Send resolution change notification when window is resized.
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3 changed files with 20 additions and 3 deletions
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@ -75,7 +75,7 @@ namespace cloonel {
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throw std::runtime_error(SDL_GetError());
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parInitSDL.initialized = true;
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SDL_Window* const win = SDL_CreateWindow(m_gameName.c_str(), 100, 100, m_WH.x(), m_WH.y(), SDL_WINDOW_SHOWN);
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SDL_Window* const win = SDL_CreateWindow(m_gameName.c_str(), 100, 100, m_WH.x(), m_WH.y(), SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE);
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if (!win)
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throw std::runtime_error(SDL_GetError());
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parInitSDL.window = win;
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@ -105,4 +105,11 @@ namespace cloonel {
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else
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return nullptr;
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}
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///------------------------------------------------------------------------
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///------------------------------------------------------------------------
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void SDLMain::SetResolution (ushort2 parRes) {
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m_WHScaling = GetScaling(parRes, m_WHRef);
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m_WH = parRes;
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}
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} //namespace cloonel
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