af4f16a6d6
New files merged from dev weren't using the new a_pure macro yet.
2014-08-25 17:44:13 +02:00
5a71b943b2
Merge branch 'dev'
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Conflicts:
src/line.hpp
src/platformset.cpp
src/vector.hpp
2014-08-25 17:41:06 +02:00
488c31c57e
Implement clipping for DrawableLine.
2014-08-23 00:32:33 +02:00
634503bf00
Add a line to the character to mark the collision bar.
2014-08-23 00:32:24 +02:00
5026ce2c53
Bugfix in operator!=
2014-08-22 11:01:01 +02:00
c4fbdd8e16
Add a constructor to make a Line from x1,y1-x2,y2 coordinates.
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Also allow to retrieve the internal points using the [] operator.
2014-08-22 10:50:50 +02:00
78734f6ad3
Add assertions for out-of-bounds indices.
2014-08-22 10:49:22 +02:00
105020b5c1
Added a DrawableLine class for debug builds.
2014-08-19 21:49:08 +02:00
f300c94924
Allow scaling lines by a 2D vector ie: non-homogeneous scaling.
2014-08-19 21:48:41 +02:00
c70d2ad423
Allow more flexibility when performing operations on Vectors of
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different types.
2014-08-19 21:44:26 +02:00
ec665cc24c
Fix the remaining warnings on the intel compiler.
2014-08-14 13:12:25 +02:00
704cfa4051
Some fixes for the intel compiler.
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A few warnings are still there, but it should be safe to ignore them.
2014-08-14 12:54:18 +02:00
08f217e22c
Warning fix on clang
2014-08-14 12:09:44 +02:00
4e89878eb4
Replace __attribute__ keywords with a macro to improve compiler compatibility.
2014-08-14 12:00:04 +02:00
727345fbe9
Unused function.
2014-08-14 10:57:33 +02:00
d30a93bb5b
Don't register platforms that have gone out from the bottom.
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This fixes the assert occurring after a few seconds playing.
2014-08-14 10:56:01 +02:00
e9253fae1f
Silence a warning in Release.
2014-08-13 22:54:30 +02:00
c59a4573f4
Rename PlatformSystem to PlatformSpawner.
2014-08-13 22:51:08 +02:00
896b368cbe
Refactoring to split the PlatformSystem into a PlatformSet subpart.
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Also introduces the same concept for Drawables, with DrawableSet.
Single drawables can't be registered anymore.
2014-08-13 22:45:37 +02:00
3c0e460a23
Fixes for the Raspberry Pi build.
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The slowness problem is still there.
2014-08-07 11:29:04 +02:00
6cf749c82c
Add the call to bcm_host_init/deinit() on raspberry pi.
2014-08-06 21:04:57 +02:00
0d2f584229
Print the video driver name.
2014-08-06 18:04:15 +02:00
5941e0af56
Chose the renderer driver instead of passing -1 (default).
2014-08-06 17:44:28 +02:00
d5d75b034e
Generate new platforms as you climb.
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This is actually broken as platforms never unregister themselves. An upcoming
refactoring will change things, so registering/unregistering will not be
necessary anymore.
2014-08-06 16:04:17 +02:00
164030202c
Bouncing works but going too high causes an assertion.
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This commit also reduces the jump size and the character's size.
2014-08-03 15:13:54 +02:00
df8f5ca6b2
Add a debug-only function to pretty-print Line objects.
2014-08-01 17:02:20 +02:00
c3baee5b9c
Register the character's collision bar to the mover.
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This fixes the non-working collision detection.
2014-08-01 17:01:58 +02:00
c12a6407d9
Bugfix in Line class.
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A constructor was wrong and the loop was wrong as well.
2014-08-01 16:42:42 +02:00
3522ce37a3
Add an offset in HorzCollisionBar and reset it at the beginning of every frame.
2014-08-01 16:41:55 +02:00
cdd37fead7
Add code to register objects to the collider.
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The character and the platforms can register now, but
collision is not triggered for some reason.
2014-08-01 00:50:49 +02:00
42fb50e93e
Add the collision grouping logic.
2014-07-31 20:13:13 +02:00
1037e2e141
Fix the assert when quitting.
2014-07-31 12:00:29 +02:00
0bdaa63db1
Cut the verbosity, it's not useful here.
2014-07-31 11:22:08 +02:00
61d19865dd
Fix the generation of new platforms so they stick to the average.
2014-07-31 11:20:50 +02:00
4166983809
Generate random platforms nicely.
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This also fixes the build.
2014-07-30 13:46:50 +02:00
0e2303112f
Assert fix. Enable clipping on platforms.
2014-07-28 11:04:02 +02:00
f52476a4ec
Add some collision bars.
2014-07-28 11:03:39 +02:00
cdaffe0f2b
Fix a mixup with template parameters.
2014-07-28 11:01:25 +02:00
54e8a27709
Working on the collision classes.
2014-07-28 11:00:55 +02:00
63bb31e728
Make the Prepare and Destroy step more customizable.
2014-07-28 10:58:15 +02:00
250600d8b2
Make the verbosity of the observers manager switchable from the cmake file.
2014-07-17 16:53:14 +02:00
06e3bfdeb7
New Line class and related algorithms and functions.
2014-07-16 23:42:37 +02:00
3f79507beb
Assertion that the ObserverManager is empty when it's destroyed and verbosity.
2014-07-10 21:56:05 +02:00
9c660caec6
Use the new tree-based registration system in the mover.
2014-07-10 21:56:05 +02:00
61f0c28983
Revert "Refactoring in ObserversManager."
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This reverts commit 9c2f61991869b7eacbb2bf3bfc257480aa1b24ba.
Conflicts:
src/observersmanager.hpp
2014-07-10 21:56:05 +02:00
1682b1ade7
Use the new tree class instead of a flat array.
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This is so that observers being registered can refer
"sub-observers" recursively. When such observer is deleted,
the whole underlying subtree is removed with it. This facilitates
the process of unregistering observers - ie: when the main
observer goes down because it is destroyed, all of its sub-observers
are removed as well, because in this architecture they are expected
to be aggregated to the main observer.
2014-07-10 21:56:05 +02:00
103689a29a
Refactoring in ObserversManager.
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Pull out the storage part so the class is more tidy.
2014-07-10 21:56:05 +02:00
b4ddfa8f4f
Fix for a crash occurring when the window is resized.
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Temporary Platform objects were registering themselves.
The move ctor would then initialize the final object in
the circular buffer (see PlatformSystem), but it would
leave the address of the temporary object registered in
the ObserversManager.
2014-07-06 02:21:25 +02:00
0c8e9b2d7c
Typo fix.
2014-07-05 22:46:09 +02:00
4a3a0a4782
Add some (badly) generated platforms that will scroll
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down whenever the player's top side depasses the middle
of the screen.
WiP.
2014-07-05 20:33:16 +02:00