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https://github.com/AquariaOSE/Aquaria.git
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103 lines
2.4 KiB
C
103 lines
2.4 KiB
C
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/*
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Copyright (C) 2007, 2010 - Bit-Blot
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This file is part of Aquaria.
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Aquaria is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#pragma once
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//#include "DrawText.h"
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#include "RenderObject.h"
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#include "../ExternalLibs/glfont2/glfont2.h"
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enum BitmapFontEffect
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{
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BFE_NONE = 0,
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BFE_SHADOWBLUR = 1,
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BFE_MAX
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};
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struct BmpFont
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{
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BmpFont();
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~BmpFont();
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void load(const std::string &file, float scale=1, bool loadTexture=true);
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void destroy();
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glfont::GLFont font;
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float scale;
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bool loaded;
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Vector fontTopColor;
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Vector fontBtmColor;
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Texture *overrideTexture;
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};
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class BitmapText : public RenderObject
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{
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public:
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BitmapText(BmpFont *bmpFont);
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void setText(const std::string &text);
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void setWidth(int width);
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int getSetWidth(); // get the width that was set
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void scrollText(const std::string &text, float scrollSpeed);
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void setFontSize(int sz);
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bool isScrollingText();
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void stopScrollingText();
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bool isEmpty();
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void setAlign(Align align);
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std::string getText();
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int getWidthOnScreen();
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void loadSpacingMap(const std::string &file);
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Vector getColorIndex(int i, int j);
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void updateWordColoring();
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void autoKern();
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void setBitmapFontEffect(BitmapFontEffect bfe);
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void render();
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float getHeight();
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void unloadDevice();
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void reloadDevice();
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int getNumLines();
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protected:
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float scrollSpeed;
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BmpFont *bmpFont;
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int bfePass;
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BitmapFontEffect bfe;
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void onUpdate(float dt);
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float scrollDelay;
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bool scrolling;
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int currentScrollLine;
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int currentScrollChar;
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Align align;
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int alignWidth;
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typedef std::map<char, float> SpacingMap;
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SpacingMap spacingMap;
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void formatText();
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int fontDrawSize;
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void onRender();
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typedef std::vector<std::string> Lines;
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Lines lines;
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typedef std::vector<Vector> ColorIndices;
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std::vector<ColorIndices> colorIndices;
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std::string text;
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int textWidth;
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};
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