1
0
Fork 0
mirror of https://github.com/AquariaOSE/Aquaria.git synced 2024-11-29 03:33:48 +00:00
Aquaria/BBGE/ActionMapper.h

106 lines
2.2 KiB
C
Raw Permalink Normal View History

/*
Copyright (C) 2007, 2010 - Bit-Blot
This file is part of Aquaria.
Aquaria is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _actionmapper_
#define _actionmapper_
#include "Base.h"
2018-01-21 11:47:32 +00:00
#include "ActionInput.h"
InputDevice getDeviceForActionbutton(int k);
class Event;
class ActionMapper;
#include "ActionStatus.h"
#include "ActionSet.h"
#include "Joystick.h"
typedef std::vector<int> ButtonList;
struct ActionData
{
ActionData()
: id(-1), state(-1), source(-1)
, event(0)
{
}
int id, state, source;
Event *event;
ButtonList buttonList;
};
class ActionMapper
{
public:
2016-05-05 17:40:28 +00:00
// funcs
ActionMapper();
virtual ~ActionMapper();
2016-05-05 17:40:28 +00:00
void addAction(Event *event, int k, int state=-1);
void addAction(int actionID, int k, int source);
2016-05-05 17:40:28 +00:00
bool isActing(int actionID, int source);
virtual void action(int actionID, int state, int source, InputDevice device) = 0;
2016-05-05 17:40:28 +00:00
void clearActions();
bool isInputEnabled() { return inputEnabled; }
2016-05-05 17:40:28 +00:00
// vars
2016-05-05 17:40:28 +00:00
typedef std::vector<ActionData> ActionDataSet;
ActionDataSet actionData;
2016-05-05 17:40:28 +00:00
bool cleared;
virtual void enableInput();
virtual void disableInput();
2016-05-05 17:40:28 +00:00
Event *addCreatedEvent(Event *event);
void clearCreatedEvents();
//bool pollAction(int actionID, int source);
bool getKeyState(int k);
bool getKeyState(int k, int sourceID);
ActionData *getActionDataByIDAndSource(int actionID, int source);
protected:
std::vector<Event*> createdEvents;
bool inUpdate;
bool inputEnabled;
void onUpdate (float dt);
private:
bool isKeyChanged(int k);
bool isKeyChanged(int k, int sourceID);
//bool _pollActionData(const ActionData& ad);
};
#endif