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d0893cba3a
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Added some structuring.
The game runs but only a black window is shown.
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2014-02-21 21:28:34 +01:00 |
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f132916a0f
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Typo fix and ctor params reordering.
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2014-02-20 22:27:42 +01:00 |
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c9a99f7e99
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Stop complaining about the unused param.
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2014-02-13 00:03:31 +01:00 |
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93634da6fa
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Stop using the do-nothing Path class.
Instead use the newly imported PhysicsFS through a wrapper.
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2014-02-13 00:01:29 +01:00 |
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993311d151
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PhysicsFS 2.0.3 imported.
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2014-02-12 23:59:58 +01:00 |
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bcc0937726
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New code, WiP.
New Path, Character and other simple classes, but a renderer is missing so now nothing gets displayed anymore.
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2014-02-12 00:27:55 +01:00 |
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8b11e76835
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Warning fix.
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2014-02-11 23:38:29 +01:00 |
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ed4e73f0d9
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Fix in Vector conversion.
No need for a conversion overload.
Conversion constructor should cast whatever it's assigning.
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2014-02-11 23:38:22 +01:00 |
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19ad7a77ea
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More warnings.
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2014-02-11 23:36:43 +01:00 |
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abee07a844
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Use the new vector class wherever possible.
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2014-02-10 01:20:16 +01:00 |
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e2e932358b
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New operators and stuff in vector class.
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2014-02-10 01:19:45 +01:00 |
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091b498ff7
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Enable all warnings.
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2014-02-10 01:19:05 +01:00 |
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bb98651307
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New checked_numcast.
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2014-02-10 01:18:44 +01:00 |
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07225e3aea
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Math vector class.
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2014-02-09 23:07:57 +01:00 |
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93a7796c5a
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User can quit manually.
The program doesn't run for a fixed time anymore.
Instead it listens to events and user can quit by closing the window.
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2014-02-09 21:15:43 +01:00 |
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fb92097419
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Draw and move the texture.
Display the test texture and move it on a line.
The program is unresponsive to events and quits automatically after 15 seconnds.
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2014-02-09 01:19:40 +01:00 |
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a8f8d50129
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New code and data to get something on screen.
WiP.
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2014-02-09 00:32:11 +01:00 |
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2429229a95
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Code refactored into different files.
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2014-02-08 23:11:26 +01:00 |
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26c50fe1d0
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New gitignore file
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2014-02-08 23:11:00 +01:00 |
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036fec62e5
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Taking the width and height from the config file.
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2014-02-08 20:25:30 +01:00 |
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ef3a4c1ef6
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First commit
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2014-01-10 00:04:39 +01:00 |
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