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164030202c
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Bouncing works but going too high causes an assertion.
This commit also reduces the jump size and the character's size.
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2014-08-03 15:13:54 +02:00 |
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c3baee5b9c
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Register the character's collision bar to the mover.
This fixes the non-working collision detection.
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2014-08-01 17:01:58 +02:00 |
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cdd37fead7
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Add code to register objects to the collider.
The character and the platforms can register now, but
collision is not triggered for some reason.
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2014-08-01 00:50:49 +02:00 |
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f52476a4ec
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Add some collision bars.
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2014-07-28 11:03:39 +02:00 |
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0c8e9b2d7c
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Typo fix.
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2014-07-05 22:46:09 +02:00 |
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d0a052ddb2
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Refactoring in SizeNotifiable.
Class is a template now and accepts a registraton policy.
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2014-03-20 20:21:59 +01:00 |
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dbf29f13d1
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Use the new notifiable system to scale the character.
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2014-03-20 12:39:39 +01:00 |
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0c6275f41c
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Draw in abstract units and scale to pixels at the end.
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2014-03-20 12:39:39 +01:00 |
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fce08ed793
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GPLv3 license.
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2014-02-25 14:17:09 +01:00 |
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739b75b0b6
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Support texture resizing.
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2014-02-22 12:25:16 +01:00 |
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28bd73a1f7
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PNG loading and major refactoring.
PNG loading is not working properly yet.
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2014-02-21 21:51:56 +01:00 |
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93634da6fa
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Stop using the do-nothing Path class.
Instead use the newly imported PhysicsFS through a wrapper.
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2014-02-13 00:01:29 +01:00 |
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bcc0937726
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New code, WiP.
New Path, Character and other simple classes, but a renderer is missing so now nothing gets displayed anymore.
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2014-02-12 00:27:55 +01:00 |
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