35 lines
1.3 KiB
Markdown
35 lines
1.3 KiB
Markdown
#CloonelJump
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##Description
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CloonelJump is an open source clone of the more popular Doodle Jump.
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In this SDL/C++ game the player has to continously jump over platforms and
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climb to the top in a never-ending scenario. Platforms that scroll down past
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the bottom of the screen will disappear, meaning that missing a jump and falling
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to the bottom of the screen leads to the character's death and player's game
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over.
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Climb up as much as you can to make the highest record.
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##Requirements
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###Platforms
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CloonelJump is being developed on 64 bit Linux. At the moment that's the only supported platforms, but in the future it will be ported to SailfishOS and Android.
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###Dependencies
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At the moment, CloonelJump needs the following libraries to run:
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+ libPNG
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+ SDL2
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+ Boost
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Additionally, to build it you will need cmake.
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##Building
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Run cmake to generate the project for your platform. For debug builds using ninja I run:
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cd ~
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mkdir cloonel_build
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cd cloonel_build
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cmake -DCMAKE_BUILD_TYPE=Debug -GNinja <path_to_the_source>
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ninja
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Replace Debug with Release for a Release build, and omit the -G parameter to use the default generator on your platform, if you don't use ninja.
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##Contact
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If you want to talk to me, you can find me on IRC Freenode most of the time as King_DuckZ
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