.. |
movers
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Replace vector.hpp with vectorwrapper
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2016-11-02 18:37:45 +01:00 |
casts.hpp
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Fix the remaining warnings on the intel compiler.
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2014-08-14 13:12:25 +02:00 |
character.cpp
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Use the deferred virtual call mechanism to avoid the virtual
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2016-11-10 23:19:55 +01:00 |
character.hpp
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Replace vector.hpp with vectorwrapper
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2016-11-02 18:37:45 +01:00 |
CloonelJumpConfig.h.in
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Bouncing works but going too high causes an assertion.
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2014-08-03 15:13:54 +02:00 |
collider.cpp
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Replace vector.hpp with vectorwrapper
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2016-11-02 18:37:45 +01:00 |
collider.hpp
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Refactoring to split the PlatformSystem into a PlatformSet subpart.
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2014-08-13 22:45:37 +02:00 |
collidertypedef.hpp
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Add code to register objects to the collider.
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2014-08-01 00:50:49 +02:00 |
collisionbarset.hpp
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Refactoring to split the PlatformSystem into a PlatformSet subpart.
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2014-08-13 22:45:37 +02:00 |
colour.hpp
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Add a line to the character to mark the collision bar.
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2014-08-23 00:32:24 +02:00 |
compatibility.h
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Replace __attribute__ keywords with a macro to improve compiler compatibility.
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2014-08-14 12:00:04 +02:00 |
drawable.cpp
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Draw in abstract units and scale to pixels at the end.
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2014-03-20 12:39:39 +01:00 |
drawable.hpp
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Replace vector.hpp with vectorwrapper
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2016-11-02 18:37:45 +01:00 |
drawableline.cpp
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Cast vectors explicitly using vector_cast.
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2016-11-02 18:37:45 +01:00 |
drawableline.hpp
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Draw collision lines for the platforms as well.
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2014-08-25 19:28:10 +02:00 |
drawableset.hpp
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Refactoring to split the PlatformSystem into a PlatformSet subpart.
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2014-08-13 22:45:37 +02:00 |
gamebase.cpp
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Make the Prepare and Destroy step more customizable.
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2014-07-28 10:58:15 +02:00 |
gamebase.hpp
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Make the Prepare and Destroy step more customizable.
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2014-07-28 10:58:15 +02:00 |
gameplayscene.cpp
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Refactoring to split the PlatformSystem into a PlatformSet subpart.
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2014-08-13 22:45:37 +02:00 |
gameplayscene.hpp
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Refactoring to split the PlatformSystem into a PlatformSet subpart.
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2014-08-13 22:45:37 +02:00 |
gameplaysceneclassic.cpp
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Warning fix on clang.
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2016-11-02 02:53:29 +01:00 |
gameplaysceneclassic.hpp
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Rename PlatformSystem to PlatformSpawner.
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2014-08-13 22:51:08 +02:00 |
geometry.cpp
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Implement clipping for DrawableLine.
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2014-08-23 00:32:33 +02:00 |
geometry.hpp
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Replace vector.hpp with vectorwrapper
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2016-11-02 18:37:45 +01:00 |
geometry.inl
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Implement clipping for DrawableLine.
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2014-08-23 00:32:33 +02:00 |
geometry_2d.cpp
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Implement clipping for DrawableLine.
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2014-08-23 00:32:33 +02:00 |
geometry_2d.hpp
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Replace vector.hpp with vectorwrapper
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2016-11-02 18:37:45 +01:00 |
geometry_2d.inl
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Implement clipping for DrawableLine.
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2014-08-23 00:32:33 +02:00 |
horzcollisionbar.cpp
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Merge branch 'dev'
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2014-08-25 17:41:06 +02:00 |
horzcollisionbar.hpp
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Replace vector.hpp with vectorwrapper
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2016-11-02 18:37:45 +01:00 |
inputbag.cpp
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Buildfix for clang
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2014-03-21 22:51:28 +01:00 |
inputbag.hpp
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GPLv3 license.
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2014-02-25 14:17:09 +01:00 |
inputdevicetype.hpp
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GPLv3 license.
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2014-02-25 14:17:09 +01:00 |
key.hpp
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GPLv3 license.
