Unneeded code.

This commit is contained in:
King_DuckZ 2014-03-06 10:56:02 +01:00
parent 8d2ddaa9ff
commit 4e3ad27ae8
2 changed files with 1 additions and 8 deletions

View file

@ -37,14 +37,10 @@ namespace cloonel {
};
} //unnamed namespace
struct GameplaySceneClassic::LocalData {
};
///--------------------------------------------------------------------------
///--------------------------------------------------------------------------
GameplaySceneClassic::GameplaySceneClassic (SDLMain* parSdlMain) :
GameplayScene(parSdlMain),
m_local(new LocalData)
GameplayScene(parSdlMain)
{
//TODO: replace the hardcoded bindings with something more customizable.
InputBag& input = *InputBagObject();

View file

@ -41,9 +41,6 @@ namespace cloonel {
private:
virtual void OnPreUpdate ( void );
struct LocalData;
const std::unique_ptr <LocalData> m_local;
std::unique_ptr<Character> m_player;
std::unique_ptr<MoverSine> m_moverSine;
std::unique_ptr<MoverLeftRight> m_moverLeftRight;