Commit graph

11 commits

Author SHA1 Message Date
0a3897f60a Refactor cmake file so the main part of the code is a lib. 2016-11-11 21:18:39 +01:00
c59a4573f4 Rename PlatformSystem to PlatformSpawner. 2014-08-13 22:51:08 +02:00
63bb31e728 Make the Prepare and Destroy step more customizable. 2014-07-28 10:58:15 +02:00
4a3a0a4782 Add some (badly) generated platforms that will scroll
down whenever the player's top side depasses the middle
of the screen.
WiP.
2014-07-05 20:33:16 +02:00
fc50c6af55 Generate one platform and draw it. WiP. 2014-03-28 10:55:09 +01:00
4e3ad27ae8 Unneeded code. 2014-03-20 12:39:39 +01:00
8d2ddaa9ff New TiledWallpaper class for the background. 2014-03-20 12:39:09 +01:00
fce08ed793 GPLv3 license. 2014-02-25 14:17:09 +01:00
ab31e94bf0 Movement with left/right arrow keys.
Movement is hardcoded but it works.
Also fixed some typos that gave me a hard time figuring out why
movement was giving all sort of crazy problems. Very bad typos,
see gameplaysceneclassic.cpp, inputbag.cpp, inputbag.hpp and key.hpp
if you want to get goosebumps.
2014-02-25 00:36:33 +01:00
28bd73a1f7 PNG loading and major refactoring.
PNG loading is not working properly yet.
2014-02-21 21:51:56 +01:00
d0893cba3a Added some structuring.
The game runs but only a black window is shown.
2014-02-21 21:28:34 +01:00