Commit graph

11 commits

Author SHA1 Message Date
ab31e94bf0 Movement with left/right arrow keys.
Movement is hardcoded but it works.
Also fixed some typos that gave me a hard time figuring out why
movement was giving all sort of crazy problems. Very bad typos,
see gameplaysceneclassic.cpp, inputbag.cpp, inputbag.hpp and key.hpp
if you want to get goosebumps.
2014-02-25 00:36:33 +01:00
383ea0c17b New InputBag, not used yet. 2014-02-23 19:32:47 +01:00
85c65b3e68 Refactoring in Movers.
The displayed texture now bounces vertically.
2014-02-22 13:13:49 +01:00
d0893cba3a Added some structuring.
The game runs but only a black window is shown.
2014-02-21 21:28:34 +01:00
93634da6fa Stop using the do-nothing Path class.
Instead use the newly imported PhysicsFS through a wrapper.
2014-02-13 00:01:29 +01:00
bcc0937726 New code, WiP.
New Path, Character and other simple classes, but a renderer is missing so now nothing gets displayed anymore.
2014-02-12 00:27:55 +01:00
19ad7a77ea More warnings. 2014-02-11 23:36:43 +01:00
091b498ff7 Enable all warnings. 2014-02-10 01:19:05 +01:00
a8f8d50129 New code and data to get something on screen.
WiP.
2014-02-09 00:32:11 +01:00
2429229a95 Code refactored into different files. 2014-02-08 23:11:26 +01:00
ef3a4c1ef6 First commit 2014-01-10 00:04:39 +01:00