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d9ccbede66
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Removed unneeded code in Placeable.
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2014-02-24 21:09:33 +01:00 |
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a9b53f33e1
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Comments to clarify difference between MoverOneShot and MoverRelative.
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2014-02-24 21:08:08 +01:00 |
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3e8084c385
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Bugfix in MoverRelative.
Old code was "undoing" offsets other than their own, so stacking
multiple movers was broken.
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2014-02-24 21:07:35 +01:00 |
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383ea0c17b
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New InputBag, not used yet.
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2014-02-23 19:32:47 +01:00 |
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68ebc16422
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Speed up jumping.
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2014-02-22 17:07:23 +01:00 |
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897e4fd271
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Flip vertical axis.
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2014-02-22 17:07:02 +01:00 |
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0978206a6c
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Helper code to pretty print vectors.
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2014-02-22 17:06:43 +01:00 |
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ac85f96907
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Small refactoring in Placeable.
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2014-02-22 17:06:25 +01:00 |
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85c65b3e68
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Refactoring in Movers.
The displayed texture now bounces vertically.
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2014-02-22 13:13:49 +01:00 |
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3269b469e3
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Fix in contracted operators.
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2014-02-22 13:12:50 +01:00 |
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239a1c88d8
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Only cast the result.
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2014-02-22 12:26:26 +01:00 |
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739b75b0b6
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Support texture resizing.
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2014-02-22 12:25:16 +01:00 |
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e2bd48ec90
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Using the new ObserversManager.
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2014-02-21 23:13:15 +01:00 |
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402681762a
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New class to manage subscribers and give IDs.
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2014-02-21 23:11:02 +01:00 |
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05a8d0188c
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PNG loading fixed.
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2014-02-21 22:31:16 +01:00 |
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28bd73a1f7
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PNG loading and major refactoring.
PNG loading is not working properly yet.
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2014-02-21 21:51:56 +01:00 |
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d0893cba3a
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Added some structuring.
The game runs but only a black window is shown.
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2014-02-21 21:28:34 +01:00 |
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f132916a0f
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Typo fix and ctor params reordering.
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2014-02-20 22:27:42 +01:00 |
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c9a99f7e99
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Stop complaining about the unused param.
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2014-02-13 00:03:31 +01:00 |
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93634da6fa
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Stop using the do-nothing Path class.
Instead use the newly imported PhysicsFS through a wrapper.
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2014-02-13 00:01:29 +01:00 |
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993311d151
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PhysicsFS 2.0.3 imported.
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2014-02-12 23:59:58 +01:00 |
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bcc0937726
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New code, WiP.
New Path, Character and other simple classes, but a renderer is missing so now nothing gets displayed anymore.
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2014-02-12 00:27:55 +01:00 |
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8b11e76835
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Warning fix.
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2014-02-11 23:38:29 +01:00 |
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ed4e73f0d9
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Fix in Vector conversion.
No need for a conversion overload.
Conversion constructor should cast whatever it's assigning.
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2014-02-11 23:38:22 +01:00 |
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19ad7a77ea
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More warnings.
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2014-02-11 23:36:43 +01:00 |
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abee07a844
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Use the new vector class wherever possible.
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2014-02-10 01:20:16 +01:00 |
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e2e932358b
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New operators and stuff in vector class.
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2014-02-10 01:19:45 +01:00 |
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091b498ff7
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Enable all warnings.
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2014-02-10 01:19:05 +01:00 |
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bb98651307
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New checked_numcast.
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2014-02-10 01:18:44 +01:00 |
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07225e3aea
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Math vector class.
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2014-02-09 23:07:57 +01:00 |
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93a7796c5a
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User can quit manually.
The program doesn't run for a fixed time anymore.
Instead it listens to events and user can quit by closing the window.
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2014-02-09 21:15:43 +01:00 |
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fb92097419
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Draw and move the texture.
Display the test texture and move it on a line.
The program is unresponsive to events and quits automatically after 15 seconnds.
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2014-02-09 01:19:40 +01:00 |
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a8f8d50129
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New code and data to get something on screen.
WiP.
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2014-02-09 00:32:11 +01:00 |
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2429229a95
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Code refactored into different files.
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2014-02-08 23:11:26 +01:00 |
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26c50fe1d0
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New gitignore file
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2014-02-08 23:11:00 +01:00 |
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036fec62e5
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Taking the width and height from the config file.
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2014-02-08 20:25:30 +01:00 |
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ef3a4c1ef6
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First commit
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2014-01-10 00:04:39 +01:00 |
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