map_transparent.csv Use boost spirit to load csv files. 2016-11-07 22:02:46 +01:00
nonfree_texture.png Use boost spirit to load csv files. 2016-11-07 22:02:46 +01:00
textures.xcf Load and display actual tiles 2016-10-27 00:06:59 +02:00