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Sprout/sprout/darkroom/pixels/generate.hpp

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#ifndef SPROUT_DARKROOM_PIXELS_GENERATE_HPP
#define SPROUT_DARKROOM_PIXELS_GENERATE_HPP
#include <cstddef>
#include <sprout/config.hpp>
#include <sprout/index_tuple.hpp>
#include <sprout/array.hpp>
#include <sprout/container/traits.hpp>
#include <sprout/container/functions.hpp>
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#include <sprout/darkroom/colors/rgb.hpp>
namespace sprout {
namespace darkroom {
namespace pixels {
//
// generate
//
namespace detail {
template<
typename Pixels,
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typename RayTracer, typename Renderer, typename Camera,
typename Objects, typename Lights,
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sprout::index_t... XIndexes
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>
inline SPROUT_CONSTEXPR typename sprout::container_traits<Pixels>::value_type
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generate_impl_line(
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RayTracer const& raytracer, Renderer const& renderer, Camera const& camera,
Objects const& objs, Lights const& lights,
typename sprout::container_traits<
typename sprout::container_traits<Pixels>::value_type
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>::size_type x
,
typename sprout::container_traits<Pixels>::size_type y,
typename sprout::container_traits<
typename sprout::container_traits<Pixels>::value_type
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>::size_type width
,
typename sprout::container_traits<Pixels>::size_type height,
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std::size_t depth_max,
sprout::index_tuple<XIndexes...>
)
{
typedef typename sprout::container_traits<Pixels>::value_type pixel_line_type;
typedef typename sprout::container_traits<pixel_line_type>::value_type pixel_type;
return sprout::make<pixel_line_type>(
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sprout::darkroom::colors::rgb_f_to_rgb<pixel_type>(
raytracer.template operator()(
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renderer, camera, objs, lights,
x + XIndexes, y, width, height, depth_max
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)
)...
);
}
template<
typename Pixels,
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typename RayTracer, typename Renderer, typename Camera,
typename Objects, typename Lights,
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sprout::index_t... YIndexes
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>
inline SPROUT_CONSTEXPR Pixels
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generate_impl(
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RayTracer const& raytracer, Renderer const& renderer, Camera const& camera,
Objects const& objs, Lights const& lights,
typename sprout::container_traits<
typename sprout::container_traits<Pixels>::value_type
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>::size_type x
,
typename sprout::container_traits<Pixels>::size_type y,
typename sprout::container_traits<
typename sprout::container_traits<Pixels>::value_type
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>::size_type width
,
typename sprout::container_traits<Pixels>::size_type height,
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std::size_t depth_max,
sprout::index_tuple<YIndexes...>
)
{
return sprout::make<Pixels>(
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sprout::darkroom::pixels::detail::generate_impl_line<Pixels>(
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raytracer, renderer, camera, objs, lights,
x, y + YIndexes, width, height, depth_max,
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sprout::index_range<
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0,
sprout::container_traits<
typename sprout::container_traits<Pixels>::value_type
>::static_size
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>::make()
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)...
);
}
} // namespace detail
template<
typename Pixels,
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typename RayTracer, typename Renderer, typename Camera,
typename Objects, typename Lights
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>
inline SPROUT_CONSTEXPR Pixels generate(
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RayTracer const& raytracer, Renderer const& renderer, Camera const& camera,
Objects const& objs, Lights const& lights,
typename sprout::container_traits<
typename sprout::container_traits<Pixels>::value_type
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>::size_type x
= 0
,
typename sprout::container_traits<Pixels>::size_type y
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= 0
,
typename sprout::container_traits<
typename sprout::container_traits<Pixels>::value_type
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>::size_type width
= sprout::container_traits<
typename sprout::container_traits<Pixels>::value_type
>::static_size
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,
typename sprout::container_traits<Pixels>::size_type height
= sprout::container_traits<Pixels>::static_size
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,
std::size_t depth_max = 8
)
{
return sprout::darkroom::pixels::detail::generate_impl<Pixels>(
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raytracer, renderer, camera, objs, lights,
x, y, width, height, depth_max,
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sprout::index_range<
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0,
sprout::container_traits<Pixels>::static_size
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>::make()
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);
}
//
// color_pixels
//
template<std::size_t Width, std::size_t Height, typename Color = sprout::darkroom::colors::rgb>
struct color_pixels {
public:
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typedef sprout::array<sprout::array<Color, Width>, Height> type;
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};
} // namespace pixels
} // namespace darkroom
} // namespace sprout
#endif // #ifndef SPROUT_DARKROOM_PIXELS_GENERATE_HPP