Print the video driver name.
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5941e0af56
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0d2f584229
3 changed files with 9 additions and 1 deletions
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@ -58,7 +58,8 @@ int main (int, char* parArgv[]) {
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physfs.Append(GAME_BASE_PATH "/resources/", "resources");
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sdlmain.Init();
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std::cout << "Using renderer \"" << sdlmain.GetRendererName() << "\"\n";
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std::cout << "Using renderer \"" << sdlmain.GetRendererName() << "\" ";
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std::cout << "and video driver \"" << sdlmain.GetVideoDriverName() << "\"\n";
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cloonel::GameplaySceneClassic game(&sdlmain);
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RunMainLoop(game);
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@ -199,4 +199,10 @@ namespace cloonel {
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ushort2 SDLMain::WidthHeight() const noexcept {
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return static_cast<ushort2>(m_localData->sizeratio.Resolution());
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}
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///------------------------------------------------------------------------
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///------------------------------------------------------------------------
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std::string SDLMain::GetVideoDriverName() const {
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return std::string(SDL_GetCurrentVideoDriver());
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}
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} //namespace cloonel
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@ -43,6 +43,7 @@ namespace cloonel {
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void UnregisterForResChange ( size_t parID ) noexcept;
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void SwapRegisteredForResChange ( size_t parID, SizeNotifiableBase* parNotif );
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const std::string& GetRendererName ( void ) const { return m_rendererName; }
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std::string GetVideoDriverName ( void ) const;
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private:
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struct LocalData;
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