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2014-02-25 14:17:09 +01:00 |
line.cpp
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New Line class and related algorithms and functions.
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2014-07-16 23:42:37 +02:00 |
line.hpp
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Cast vectors explicitly using vector_cast.
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2016-11-02 18:37:45 +01:00 |
line.inl
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Cast vectors explicitly using vector_cast.
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2016-11-02 18:37:45 +01:00 |
line_helpers.hpp
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Replace vector.hpp with vectorwrapper
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2016-11-02 18:37:45 +01:00 |
line_helpers.inl
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New Line class and related algorithms and functions.
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2014-07-16 23:42:37 +02:00 |
main.cpp
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Update PhysicsFSWrapper and print version on startup.
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2016-11-11 02:36:10 +01:00 |
maths.hpp
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Replace __attribute__ keywords with a macro to improve compiler compatibility.
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2014-08-14 12:00:04 +02:00 |
observersmanager.hpp
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Fix wrong increment of deleted iterator.
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2016-10-31 19:51:52 +01:00 |
physicsfswrapper.cpp
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Update PhysicsFSWrapper and print version on startup.
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2016-11-11 02:36:10 +01:00 |
physicsfswrapper.hpp
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Update PhysicsFSWrapper and print version on startup.
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2016-11-11 02:36:10 +01:00 |
placeable.cpp
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Add an offset in HorzCollisionBar and reset it at the beginning of every frame.
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2014-08-01 16:41:55 +02:00 |
placeable.hpp
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Replace vector.hpp with vectorwrapper
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2016-11-02 18:37:45 +01:00 |
platform.cpp
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Use the deferred virtual call mechanism to avoid the virtual
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2016-11-10 23:19:55 +01:00 |
platform.hpp
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Draw collision lines for the platforms as well.
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2014-08-25 19:28:10 +02:00 |
platformset.cpp
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Merge branch 'dev'
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2014-08-25 17:41:06 +02:00 |
platformset.hpp
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Replace vector.hpp with vectorwrapper
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2016-11-02 18:37:45 +01:00 |
platformspawner.cpp
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Warning fix on clang
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2014-08-14 12:09:44 +02:00 |
platformspawner.hpp
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Rename PlatformSystem to PlatformSpawner.
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2014-08-13 22:51:08 +02:00 |
sdlerror.cpp
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GPLv3 license.
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2014-02-25 14:17:09 +01:00 |
sdlerror.hpp
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GPLv3 license.
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2014-02-25 14:17:09 +01:00 |
sdlmain.cpp
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Cast vectors explicitly using vector_cast.
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2016-11-02 18:37:45 +01:00 |
sdlmain.hpp
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Replace vector.hpp with vectorwrapper
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2016-11-02 18:37:45 +01:00 |
sizenotifiable.cpp
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Use the deferred virtual call mechanism to avoid the virtual
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2016-11-10 23:19:55 +01:00 |
sizenotifiable.hpp
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Use the deferred virtual call mechanism to avoid the virtual
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2016-11-10 23:19:55 +01:00 |
sizeratio.cpp
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Replace __attribute__ keywords with a macro to improve compiler compatibility.
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2014-08-14 12:00:04 +02:00 |
sizeratio.hpp
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Replace vector.hpp with vectorwrapper
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2016-11-02 18:37:45 +01:00 |
texture.cpp
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Warning and assert fixes.
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2016-11-09 23:35:41 +01:00 |
texture.hpp
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Replace vector.hpp with vectorwrapper
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2016-11-02 18:37:45 +01:00 |
tiledwallpaper.cpp
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Use the deferred virtual call mechanism to avoid the virtual
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2016-11-10 23:19:55 +01:00 |
tiledwallpaper.hpp
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NotifyResChanged() should not be virtual itself.
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2016-11-09 23:35:19 +01:00 |
vectormath.cpp
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New Line class and related algorithms and functions.
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2014-07-16 23:42:37 +02:00 |
vectormath.hpp
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Cast vectors explicitly using vector_cast.
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2016-11-02 18:37:45 +01:00 |
vectormath.inl
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Cast vectors explicitly using vector_cast.
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2016-11-02 18:37:45 +01:00 |
vectypes.hpp
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Cast vectors explicitly using vector_cast.
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2016-11-02 18:37:45 +01:00 |