Commit graph

13 commits

Author SHA1 Message Date
164030202c Bouncing works but going too high causes an assertion.
This commit also reduces the jump size and the character's size.
2014-08-03 15:13:54 +02:00
c3baee5b9c Register the character's collision bar to the mover.
This fixes the non-working collision detection.
2014-08-01 17:01:58 +02:00
cdd37fead7 Add code to register objects to the collider.
The character and the platforms can register now, but
collision is not triggered for some reason.
2014-08-01 00:50:49 +02:00
f52476a4ec Add some collision bars. 2014-07-28 11:03:39 +02:00
0c8e9b2d7c Typo fix. 2014-07-05 22:46:09 +02:00
d0a052ddb2 Refactoring in SizeNotifiable.
Class is a template now and accepts a registraton policy.
2014-03-20 20:21:59 +01:00
dbf29f13d1 Use the new notifiable system to scale the character. 2014-03-20 12:39:39 +01:00
0c6275f41c Draw in abstract units and scale to pixels at the end. 2014-03-20 12:39:39 +01:00
fce08ed793 GPLv3 license. 2014-02-25 14:17:09 +01:00
739b75b0b6 Support texture resizing. 2014-02-22 12:25:16 +01:00
28bd73a1f7 PNG loading and major refactoring.
PNG loading is not working properly yet.
2014-02-21 21:51:56 +01:00
93634da6fa Stop using the do-nothing Path class.
Instead use the newly imported PhysicsFS through a wrapper.
2014-02-13 00:01:29 +01:00
bcc0937726 New code, WiP.
New Path, Character and other simple classes, but a renderer is missing so now nothing gets displayed anymore.
2014-02-12 00:27:55 +01:00