41 lines
1.3 KiB
C
41 lines
1.3 KiB
C
/*
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Copyright 2014 Michele "King_DuckZ" Santullo
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This file is part of CloonelJump.
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CloonelJump is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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CloonelJump is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with CloonelJump. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef id5FC1D6EEF9DF41E790068FBC6753035F
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#define id5FC1D6EEF9DF41E790068FBC6753035F
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#define GameName "@PROJECT_NAME@"
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#define GameVersionMinor 12
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#define GameVersionMajor 0
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#define REFERENCE_WIDTH 480
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#define REFERENCE_HEIGHT 600
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#define DEF_WIN_WIDTH REFERENCE_WIDTH
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#define DEF_WIN_HEIGHT REFERENCE_HEIGHT
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#define DEF_RANDOM_SEED 1984
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#define MAX_PLATFORMS_ON_SCREEN 24
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#define REFERENCE_PLATFORM_WIDTH 104
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#define REFERENCE_PLATFORM_HEIGHT 25
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#define REFERENCE_CHARA_WIDTH 55
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#define REFERENCE_CHARA_HEIGHT 70
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/* TODO: make this path relative */
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#define GAME_BASE_PATH "@CMAKE_SOURCE_DIR@"
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#endif
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